Stephen Seo
cb4fda06e3
Fix hits in battles not hitting due to invulnerability frames. Changed hits to be spaced appart by approx. 15ms.
223 lines
8.2 KiB
Groovy
223 lines
8.2 KiB
Groovy
buildscript {
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repositories {
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maven { url = "https://maven.minecraftforge.net" }
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jcenter()
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mavenCentral()
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gradlePluginPortal()
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}
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dependencies {
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classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1.+', changing: true
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classpath 'gradle.plugin.com.github.johnrengelman:shadow:7.1.2'
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}
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}
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apply plugin: 'net.minecraftforge.gradle'
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//apply plugin: 'eclipse'
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//apply plugin: 'maven-publish'
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version = "1.18.4"
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group = "com.burnedkirby.TurnBasedMinecraft"
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archivesBaseName = "TurnBasedMinecraft"
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java.toolchain.languageVersion = JavaLanguageVersion.of(17)
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println('Java: ' + System.getProperty('java.version') + ' JVM: ' + System.getProperty('java.vm.version') + '(' + System.getProperty('java.vendor') + ') Arch: ' + System.getProperty('os.arch'))
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minecraft {
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// The mappings can be changed at any time, and must be in the following format.
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// snapshot_YYYYMMDD Snapshot are built nightly.
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// stable_# Stables are built at the discretion of the MCP team.
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// Use non-default mappings at your own risk. they may not always work.
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// Simply re-run your setup task after changing the mappings to update your workspace.
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mappings channel: 'official', version: '1.18.2'
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// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
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// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
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// Default run configurations.
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// These can be tweaked, removed, or duplicated as needed.
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runs {
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client {
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workingDirectory project.file('run')
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// Recommended logging data for a userdev environment
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property 'forge.logging.markers', 'REGISTRIES'
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// Recommended logging level for the console
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property 'forge.logging.console.level', 'debug'
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// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
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property 'forge.enabledGameTestNamespaces', 'TurnBasedMinecraftMod'
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mods {
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TurnBasedMinecraftMod {
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source sourceSets.main
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}
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}
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}
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server {
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workingDirectory project.file('run')
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// Recommended logging data for a userdev environment
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property 'forge.logging.markers', 'REGISTRIES'
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// Recommended logging level for the console
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property 'forge.logging.console.level', 'debug'
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// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
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property 'forge.enabledGameTestNamespaces', 'TurnBasedMinecraftMod'
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mods {
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TurnBasedMinecraftMod {
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source sourceSets.main
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}
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}
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}
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// This run config launches GameTestServer and runs all registered gametests, then exits.
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// By default, the server will crash when no gametests are provided.
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// The gametest system is also enabled by default for other run configs under the /test command.
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gameTestServer {
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workingDirectory project.file('run')
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// Recommended logging data for a userdev environment
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// The markers can be added/remove as needed separated by commas.
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// "SCAN": For mods scan.
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// "REGISTRIES": For firing of registry events.
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// "REGISTRYDUMP": For getting the contents of all registries.
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property 'forge.logging.markers', 'REGISTRIES'
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// Recommended logging level for the console
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// You can set various levels here.
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// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
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property 'forge.logging.console.level', 'debug'
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// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
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property 'forge.enabledGameTestNamespaces', 'TurnBasedMinecraftMod'
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mods {
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TurnBasedMinecraftMod {
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source sourceSets.main
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}
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}
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}
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data {
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workingDirectory project.file('run')
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// Recommended logging data for a userdev environment
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property 'forge.logging.markers', 'REGISTRIES'
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// Recommended logging level for the console
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property 'forge.logging.console.level', 'debug'
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args '--mod', 'TurnBasedMinecraftMod', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources')
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mods {
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TurnBasedMinecraftMod {
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source sourceSets.main
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}
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}
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}
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}
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}
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// Include resources generated by data generators.
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sourceSets.main.resources { srcDir 'src/generated/resources' }
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//repositories {
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// // Put repositories for dependencies here
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// // ForgeGradle automatically adds the Forge maven and Maven Central for you
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//
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// // If you have mod jar dependencies in ./libs, you can declare them as a repository like so:
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// // flatDir {
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// // dir 'libs'
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// // }
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// mavenCentral()
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// jcenter()
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//
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// dependencies {
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// classpath 'com.github.jengelman.gradle.plugins:shadow:4.0.4'
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// }
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//}
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apply plugin: 'com.github.johnrengelman.shadow'
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configurations {
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shade
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impelmentation.extendsFrom shade
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}
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dependencies {
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// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
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// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
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// The userdev artifact is a special name and will get all sorts of transformations applied to it.
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minecraft 'net.minecraftforge:forge:1.18.2-40.1.0'
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// Real mod deobf dependency examples - these get remapped to your current mappings
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// compileOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}:api") // Adds JEI API as a compile dependency
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// runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}") // Adds the full JEI mod as a runtime dependency
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// implementation fg.deobf("com.tterrag.registrate:Registrate:MC${mc_version}-${registrate_version}") // Adds registrate as a dependency
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// Examples using mod jars from ./libs
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// implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
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// For more info...
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// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
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// http://www.gradle.org/docs/current/userguide/dependency_management.html
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implementation files('libs/javamp3-1.0.3.jar')
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shade files('libs/javamp3-1.0.3.jar')
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}
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// Example for how to get properties into the manifest for reading by the runtime..
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jar {
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archiveClassifier = 'slim'
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manifest {
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attributes([
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"Specification-Title": "TurnBasedMinecraftMod",
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"Specification-Vendor": "TurnBasedMinecraftMod_BK",
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"Specification-Version": "1", // We are version 1 of ourselves
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"Implementation-Title": project.name,
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"Implementation-Version": "${version}",
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"Implementation-Vendor" :"TurnBasedMinecraftMod_BK",
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"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ"),
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// "ContainedDeps": "javamp3-1.0.3.jar"
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])
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}
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}
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shadowJar {
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archiveClassifier = ''
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//project.configurations.shadow.setTransitive(true);
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configurations = [project.configurations.shade]
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relocate 'fr.delthas', 'com.burnedkirby.tbm_repack.fr.delthas'
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finalizedBy 'reobfShadowJar'
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}
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assemble.dependsOn shadowJar
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reobf {
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shadowJar {} // reobfuscate the shadowed jar
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}
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// Example configuration to allow publishing using the maven-publish task
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// we define a custom artifact that is sourced from the reobfJar output task
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// and then declare that to be published
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// Note you'll need to add a repository here
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//def reobfFile = file("$buildDir/reobfJar/output.jar")
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//def reobfArtifact = artifacts.add('default', reobfFile) {
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// type 'jar'
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// builtBy 'reobfJar'
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//}
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//publishing {
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// publications {
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// mavenJava(MavenPublication) {
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// artifact reobfArtifact
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// }
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// }
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// repositories {
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// maven {
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// url "file:///${project.projectDir}/mcmodsrepo"
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// }
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// }
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//}
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