UDPConnection/src/CXX11_shared_spin_lock.cpp

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#include "CXX11_shared_spin_lock.hpp"
UDPC::Badge::Badge() :
isValid(true)
{}
UDPC::SharedSpinLock::Ptr UDPC::SharedSpinLock::newInstance() {
Ptr sharedSpinLock = Ptr(new SharedSpinLock());
sharedSpinLock->selfWeakPtr = sharedSpinLock;
return sharedSpinLock;
}
UDPC::SharedSpinLock::SharedSpinLock() :
selfWeakPtr(),
mutex(),
read(0),
write(false)
{}
UDPC::LockObj<false> UDPC::SharedSpinLock::spin_read_lock() {
while (true) {
std::lock_guard<std::mutex> lock(mutex);
if (!write.load()) {
++read;
return LockObj<false>(selfWeakPtr, Badge{});
}
}
}
UDPC::LockObj<false> UDPC::SharedSpinLock::try_spin_read_lock() {
std::lock_guard<std::mutex> lock(mutex);
if (!write.load()) {
++read;
return LockObj<false>(selfWeakPtr, Badge{});
}
return LockObj<false>(Badge{});
}
void UDPC::SharedSpinLock::read_unlock(UDPC::Badge &&badge) {
if (badge.isValid) {
std::lock_guard<std::mutex> lock(mutex);
if (read.load() > 0) {
--read;
badge.isValid = false;
}
}
}
UDPC::LockObj<true> UDPC::SharedSpinLock::spin_write_lock() {
while (true) {
std::lock_guard<std::mutex> lock(mutex);
if (!write.load() && read.load() == 0) {
write.store(true);
return LockObj<true>(selfWeakPtr, Badge{});
}
}
}
UDPC::LockObj<true> UDPC::SharedSpinLock::try_spin_write_lock() {
std::lock_guard<std::mutex> lock(mutex);
if (!write.load() && read.load() == 0) {
write.store(true);
return LockObj<true>(selfWeakPtr, Badge{});
}
return LockObj<true>(Badge{});
}
void UDPC::SharedSpinLock::write_unlock(UDPC::Badge &&badge) {
if (badge.isValid) {
std::lock_guard<std::mutex> lock(mutex);
write.store(false);
badge.isValid = false;
}
}