Add support for MINGW compiler
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2 changed files with 15 additions and 4 deletions
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@ -30,9 +30,15 @@ set_target_properties(UDPConnection PROPERTIES VERSION ${UDPConnection_VERSION})
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target_compile_features(UDPConnection PUBLIC cxx_std_17)
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target_compile_features(UDPConnection PUBLIC cxx_std_17)
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target_link_libraries(UDPConnection PUBLIC pthread)
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target_link_libraries(UDPConnection PUBLIC pthread)
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if(WIN32)
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if(WIN32)
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if(MINGW)
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target_compile_definitions(UDPConnection PUBLIC UDPC_PLATFORM_MINGW)
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target_link_libraries(UDPConnection PUBLIC ws2_32)
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target_link_libraries(UDPConnection PUBLIC iphlpapi)
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else()
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target_link_libraries(UDPConnection PUBLIC Ws2_32)
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target_link_libraries(UDPConnection PUBLIC Ws2_32)
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target_link_libraries(UDPConnection PUBLIC Iphlpapi)
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target_link_libraries(UDPConnection PUBLIC Iphlpapi)
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endif()
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endif()
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endif()
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target_include_directories(UDPConnection PUBLIC
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target_include_directories(UDPConnection PUBLIC
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"${CMAKE_CURRENT_SOURCE_DIR}/RingBuffer/src")
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"${CMAKE_CURRENT_SOURCE_DIR}/RingBuffer/src")
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@ -20,8 +20,13 @@
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// OS-based networking macros
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// OS-based networking macros
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#if UDPC_PLATFORM == UDPC_PLATFORM_WINDOWS
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#if UDPC_PLATFORM == UDPC_PLATFORM_WINDOWS
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#include <winsock2.h>
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#include <winsock2.h>
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# ifdef UDPC_PLATFORM_MINGW
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# include <ws2ipdef.h>
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# include <in6addr.h>
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# else
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# include <Ws2ipdef.h>
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# include <Ws2ipdef.h>
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# include <In6addr.h>
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# include <In6addr.h>
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# endif
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#define UDPC_CLEANUPSOCKET(x) closesocket(x)
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#define UDPC_CLEANUPSOCKET(x) closesocket(x)
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#define UDPC_SOCKETTYPE SOCKET
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#define UDPC_SOCKETTYPE SOCKET
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