TurnBasedMinecraftMod/build.gradle

140 lines
5.8 KiB
Groovy

plugins {
id 'eclipse'
id 'idea'
id 'maven-publish'
id 'net.neoforged.gradle.userdev' version '7.0.80'
}
version = mod_version
group = mod_group_id
archivesBaseName = "TurnBasedMinecraft-NeoForge"
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
println('Java: ' + System.getProperty('java.version') + ' JVM: ' + System.getProperty('java.vm.version') + '(' + System.getProperty('java.vendor') + ') Arch: ' + System.getProperty('os.arch'))
jarJar.enable()
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
// applies to all the run configs below
configureEach {
// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
systemProperty 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
systemProperty 'forge.logging.console.level', 'debug'
modSource project.sourceSets.main
}
client {
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
}
server {
systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
programArgument '--nogui'
}
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
}
data {
// example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
// workingDirectory project.file('run-data')
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
programArguments.addAll '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
}
}
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
repositories {
flatDir {
dir 'libs'
}
}
dependencies {
// Specify the version of Minecraft to use.
// Depending on the plugin applied there are several options. We will assume you applied the userdev plugin as shown above.
// The group for userdev is net.neoforged, the module name is neoforge, and the version is the same as the neoforge version.
// You can however also use the vanilla plugin (net.neoforged.gradle.vanilla) to use a version of Minecraft without the neoforge loader.
// And its provides the option to then use net.minecraft as the group, and one of; client, server or joined as the module name, plus the game version as version.
// For all intends and purposes: You can treat this dependency as if it is a normal library you would use.
implementation "net.neoforged:neoforge:${neo_version}"
// implementation files('libs/javamp3-1.0.3.jar')
implementation 'fr.delthas:javamp3:1.0.3'
implementation 'com.github.stephengold:j-ogg-vorbis:1.0.4'
jarJar(group: 'fr.delthas', name: 'javamp3', version: '[1.0.0,2.0.0)') {
jarJar.pin(it, '1.0.3')
}
jarJar(group: 'com.github.stephengold', name: 'j-ogg-vorbis', version: '[1.0.4, 2.0.0)') {
jarJar.pin(it, '1.0.4')
}
}
// This block of code expands all declared replace properties in the specified resource targets.
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
tasks.withType(ProcessResources).configureEach {
var replaceProperties = [
minecraft_version : minecraft_version, minecraft_version_range: minecraft_version_range,
neo_version : neo_version, neo_version_range: neo_version_range,
loader_version_range: loader_version_range,
mod_id : mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version,
mod_authors : mod_authors, mod_description: mod_description,
]
inputs.properties replaceProperties
filesMatching(['META-INF/mods.toml']) {
expand replaceProperties + [project: project]
}
}
// Example for how to get properties into the manifest for reading by the runtime..
jar {
archiveClassifier = 'slim'
manifest {
attributes([
"Specification-Title": "TurnBasedMinecraftMod",
"Specification-Vendor": "TurnBasedMinecraftMod_BK",
"Specification-Version": "1", // We are version 1 of ourselves
"Implementation-Title": "TurnBasedMinecraftMod",
"Implementation-Version": "${version}",
"Implementation-Vendor" :"TurnBasedMinecraftMod_BK",
// Do not place timestamp for the sake of reproducible builds
// "Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ"),
])
}
}
// Reproducible Builds
tasks.withType(AbstractArchiveTask).configureEach {
preserveFileTimestamps = false
reproducibleFileOrder = true
}
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}