Add conan related files and adapt CMakeLists.txt
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This is put in a new "conan" branch. Changes to the conan build process will only occur on this branch.
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parent
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commit
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6 changed files with 105 additions and 20 deletions
2
.gitignore
vendored
2
.gitignore
vendored
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@ -4,3 +4,5 @@ compile_commands.json
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*.o
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doxygen_out/
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/tags
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CMakeUserPresets.json
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@ -37,26 +37,9 @@ if(WIN32)
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endif()
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endif()
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if(UDPC_DISABLE_LIBSODIUM)
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message(STATUS "libsodium disabled")
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elseif(DEFINED M_LIBSODIUM_LIBRARIES AND DEFINED M_LIBSODIUM_INCLUDE_DIRS)
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message(STATUS "libsodium manual paths detected, using them")
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target_compile_definitions(UDPC PUBLIC UDPC_LIBSODIUM_ENABLED)
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target_link_libraries(UDPC PUBLIC ${M_LIBSODIUM_LIBRARIES})
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target_include_directories(UDPC PUBLIC ${M_LIBSODIUM_INCLUDE_DIRS})
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else()
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find_package(PkgConfig REQUIRED)
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pkg_check_modules(LIBSODIUM QUIET libsodium)
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if(LIBSODIUM_FOUND)
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target_compile_definitions(UDPC PUBLIC UDPC_LIBSODIUM_ENABLED)
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target_link_libraries(UDPC PUBLIC ${LIBSODIUM_LIBRARIES})
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target_include_directories(UDPC PUBLIC ${LIBSODIUM_INCLUDE_DIRS})
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target_compile_options(UDPC PUBLIC ${LIBSODIUM_CFLAGS_OTHER})
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message(STATUS "libsodium enabled")
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else()
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message(STATUS "libsodium not found, UDPC will be compiled without libsodium support")
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endif()
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endif()
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find_package(libsodium REQUIRED)
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target_compile_definitions(UDPC PUBLIC UDPC_LIBSODIUM_ENABLED)
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target_link_libraries(UDPC PUBLIC libsodium::libsodium)
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if(CMAKE_BUILD_TYPE MATCHES "Debug")
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set(UDPC_UnitTest_SOURCES
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57
conanfile.py
Normal file
57
conanfile.py
Normal file
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@ -0,0 +1,57 @@
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from conan import ConanFile
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from conan.tools.cmake import CMakeToolchain, CMake, cmake_layout, CMakeDeps
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import os
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class udpcRecipe(ConanFile):
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name = "udpc"
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version = "1.0"
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package_type = "library"
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# Optional metadata
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license = "MIT"
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author = "Stephen Seo stephen@seodisparate.com"
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url = "https://git.seodisparate.com/stephenseo/UDPConnection"
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description = "Implements a connection over UDP"
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topics = ("UDPC", "UDP", "Network", "Network Connection")
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# Binary configuration
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settings = "os", "compiler", "build_type", "arch"
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options = {"shared": [True, False], "fPIC": [True, False]}
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default_options = {"shared": False, "fPIC": True}
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# Sources are located in the same place as this recipe, copy them to the recipe
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exports_sources = "CMakeLists.txt", "src/*"
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def config_options(self):
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if self.settings.os == "Windows":
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self.options.rm_safe("fPIC")
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def configure(self):
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if self.options.shared:
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self.options.rm_safe("fPIC")
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def layout(self):
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cmake_layout(self)
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def requirements(self):
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self.requires("libsodium/cci.20220430")
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def generate(self):
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deps = CMakeDeps(self)
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deps.generate()
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tc = CMakeToolchain(self)
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tc.generate()
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def build(self):
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cmake = CMake(self)
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cmake.configure()
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cmake.build()
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def package(self):
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cmake = CMake(self)
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cmake.install()
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def package_info(self):
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self.cpp_info.libs = ["UDPC"]
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7
test_package/CMakeLists.txt
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7
test_package/CMakeLists.txt
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cmake_minimum_required(VERSION 3.15)
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project(PackageTest CXX)
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find_package(udpc CONFIG REQUIRED)
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add_executable(example src/test.cpp)
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target_link_libraries(example udpc::udpc)
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26
test_package/conanfile.py
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26
test_package/conanfile.py
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import os
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from conan import ConanFile
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from conan.tools.cmake import CMake, cmake_layout
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from conan.tools.build import can_run
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class udpcTestConan(ConanFile):
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settings = "os", "compiler", "build_type", "arch"
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generators = "CMakeDeps", "CMakeToolchain"
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def requirements(self):
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self.requires(self.tested_reference_str)
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def build(self):
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cmake = CMake(self)
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cmake.configure()
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cmake.build()
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def layout(self):
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cmake_layout(self)
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def test(self):
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if can_run(self):
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cmd = os.path.join(self.cpp.build.bindir, "example")
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self.run(cmd, env="conanrun")
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10
test_package/src/test.cpp
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10
test_package/src/test.cpp
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#include "UDPC.h"
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int main() {
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auto ctx = UDPC_init(UDPC_create_id_easy("127.0.0.1", 0), 1, 1);
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if (UDPC_is_valid_context(ctx) == 0) {
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return 1;
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}
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UDPC_destroy(ctx);
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return 0;
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}
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