Skeleton code set up for cpp impl
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7 changed files with 361 additions and 0 deletions
3
cpp_impl/.gitignore
vendored
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cpp_impl/.gitignore
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build*/
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compile_commands.json
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*.o
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44
cpp_impl/CMakeLists.txt
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cpp_impl/CMakeLists.txt
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cmake_minimum_required(VERSION 3.7)
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project(UDPConnection)
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set(UDPConnection_VERSION 1.0)
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set(UDPConnection_SOURCES
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src/UDPConnection.cpp
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)
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set(CMAKE_CXX_FLAGS "-Wall -Wextra -Wpedantic -Wno-missing-braces")
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set(CMAKE_CXX_FLAGS_DEBUG "-O0 -g")
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set(CMAKE_CXX_FLAGS_RELEASE "-O3 -D NDEBUG")
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if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
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message(STATUS "Setting build type to 'Debug', none was specified.")
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set(CMAKE_BUILD_TYPE Debug CACHE STRING "Choose the type of build." FORCE)
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set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release")
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endif()
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add_library(UDPConnection ${UDPConnection_SOURCES})
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set_target_properties(UDPConnection PROPERTIES VERSION ${UDPConnection_VERSION})
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target_compile_features(UDPConnection PUBLIC cxx_std_11)
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target_link_libraries(UDPConnection PUBLIC pthread)
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if(CMAKE_BUILD_TYPE MATCHES "Debug")
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set(UDPC_UnitTest_SOURCES
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src/test/UDPC_UnitTest.cpp)
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add_executable(UnitTest ${UDPC_UnitTest_SOURCES})
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target_link_libraries(UnitTest PUBLIC UDPConnection)
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target_include_directories(UnitTest PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src)
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set(UDPC_NetworkTest_SOURCES
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src/test/UDPC_NetworkTest.cpp)
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add_executable(NetworkTest ${UDPC_NetworkTest_SOURCES})
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target_link_libraries(NetworkTest PUBLIC UDPConnection)
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target_include_directories(NetworkTest PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src)
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endif()
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install(TARGETS UDPConnection DESTINATION lib)
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install(FILES
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${CMAKE_CURRENT_SOURCE_DIR}/src/UDPConnection.h
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DESTINATION include)
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32
cpp_impl/src/UDPC_Defines.hpp
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cpp_impl/src/UDPC_Defines.hpp
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#ifndef UDPC_DEFINES_HPP
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#define UDPC_DEFINES_HPP
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#define UDPC_CONTEXT_IDENTIFIER 0x902F4DB3
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#include <cstdint>
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#include <bitset>
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#include <atomic>
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#include "UDPConnection.h"
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namespace UDPC {
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struct Context {
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Context(bool isThreaded);
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uint_fast32_t _contextIdentifier;
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/*
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* 0 - isThreaded
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*/
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std::bitset<32> flags;
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std::atomic_bool isAcceptNewConnections;
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std::atomic_uint32_t protocolID;
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std::atomic_uint_fast8_t loggingType;
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char atostrBuf[16];
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}; // struct Context
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bool VerifyContext(void *ctx);
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} // namespace UDPC
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#endif
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186
cpp_impl/src/UDPConnection.cpp
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cpp_impl/src/UDPConnection.cpp
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#include "UDPConnection.h"
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#include "UDPC_Defines.hpp"
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UDPC::Context::Context(bool isThreaded) :
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_contextIdentifier(UDPC_CONTEXT_IDENTIFIER),
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flags(),
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isAcceptNewConnections(true),
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protocolID(UDPC_DEFAULT_PROTOCOL_ID),
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#ifndef NDEBUG
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loggingType(INFO)
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#else
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loggingType(WARNING)
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#endif
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{
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if(isThreaded) {
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flags.set(0);
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} else {
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flags.reset(0);
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}
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}
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bool UDPC::VerifyContext(void *ctx) {
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if(ctx == nullptr) {
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return false;
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}
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UDPC::Context* c = (UDPC::Context*) ctx;
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if(c->_contextIdentifier == UDPC_CONTEXT_IDENTIFIER) {
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return true;
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} else {
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return false;
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}
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}
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void* UDPC_init(uint16_t listenPort, uint32_t listenAddr, int isClient) {
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UDPC::Context *ctx = new UDPC::Context(false);
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return ctx;
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}
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void* UDPC_init_threaded_update(uint16_t listenPort, uint32_t listenAddr, int isClient) {
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UDPC::Context *ctx = new UDPC::Context(true);
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return ctx;
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}
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void UDPC_destroy(void *ctx) {
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if (UDPC::VerifyContext(ctx)) {
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delete (UDPC::Context*)ctx;
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}
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}
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void UDPC_update(void *ctx) {
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if(!UDPC::VerifyContext(ctx)) {
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return;
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}
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UDPC::Context *c = (UDPC::Context*)ctx;
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if(c->flags.test(0)) {
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// is threaded, update should not be called
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return;
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}
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// TODO impl
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}
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int UDPC_get_queue_send_available(void *ctx, uint32_t addr) {
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if(!UDPC::VerifyContext(ctx)) {
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return 0;
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}
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UDPC::Context *c = (UDPC::Context*)ctx;
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// TODO impl
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return 0;
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}
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void UDPC_queue_send(void *ctx, uint32_t destAddr, uint16_t destPort, uint32_t isChecked, void *data, uint32_t size) {
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if(!UDPC::VerifyContext(ctx)) {
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return;
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}
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UDPC::Context *c = (UDPC::Context*)ctx;
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// TODO impl
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}
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int UDPC_set_accept_new_connections(void *ctx, int isAccepting) {
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if(!UDPC::VerifyContext(ctx)) {
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return 0;
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}
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UDPC::Context *c = (UDPC::Context*)ctx;
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return c->isAcceptNewConnections.exchange(isAccepting == 0 ? false : true);
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}
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int UDPC_drop_connection(void *ctx, uint32_t addr, uint16_t port) {
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if(!UDPC::VerifyContext(ctx)) {
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return 0;
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}
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UDPC::Context *c = (UDPC::Context*)ctx;
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// TODO impl
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return 0;
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}
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uint32_t UDPC_set_protocol_id(void *ctx, uint32_t id) {
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if(!UDPC::VerifyContext(ctx)) {
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return 0;
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}
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UDPC::Context *c = (UDPC::Context*)ctx;
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return c->protocolID.exchange(id);
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}
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UDPC_LoggingType set_logging_type(void *ctx, UDPC_LoggingType loggingType) {
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if(!UDPC::VerifyContext(ctx)) {
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return static_cast<UDPC_LoggingType>(0);
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}
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UDPC::Context *c = (UDPC::Context*)ctx;
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return static_cast<UDPC_LoggingType>(c->loggingType.exchange(loggingType));
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}
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PacketInfo UDPC_get_received(void *ctx) {
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if(!UDPC::VerifyContext(ctx)) {
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return PacketInfo{{0}, 0, 0, 0, 0, 0};
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}
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UDPC::Context *c = (UDPC::Context*)ctx;
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// TODO impl
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return PacketInfo{{0}, 0, 0, 0, 0, 0};
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}
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const char* UDPC_atostr(void *ctx, uint32_t addr) {
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if(!UDPC::VerifyContext(ctx)) {
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return nullptr;
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}
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UDPC::Context *c = (UDPC::Context*)ctx;
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int index = 0;
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for(int x = 0; x < 4; ++x)
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{
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unsigned char temp = (addr >> (x * 8)) & 0xFF;
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if(temp >= 100)
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{
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c->atostrBuf[index++] = '0' + temp / 100;
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}
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if(temp >= 10)
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{
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c->atostrBuf[index++] = '0' + ((temp / 10) % 10);
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}
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c->atostrBuf[index++] = '0' + temp % 10;
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if(x < 3)
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{
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c->atostrBuf[index++] = '.';
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}
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}
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c->atostrBuf[index] = 0;
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return c->atostrBuf;
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}
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uint32_t UDPC_strtoa(const char *addrStr) {
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uint32_t addr = 0;
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uint32_t temp = 0;
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uint32_t index = 0;
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while(*addrStr != 0)
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{
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if(*addrStr >= '0' && *addrStr <= '9')
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{
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temp *= 10;
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temp += *addrStr - '0';
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}
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else if(*addrStr == '.' && temp <= 0xFF && index < 3)
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{
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addr |= (temp << (8 * index++));
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temp = 0;
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}
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else
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{
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return 0;
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}
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++addrStr;
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}
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if(index == 3 && temp <= 0xFF)
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{
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addr |= temp << 24;
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return addr;
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}
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else
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{
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return 0;
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}
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}
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92
cpp_impl/src/UDPConnection.h
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cpp_impl/src/UDPConnection.h
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#ifndef UDPC_CONNECTION_H
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#define UDPC_CONNECTION_H
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// Determine platform macros
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#define UDPC_PLATFORM_WINDOWS 1
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#define UDPC_PLATFORM_MAC 2
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#define UDPC_PLATFORM_LINUX 3
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#define UDPC_PLATFORM_UNKNOWN 0
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#if defined _WIN32
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#define UDPC_PLATFORM UDPC_PLATFORM_WINDOWS
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#elif defined __APPLE__
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#define UDPC_PLATFORM UDPC_PLATFORM_MAC
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#elif defined __linux__
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#define UDPC_PLATFORM UDPC_PLATFORM_LINUX
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#else
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#define UDPC_PLATFORM UDPC_PLATFORM_UNKNOWN
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#endif
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// OS-based networking macros
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#if UDPC_PLATFORM == UDPC_PLATFORM_WINDOWS
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#include <winsock2.h>
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#define CleanupSocket(x) closesocket(x)
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#elif UDPC_PLATFORM == UDPC_PLATFORM_MAC || UDPC_PLATFORM == UDPC_PLATFORM_LINUX
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <fcntl.h>
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#include <unistd.h>
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#define CleanupSocket(x) close(x)
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#else
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#define CleanupSocket(x) ((void)0)
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#endif
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// other defines
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#define UDPC_PACKET_MAX_SIZE 8192
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#define UDPC_DEFAULT_PROTOCOL_ID 1357924680
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#ifdef __cplusplus
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# include <cstdint>
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extern "C" {
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#else
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# include <stdint.h>
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#endif
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typedef enum {
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SILENT,
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ERROR,
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WARNING,
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VERBOSE,
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INFO
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} UDPC_LoggingType;
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typedef struct {
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char data[UDPC_PACKET_MAX_SIZE];
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uint16_t dataSize; // zero if invalid
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uint32_t sender;
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uint32_t receiver;
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uint16_t senderPort;
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uint16_t receiverPort;
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} PacketInfo;
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void* UDPC_init(uint16_t listenPort, uint32_t listenAddr, int isClient);
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void* UDPC_init_threaded_update(uint16_t listenPort, uint32_t listenAddr, int isClient);
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void UDPC_destroy(void *ctx);
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void UDPC_update(void *ctx);
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int UDPC_get_queue_send_available(void *ctx, uint32_t addr);
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void UDPC_queue_send(void *ctx, uint32_t destAddr, uint16_t destPort, uint32_t isChecked, void *data, uint32_t size);
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int UDPC_set_accept_new_connections(void *ctx, int isAccepting);
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int UDPC_drop_connection(void *ctx, uint32_t addr, uint16_t port);
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uint32_t UDPC_set_protocol_id(void *ctx, uint32_t id);
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UDPC_LoggingType set_logging_type(void *ctx, UDPC_LoggingType loggingType);
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PacketInfo UDPC_get_received(void *ctx);
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const char* UDPC_atostr(void *ctx, uint32_t addr);
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uint32_t UDPC_strtoa(const char *addrStr);
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#ifdef __cplusplus
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}
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#endif
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#endif
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2
cpp_impl/src/test/UDPC_NetworkTest.cpp
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2
cpp_impl/src/test/UDPC_NetworkTest.cpp
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int main() {
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}
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2
cpp_impl/src/test/UDPC_UnitTest.cpp
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2
cpp_impl/src/test/UDPC_UnitTest.cpp
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int main() {
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}
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