931 lines
23 KiB
TOML
931 lines
23 KiB
TOML
# Please do not change this option, the mod uses this to keep track of what new
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# changes to add to the config.
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version = 7
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do_not_overwrite = false
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[client_config]
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# What categories play this type of music (battle_music). Unknown categories will default to this type.
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battle_music = ["monster", "animal", "boss", "player"]
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# What categories play this type of music (silly_music).
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silly_music = ["passive"]
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# Minimum percentage of silly entities in battle to use silly music.
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silly_music_threshold = 40
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[server_config]
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# Number of seconds that an entity cannot enter battle after having just left
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# one. Minimum 1, maximum 10.
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leave_battle_cooldown = 5
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# Maximum distance for a monster to start battle by targeting a player or other
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# entity in turn-based-battle. Minimum 5, maximum 50.
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aggro_start_battle_max_distance = 8
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# If true, only initiate battle on attack. If false, monsters targeting players
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# also trigger battle.
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old_battle_behavior = false
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# If true, any player can disable/enable turn-based-battle for themselves with
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# the commands "/tbm-enable" and "/tbm-disable".
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anyone_can_disable_tbm_for_self = false
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# Maximum amount of entities in one battle. If max is reached, no more entities
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# will be added to battle until there are less than max entities.
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max_in_battle = 8
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# If true, all entities in battle will be frozen in place
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freeze_battle_combatants = false
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# Entity categories that will not initiate battle.
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ignore_battle_types = ["passive", "boss"]
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# speed stat of all players in battle
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player_speed = 50
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# speed stat of all players under the effects of haste
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player_haste_speed = 80
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# speed stat of all players under the effects of slow
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player_slow_speed = 20
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# attack probability stat for all players
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player_attack_probability = 90
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# evasion stat for all players
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player_evasion = 10
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# Number of attacks that a "defend" move will block
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defense_duration = 1
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# probability of fleeing from battle when speed is greater than fastest enemy's speed
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flee_good_probability = 90
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# probability of fleeing from battle when speed is less than fastest enemy's speed
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flee_bad_probability = 40
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# Minimum hit percentage for everyone. If option is set to less than 1,
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# config will assume option of "1" anyway.
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minimum_hit_percentage = 4
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# Number of seconds to wait in battle for all players to make a decision.
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# Minimum 5, maximum 60.
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battle_turn_time_seconds = 15
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# On what turn a Creeper will explode in battle
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creeper_explode_turn = 5
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# Keep creepers from exploding when they leave a battle (for leave_battle_cooldown duration)
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creeper_stop_explode_on_leave_battle = true
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# If false, creepers may not damage others outside of turn-based battle
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creeper_always_allow_damage = true
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# Each "server_config.entity" entry uses the following options:
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# name: full class name of the entity, cannot also have option "custom_name"
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# custom_name: custom name-tag name, cannot also have option "name"
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# attack_power: how much damage an entity does on successful attack
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# attack_probability: percentage of attack success. (Usually calculated with enemy's evasion to determine actual percentage)
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# attack_variance (optional): determines how much a successful attack's damage varies.
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# attack_effect (optional): applies effect on hit success
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# attack_effect_probability (optional): percentage of attack_effect being applied on hit success.
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# defense_damage (optional): damage dealt to attacker when hit.
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# defense_damage_probability (optional): percentage of defense_damage being applied on received hit.
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# evasion: percentage of evading hit.
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# speed: used to determine turn-order, and flee success rates.
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# ignore_battle (optional): per-entity setting that causes that entity to not enter turn-based-battle.
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# category: Determines type of entity. Used for server config for what groups do not enter turn-based-battle, and for client config for determining what type of battle music to play.
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# decision_attack_probability: Percentage of entity choosing to attack on turn.
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# decision_defend_probability: Percentage of entity choosing to defend on turn.
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# decision_flee_probability: Percentage of entity choosing to flee on turn.
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Blaze"
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attack_power = 5
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attack_probability = 50
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attack_effect = "fire"
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attack_effect_probability = 75
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evasion = 5
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category = "monster"
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speed = 45
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.CaveSpider"
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attack_power = 2
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attack_probability = 75
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attack_effect = "poison"
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attack_effect_probability = 90
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evasion = 35
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category = "monster"
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speed = 75
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Creeper"
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ignore_battle = false
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attack_power = 13
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attack_probability = 95
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attack_variance = 7
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evasion = 5
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category = "monster"
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speed = 25
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Drowned"
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attack_power = 3
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attack_probability = 70
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attack_variance = 2
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evasion = 5
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category = "monster"
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speed = 25
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.ElderGuardian"
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attack_power = 8
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attack_probability = 65
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defense_damage = 2
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defense_damage_probability = 35
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evasion = 25
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category = "monster"
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speed = 45
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decision_attack_probability = 80
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decision_defend_probability = 20
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.EnderMan"
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attack_power = 7
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attack_probability = 80
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evasion = 40
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category = "monster"
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speed = 70
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Endermite"
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attack_power = 2
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attack_probability = 80
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evasion = 40
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category = "monster"
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speed = 35
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Evoker"
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attack_power = 6
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attack_probability = 60
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evasion = 35
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category = "monster"
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speed = 35
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Ghast"
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ignore_battle = true
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attack_power = 13
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attack_probability = 20
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evasion = 35
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category = "monster"
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speed = 60
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decision_attack_probability = 75
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decision_defend_probability = 0
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decision_flee_probability = 25
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Giant"
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attack_power = 11
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attack_probability = 35
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evasion = 2
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category = "monster"
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speed = 45
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Guardian"
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attack_power = 6
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attack_probability = 55
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defense_damage = 2
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defense_damage_probability = 30
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evasion = 25
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category = "monster"
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speed = 50
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decision_attack_probability = 80
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decision_defend_probability = 20
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.hoglin.Hoglin"
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attack_power = 6
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attack_variance = 2
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attack_probability = 60
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evasion = 20
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category = "monster"
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speed = 40
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Husk"
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attack_power = 3
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attack_probability = 70
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attack_effect = "hunger"
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attack_effect_probability = 95
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evasion = 5
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category = "monster"
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speed = 25
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Illusioner"
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attack_power = 2
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attack_probability = 70
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attack_variance = 2
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evasion = 5
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category = "monster"
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speed = 35
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.animal.IronGolem"
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attack_power = 14
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attack_probability = 85
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attack_variance = 7
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evasion = 5
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category = "monster"
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speed = 45
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.MagmaCube"
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attack_power = 3
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attack_probability = 35
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evasion = 12
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category = "monster"
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speed = 35
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.piglin.Piglin"
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attack_power = 5
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attack_variance = 2
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attack_probability = 70
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evasion = 20
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category = "monster"
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speed = 25
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.piglin.PiglinBrute"
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attack_power = 10
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attack_variance = 2
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attack_probability = 75
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evasion = 20
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category = "monster"
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speed = 28
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Phantom"
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attack_power = 2
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attack_probability = 90
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attack_variance = 1
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evasion = 35
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category = "monster"
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speed = 65
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Pillager"
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attack_power = 3
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attack_probability = 60
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attack_variance = 1
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evasion = 10
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category = "monster"
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speed = 30
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Ravager"
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attack_power = 12
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attack_probability = 70
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attack_variance = 4
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evasion = 4
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category = "monster"
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speed = 35
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decision_attack_probability = 90
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Shulker"
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attack_power = 4
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attack_probability = 80
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evasion = 15
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category = "monster"
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speed = 10
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Silverfish"
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attack_power = 1
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attack_probability = 85
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evasion = 37
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category = "monster"
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speed = 35
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Skeleton"
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attack_power = 3
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attack_probability = 75
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attack_variance = 1
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evasion = 13
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category = "monster"
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speed = 30
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Slime"
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attack_power = 2
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attack_probability = 35
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evasion = 10
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category = "monster"
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speed = 30
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Spider"
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attack_power = 2
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attack_probability = 70
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evasion = 25
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category = "monster"
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speed = 70
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Stray"
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attack_power = 3
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attack_probability = 75
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attack_variance = 1
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attack_effect = "slow"
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attack_effect_probability = 90
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evasion = 13
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category = "monster"
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speed = 30
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Vex"
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attack_power = 9
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attack_probability = 65
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evasion = 30
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category = "monster"
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speed = 80
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Vindicator"
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attack_power = 13
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attack_probability = 70
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evasion = 10
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category = "monster"
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speed = 35
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Witch"
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attack_power = 5
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attack_probability = 75
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attack_variance = 1
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evasion = 8
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category = "monster"
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speed = 35
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.WitherSkeleton"
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attack_power = 8
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attack_probability = 70
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attack_effect = "wither"
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attack_effect_probability = 90
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evasion = 7
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category = "monster"
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speed = 65
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Zoglin"
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attack_power = 6
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attack_variance = 2
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attack_probability = 60
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evasion = 20
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category = "monster"
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speed = 40
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.Zombie"
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attack_power = 3
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attack_probability = 70
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evasion = 5
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category = "monster"
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speed = 25
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.ZombifiedPiglin"
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attack_power = 8
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attack_probability = 70
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evasion = 10
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category = "monster"
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speed = 50
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.monster.ZombieVillager"
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attack_power = 3
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attack_probability = 70
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evasion = 5
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category = "monster"
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speed = 25
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decision_attack_probability = 100
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decision_defend_probability = 0
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decision_flee_probability = 0
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[[server_config.entity]]
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name = "net.minecraft.world.entity.animal.axolotl.Axolotl"
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attack_power = 2
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attack_probability = 70
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evasion = 25
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category = "passive"
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speed = 65
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decision_attack_probability = 70
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decision_defend_probability = 20
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decision_flee_probability = 10
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[[server_config.entity]]
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name = "net.minecraft.world.entity.ambient.Bat"
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attack_power = 0
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attack_probability = 70
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evasion = 35
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category = "passive"
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speed = 75
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decision_attack_probability = 0
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 90
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.Bee"
|
|
attack_power = 2
|
|
attack_probability = 65
|
|
evasion = 30
|
|
category = "animal"
|
|
speed = 20
|
|
decision_attack_probability = 90
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 0
|
|
attack_effect = "poison"
|
|
attack_effect_probability = 50
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.Cat"
|
|
attack_power = 1
|
|
attack_probability = 70
|
|
attack_variance = 1
|
|
evasion = 30
|
|
category = "passive"
|
|
speed = 75
|
|
decision_attack_probability = 0
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 90
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.Chicken"
|
|
attack_power = 0
|
|
attack_probability = 70
|
|
evasion = 10
|
|
category = "passive"
|
|
speed = 35
|
|
decision_attack_probability = 0
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 90
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.Cow"
|
|
attack_power = 0
|
|
attack_probability = 50
|
|
evasion = 1
|
|
category = "passive"
|
|
speed = 20
|
|
decision_attack_probability = 0
|
|
decision_defend_probability = 10
|
|
decision_flee_probability = 80
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.Dolphin"
|
|
attack_power = 3
|
|
attack_probability = 80
|
|
attack_variance = 1
|
|
evasion = 45
|
|
category = "passive"
|
|
speed = 75
|
|
decision_attack_probability = 70
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 30
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.Fox"
|
|
attack_power = 2
|
|
attack_probability = 70
|
|
evasion = 65
|
|
category = "animal"
|
|
speed = 65
|
|
decision_attack_probability = 70
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 25
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.horse.Donkey"
|
|
attack_power = 0
|
|
attack_probability = 70
|
|
evasion = 10
|
|
category = "passive"
|
|
speed = 65
|
|
decision_attack_probability = 0
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 90
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.horse.Horse"
|
|
attack_power = 0
|
|
attack_probability = 70
|
|
evasion = 10
|
|
category = "passive"
|
|
speed = 65
|
|
decision_attack_probability = 0
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 90
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.goat.Goat"
|
|
attack_power = 2
|
|
attack_probability = 70
|
|
evasion = 30
|
|
category = "passive"
|
|
speed = 60
|
|
decision_attack_probability = 75
|
|
decision_defend_probability = 20
|
|
decision_flee_probability = 5
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.horse.Llama"
|
|
attack_power = 1
|
|
attack_probability = 70
|
|
evasion = 10
|
|
category = "passive"
|
|
speed = 50
|
|
decision_attack_probability = 65
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 25
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.MushroomCow"
|
|
attack_power = 0
|
|
attack_probability = 70
|
|
evasion = 1
|
|
category = "passive"
|
|
speed = 20
|
|
decision_attack_probability = 0
|
|
decision_defend_probability = 10
|
|
decision_flee_probability = 80
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.horse.Mule"
|
|
attack_power = 0
|
|
attack_probability = 70
|
|
evasion = 10
|
|
category = "passive"
|
|
speed = 50
|
|
decision_attack_probability = 0
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 90
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.Ocelot"
|
|
attack_power = 1
|
|
attack_probability = 70
|
|
attack_variance = 1
|
|
evasion = 30
|
|
category = "passive"
|
|
speed = 75
|
|
decision_attack_probability = 0
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 90
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.Panda"
|
|
attack_power = 6
|
|
attack_probability = 60
|
|
evasion = 10
|
|
category = "passive"
|
|
speed = 30
|
|
decision_attack_probability = 45
|
|
decision_defend_probability = 25
|
|
decision_flee_probability = 30
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.Parrot"
|
|
attack_power = 0
|
|
attack_probability = 70
|
|
evasion = 35
|
|
category = "passive"
|
|
speed = 70
|
|
decision_attack_probability = 0
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 90
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.Pig"
|
|
attack_power = 0
|
|
attack_probability = 70
|
|
evasion = 10
|
|
category = "passive"
|
|
speed = 30
|
|
decision_attack_probability = 0
|
|
decision_defend_probability = 5
|
|
decision_flee_probability = 85
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.PolarBear"
|
|
attack_power = 6
|
|
attack_probability = 67
|
|
evasion = 5
|
|
category = "animal"
|
|
speed = 35
|
|
decision_attack_probability = 100
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 0
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.Rabbit"
|
|
attack_power = 0
|
|
attack_probability = 70
|
|
evasion = 40
|
|
category = "passive"
|
|
speed = 75
|
|
decision_attack_probability = 0
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 100
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.Sheep"
|
|
attack_power = 0
|
|
attack_probability = 70
|
|
evasion = 5
|
|
category = "passive"
|
|
speed = 30
|
|
decision_attack_probability = 0
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 90
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.horse.SkeletonHorse"
|
|
attack_power = 0
|
|
attack_probability = 70
|
|
evasion = 5
|
|
category = "passive"
|
|
speed = 65
|
|
decision_attack_probability = 0
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 90
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.SnowGolem"
|
|
attack_power = 0
|
|
attack_probability = 80
|
|
evasion = 5
|
|
category = "passive"
|
|
speed = 60
|
|
decision_attack_probability = 100
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 0
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.Squid"
|
|
attack_power = 0
|
|
attack_probability = 70
|
|
evasion = 15
|
|
category = "passive"
|
|
speed = 40
|
|
decision_attack_probability = 0
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 90
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.horse.TraderLlama"
|
|
attack_power = 1
|
|
attack_probability = 70
|
|
evasion = 10
|
|
category = "passive"
|
|
speed = 50
|
|
decision_attack_probability = 65
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 25
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.npc.Villager"
|
|
attack_power = 0
|
|
attack_probability = 70
|
|
evasion = 5
|
|
category = "passive"
|
|
speed = 35
|
|
decision_attack_probability = 0
|
|
decision_defend_probability = 10
|
|
decision_flee_probability = 80
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.Wolf"
|
|
attack_power = 4
|
|
attack_probability = 70
|
|
evasion = 20
|
|
category = "animal"
|
|
speed = 70
|
|
decision_attack_probability = 80
|
|
decision_defend_probability = 15
|
|
decision_flee_probability = 5
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.horse.ZombieHorse"
|
|
attack_power = 0
|
|
attack_probability = 70
|
|
evasion = 8
|
|
category = "passive"
|
|
speed = 65
|
|
decision_attack_probability = 0
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 90
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.Cod"
|
|
attack_power = 0
|
|
attack_probability = 50
|
|
evasion = 50
|
|
category = "passive"
|
|
speed = 75
|
|
decision_attack_probability = 25
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 75
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.Pufferfish"
|
|
attack_power = 0
|
|
attack_probability = 50
|
|
defense_damage = 3
|
|
defense_damage_probability = 75
|
|
evasion = 25
|
|
category = "passive"
|
|
speed = 45
|
|
decision_attack_probability = 35
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 65
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.Salmon"
|
|
attack_power = 0
|
|
attack_probability = 50
|
|
evasion = 50
|
|
category = "passive"
|
|
speed = 75
|
|
decision_attack_probability = 25
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 75
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.monster.Strider"
|
|
attack_power = 0
|
|
attack_probability = 50
|
|
evasion = 35
|
|
category = "passive"
|
|
speed = 45
|
|
decision_attack_probability = 0
|
|
decision_defend_probability = 10
|
|
decision_flee_probability = 90
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.TropicalFish"
|
|
attack_power = 0
|
|
attack_probability = 50
|
|
evasion = 50
|
|
category = "passive"
|
|
speed = 75
|
|
decision_attack_probability = 25
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 75
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.animal.Turtle"
|
|
attack_power = 0
|
|
attack_probability = 20
|
|
evasion = 35
|
|
category = "passive"
|
|
speed = 50
|
|
decision_attack_probability = 0
|
|
decision_defend_probability = 40
|
|
decision_flee_probability = 60
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.npc.WanderingTrader"
|
|
attack_power = 0
|
|
attack_probability = 70
|
|
evasion = 5
|
|
category = "passive"
|
|
speed = 35
|
|
decision_attack_probability = 0
|
|
decision_defend_probability = 10
|
|
decision_flee_probability = 80
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.boss.enderdragon.EnderDragon"
|
|
attack_power = 10
|
|
attack_probability = 70
|
|
attack_variance = 2
|
|
evasion = 27
|
|
category = "boss"
|
|
speed = 63
|
|
decision_attack_probability = 100
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 0
|
|
|
|
[[server_config.entity]]
|
|
name = "net.minecraft.world.entity.boss.wither.WitherBoss"
|
|
attack_power = 8
|
|
attack_probability = 70
|
|
attack_effect = "wither"
|
|
attack_effect_probability = 90
|
|
evasion = 20
|
|
category = "boss"
|
|
speed = 68
|
|
decision_attack_probability = 100
|
|
decision_defend_probability = 0
|
|
decision_flee_probability = 0
|