UDPConnection/cpp_impl/src/TSLQueue.hpp

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#ifndef UDPC_THREADSAFE_LINKEDLIST_QUEUE_HPP
#define UDPC_THREADSAFE_LINKEDLIST_QUEUE_HPP
#include <memory>
#include <mutex>
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#include <thread>
#include <chrono>
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#include <optional>
#include <cassert>
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#include <list>
#include <type_traits>
template <typename T>
class TSLQueue {
public:
TSLQueue();
~TSLQueue();
// disable copy
TSLQueue(const TSLQueue &other) = delete;
TSLQueue &operator=(const TSLQueue &other) = delete;
// enable move
TSLQueue(TSLQueue &&other);
TSLQueue &operator=(TSLQueue &&other);
void push(const T &data);
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bool push_nb(const T &data);
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std::optional<T> top();
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std::optional<T> top_nb();
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bool pop();
std::optional<T> top_and_pop();
std::optional<T> top_and_pop_and_empty(bool *isEmpty);
void clear();
bool empty();
unsigned long long size();
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private:
struct TSLQNode {
TSLQNode();
// disable copy
TSLQNode(TSLQNode& other) = delete;
TSLQNode& operator=(TSLQNode& other) = delete;
// enable move
TSLQNode(TSLQNode&& other) = default;
TSLQNode& operator=(TSLQNode&& other) = default;
std::shared_ptr<TSLQNode> next;
std::weak_ptr<TSLQNode> prev;
std::unique_ptr<T> data;
enum TSLQN_Type {
TSLQN_NORMAL,
TSLQN_HEAD,
TSLQN_TAIL
};
TSLQN_Type type;
bool isNormal() const;
};
class TSLQIter {
public:
TSLQIter(std::mutex &mutex,
std::weak_ptr<TSLQNode> currentNode,
unsigned long long *msize);
~TSLQIter();
std::optional<T> current();
bool next();
bool prev();
bool remove();
private:
std::lock_guard<std::mutex> lock;
std::weak_ptr<TSLQNode> currentNode;
unsigned long long *msize;
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};
public:
TSLQIter begin();
private:
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std::mutex mutex;
std::shared_ptr<TSLQNode> head;
std::shared_ptr<TSLQNode> tail;
unsigned long long msize;
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};
template <typename T>
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TSLQueue<T>::TSLQueue() :
head(std::make_shared<TSLQNode>()),
tail(std::make_shared<TSLQNode>()),
msize(0)
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{
head->next = tail;
tail->prev = head;
head->type = TSLQNode::TSLQN_Type::TSLQN_HEAD;
tail->type = TSLQNode::TSLQN_Type::TSLQN_TAIL;
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}
template <typename T>
TSLQueue<T>::~TSLQueue() {
}
template <typename T>
TSLQueue<T>::TSLQueue(TSLQueue &&other)
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{
std::lock_guard lock(other.mutex);
head = std::move(other.head);
tail = std::move(other.tail);
msize = std::move(other.msize);
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}
template <typename T>
TSLQueue<T> & TSLQueue<T>::operator=(TSLQueue &&other) {
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std::scoped_lock lock(mutex, other.mutex);
head = std::move(other.head);
tail = std::move(other.tail);
msize = std::move(other.msize);
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}
template <typename T>
void TSLQueue<T>::push(const T &data) {
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std::lock_guard lock(mutex);
auto newNode = std::make_shared<TSLQNode>();
newNode->data = std::make_unique<T>(data);
auto last = tail->prev.lock();
assert(last);
newNode->prev = last;
newNode->next = tail;
last->next = newNode;
tail->prev = newNode;
++msize;
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}
template <typename T>
bool TSLQueue<T>::push_nb(const T &data) {
if(mutex.try_lock()) {
auto newNode = std::make_shared<TSLQNode>();
newNode->data = std::make_unique<T>(data);
auto last = tail->prev.lock();
assert(last);
newNode->prev = last;
newNode->next = tail;
last->next = newNode;
tail->prev = newNode;
++msize;
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mutex.unlock();
return true;
} else {
return false;
}
}
template <typename T>
std::optional<T> TSLQueue<T>::top() {
std::lock_guard lock(mutex);
if(head->next != tail) {
assert(head->next->data);
return *head->next->data.get();
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} else {
return std::nullopt;
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}
}
template <typename T>
std::optional<T> TSLQueue<T>::top_nb() {
if(mutex.try_lock()) {
std::optional<T> ret = std::nullopt;
if(head->next != tail) {
assert(head->next->data);
ret = *head->next->data.get();
}
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mutex.unlock();
return ret;
} else {
return std::nullopt;
}
}
template <typename T>
bool TSLQueue<T>::pop() {
std::lock_guard lock(mutex);
if(head->next == tail) {
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return false;
} else {
auto& newNext = head->next->next;
newNext->prev = head;
head->next = newNext;
assert(msize > 0);
--msize;
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return true;
}
}
template <typename T>
std::optional<T> TSLQueue<T>::top_and_pop() {
std::optional<T> ret = std::nullopt;
std::lock_guard lock(mutex);
if(head->next != tail) {
assert(head->next->data);
ret = *head->next->data.get();
auto& newNext = head->next->next;
newNext->prev = head;
head->next = newNext;
assert(msize > 0);
--msize;
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}
return ret;
}
template <typename T>
std::optional<T> TSLQueue<T>::top_and_pop_and_empty(bool *isEmpty) {
std::optional<T> ret = std::nullopt;
std::lock_guard lock(mutex);
if(head->next == tail) {
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if(isEmpty) {
*isEmpty = true;
}
} else {
assert(head->next->data);
ret = *head->next->data.get();
auto& newNext = head->next->next;
newNext->prev = head;
head->next = newNext;
assert(msize > 0);
--msize;
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if(isEmpty) {
*isEmpty = head->next == tail;
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}
}
return ret;
}
template <typename T>
void TSLQueue<T>::clear() {
std::lock_guard lock(mutex);
head->next = tail;
tail->prev = head;
msize = 0;
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}
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template <typename T>
bool TSLQueue<T>::empty() {
std::lock_guard lock(mutex);
return head->next == tail;
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}
template <typename T>
unsigned long long TSLQueue<T>::size() {
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std::lock_guard lock(mutex);
return msize;
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}
template <typename T>
TSLQueue<T>::TSLQNode::TSLQNode() :
type(TSLQN_Type::TSLQN_NORMAL)
{}
template <typename T>
bool TSLQueue<T>::TSLQNode::isNormal() const {
return type == TSLQN_Type::TSLQN_NORMAL;
}
template <typename T>
TSLQueue<T>::TSLQIter::TSLQIter(std::mutex &mutex,
std::weak_ptr<TSLQNode> currentNode,
unsigned long long *msize) :
lock(mutex),
currentNode(currentNode),
msize(msize)
{
}
template <typename T>
TSLQueue<T>::TSLQIter::~TSLQIter() {
}
template <typename T>
std::optional<T> TSLQueue<T>::TSLQIter::current() {
std::shared_ptr<TSLQNode> currentNode = this->currentNode.lock();
assert(currentNode);
if(currentNode->isNormal()) {
return *currentNode->data.get();
} else {
return std::nullopt;
}
}
template <typename T>
bool TSLQueue<T>::TSLQIter::next() {
std::shared_ptr<TSLQNode> currentNode = this->currentNode.lock();
assert(currentNode);
if(currentNode->type == TSLQNode::TSLQN_Type::TSLQN_TAIL) {
return false;
}
this->currentNode = currentNode->next;
return currentNode->next->type != TSLQNode::TSLQN_Type::TSLQN_TAIL;
}
template <typename T>
bool TSLQueue<T>::TSLQIter::prev() {
std::shared_ptr<TSLQNode> currentNode = this->currentNode.lock();
assert(currentNode);
if(currentNode->type == TSLQNode::TSLQN_Type::TSLQN_HEAD) {
return false;
}
auto parent = currentNode->prev.lock();
assert(parent);
this->currentNode = currentNode->prev;
return parent->type != TSLQNode::TSLQN_Type::TSLQN_HEAD;
}
template <typename T>
bool TSLQueue<T>::TSLQIter::remove() {
std::shared_ptr<TSLQNode> currentNode = this->currentNode.lock();
assert(currentNode);
if(!currentNode->isNormal()) {
return false;
}
this->currentNode = currentNode->next;
auto parent = currentNode->prev.lock();
assert(parent);
currentNode->next->prev = parent;
parent->next = currentNode->next;
assert(*msize > 0);
--(*msize);
return parent->next->isNormal();
}
template <typename T>
typename TSLQueue<T>::TSLQIter TSLQueue<T>::begin() {
return TSLQIter(mutex, head->next, &msize);
}
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#endif