Use locks on check_events for threaded case
This commit is contained in:
parent
3b4ae6e7dd
commit
0f1e9c9aed
1 changed files with 10 additions and 1 deletions
|
@ -225,7 +225,11 @@ void UDPC_set_callback_received(
|
|||
|
||||
void UDPC_check_events(UDPC_Context *ctx)
|
||||
{
|
||||
// TODO use a lock on receivedPackets
|
||||
if((ctx->flags & 0x1) != 0)
|
||||
{
|
||||
mtx_lock(&ctx->tCVMtx);
|
||||
}
|
||||
|
||||
if(ctx->callbackConnected)
|
||||
{
|
||||
for(int x = 0; x * 4 < ctx->connectedEvents->size; ++x)
|
||||
|
@ -278,6 +282,11 @@ void UDPC_check_events(UDPC_Context *ctx)
|
|||
}
|
||||
UDPC_Deque_clear(ctx->receivedPackets);
|
||||
}
|
||||
|
||||
if((ctx->flags & 0x1) != 0)
|
||||
{
|
||||
mtx_unlock(&ctx->tCVMtx);
|
||||
}
|
||||
}
|
||||
|
||||
int UDPC_queue_send(UDPC_Context *ctx, uint32_t addr, uint32_t isChecked, void *data, uint32_t size)
|
||||
|
|
Loading…
Reference in a new issue