162 lines
6.5 KiB
Groovy
162 lines
6.5 KiB
Groovy
plugins {
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id 'eclipse'
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id 'idea'
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id 'maven-publish'
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id 'net.neoforged.gradle.userdev' version '7.0.80'
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}
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version = "1.25.1"
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group = "com.burnedkirby.TurnBasedMinecraft"
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archivesBaseName = "TurnBasedMinecraft-NeoForge"
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java.toolchain.languageVersion = JavaLanguageVersion.of(17)
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println('Java: ' + System.getProperty('java.version') + ' JVM: ' + System.getProperty('java.vm.version') + '(' + System.getProperty('java.vendor') + ') Arch: ' + System.getProperty('os.arch'))
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jarJar.enable()
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// Default run configurations.
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// These can be tweaked, removed, or duplicated as needed.
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runs {
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// applies to all the run configs below
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configureEach {
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// Recommended logging data for a userdev environment
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// The markers can be added/remove as needed separated by commas.
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// "SCAN": For mods scan.
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// "REGISTRIES": For firing of registry events.
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// "REGISTRYDUMP": For getting the contents of all registries.
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systemProperty 'forge.logging.markers', 'REGISTRIES'
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// Recommended logging level for the console
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// You can set various levels here.
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// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
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systemProperty 'forge.logging.console.level', 'debug'
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modSource project.sourceSets.main
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}
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client {
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// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
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systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
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}
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server {
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systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
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programArgument '--nogui'
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}
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// This run config launches GameTestServer and runs all registered gametests, then exits.
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// By default, the server will crash when no gametests are provided.
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// The gametest system is also enabled by default for other run configs under the /test command.
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gameTestServer {
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systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
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}
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data {
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// example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
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// workingDirectory project.file('run-data')
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// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
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programArguments.addAll '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
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}
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}
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// Include resources generated by data generators.
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sourceSets.main.resources { srcDir 'src/generated/resources' }
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repositories {
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flatDir {
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dir 'libs'
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}
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}
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dependencies {
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// Specify the version of Minecraft to use.
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// Depending on the plugin applied there are several options. We will assume you applied the userdev plugin as shown above.
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// The group for userdev is net.neoforged, the module name is neoforge, and the version is the same as the neoforge version.
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// You can however also use the vanilla plugin (net.neoforged.gradle.vanilla) to use a version of Minecraft without the neoforge loader.
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// And its provides the option to then use net.minecraft as the group, and one of; client, server or joined as the module name, plus the game version as version.
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// For all intends and purposes: You can treat this dependency as if it is a normal library you would use.
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implementation "net.neoforged:neoforge:${neo_version}"
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// implementation files('libs/javamp3-1.0.3.jar')
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implementation 'fr.delthas:javamp3:1.0.3'
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implementation 'com.github.stephengold:j-ogg-vorbis:1.0.4'
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jarJar(group: 'fr.delthas', name: 'javamp3', version: '[1.0.0,2.0.0)') {
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jarJar.pin(it, '1.0.3')
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}
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jarJar(group: 'com.github.stephengold', name: 'j-ogg-vorbis', version: '[1.0.4, 2.0.0)') {
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jarJar.pin(it, '1.0.4')
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}
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}
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// This block of code expands all declared replace properties in the specified resource targets.
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// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
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// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
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// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
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tasks.named('processResources', ProcessResources).configure {
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var replaceProperties = [
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minecraft_version: minecraft_version, minecraft_version_range: minecraft_version_range,
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neo_version : neo_version, neo_version_range: neo_version_range,
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loader_version_range: loader_version_range,
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mod_id: mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version,
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mod_authors: mod_authors, mod_description: mod_description,
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]
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inputs.properties replaceProperties
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filesMatching(['META-INF/mods.toml', 'pack.mcmeta']) {
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expand replaceProperties + [project: project]
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}
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}
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// Example for how to get properties into the manifest for reading by the runtime..
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jar {
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archiveClassifier = 'slim'
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manifest {
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attributes([
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"Specification-Title": "TurnBasedMinecraftMod",
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"Specification-Vendor": "TurnBasedMinecraftMod_BK",
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"Specification-Version": "1", // We are version 1 of ourselves
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"Implementation-Title": "TurnBasedMinecraftMod",
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"Implementation-Version": "${version}",
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"Implementation-Vendor" :"TurnBasedMinecraftMod_BK",
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// Do not place timestamp for the sake of reproducible builds
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// "Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ"),
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// "ContainedDeps": "javamp3-1.0.3.jar"
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])
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}
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}
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// Reproducible Builds
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tasks.withType(AbstractArchiveTask).configureEach {
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preserveFileTimestamps = false
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reproducibleFileOrder = true
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}
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tasks.withType(JavaCompile).configureEach {
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options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
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}
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// Example configuration to allow publishing using the maven-publish task
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// we define a custom artifact that is sourced from the reobfJar output task
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// and then declare that to be published
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// Note you'll need to add a repository here
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//def reobfFile = file("$buildDir/reobfJar/output.jar")
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//def reobfArtifact = artifacts.add('default', reobfFile) {
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// type 'jar'
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// builtBy 'reobfJar'
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//}
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//publishing {
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// publications {
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// mavenJava(MavenPublication) {
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// artifact reobfArtifact
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// }
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// }
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// repositories {
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// maven {
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// url "file:///${project.projectDir}/mcmodsrepo"
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// }
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// }
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//}
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