More documentation, fix constants to be #define'd

This commit is contained in:
Stephen Seo 2019-12-06 20:49:30 +09:00
parent 4d623c3837
commit d94b44e4de
3 changed files with 241 additions and 23 deletions

View file

@ -44,6 +44,10 @@
#define UDPC_LSFULL_HEADER_SIZE (UDPC_MIN_HEADER_SIZE+1+crypto_sign_BYTES)
#define UDPC_NSFULL_HEADER_SIZE (UDPC_MIN_HEADER_SIZE+1)
#define UDPC_UPDATE_MS_MIN 4
#define UDPC_UPDATE_MS_MAX 333
#define UDPC_UPDATE_MS_DEFAULT 8
namespace UDPC {
static const auto ONE_SECOND = std::chrono::seconds(1);

View file

@ -1777,7 +1777,7 @@ UDPC_HContext UDPC_init_threaded_update(UDPC_ConnectionId listenId,
}
ctx->flags.set(0);
ctx->threadedSleepTime = std::chrono::milliseconds(8);
ctx->threadedSleepTime = std::chrono::milliseconds(UDPC_UPDATE_MS_DEFAULT);
ctx->thread = std::thread(UDPC::threadedUpdate, ctx);
UDPC_CHECK_LOG(ctx, UDPC_LoggingType::UDPC_INFO, "Initialized threaded UDPC");
@ -1795,10 +1795,10 @@ UDPC_HContext UDPC_init_threaded_update_ms(
}
ctx->flags.set(0);
if(updateMS < 4) {
ctx->threadedSleepTime = std::chrono::milliseconds(4);
} else if(updateMS > 333) {
ctx->threadedSleepTime = std::chrono::milliseconds(333);
if(updateMS < UDPC_UPDATE_MS_MIN) {
ctx->threadedSleepTime = std::chrono::milliseconds(UDPC_UPDATE_MS_MIN);
} else if(updateMS > UDPC_UPDATE_MS_MAX) {
ctx->threadedSleepTime = std::chrono::milliseconds(UDPC_UPDATE_MS_MAX);
} else {
ctx->threadedSleepTime = std::chrono::milliseconds(updateMS);
}
@ -1816,7 +1816,7 @@ int UDPC_enable_threaded_update(UDPC_HContext ctx) {
}
c->flags.set(0);
c->threadedSleepTime = std::chrono::milliseconds(8);
c->threadedSleepTime = std::chrono::milliseconds(UDPC_UPDATE_MS_DEFAULT);
c->threadRunning.store(true);
c->thread = std::thread(UDPC::threadedUpdate, c);
@ -1831,10 +1831,10 @@ int UDPC_enable_threaded_update_ms(UDPC_HContext ctx, int updateMS) {
}
c->flags.set(0);
if(updateMS < 4) {
c->threadedSleepTime = std::chrono::milliseconds(4);
} else if(updateMS > 333) {
c->threadedSleepTime = std::chrono::milliseconds(333);
if(updateMS < UDPC_UPDATE_MS_MIN) {
c->threadedSleepTime = std::chrono::milliseconds(UDPC_UPDATE_MS_MIN);
} else if(updateMS > UDPC_UPDATE_MS_MAX) {
c->threadedSleepTime = std::chrono::milliseconds(UDPC_UPDATE_MS_MAX);
} else {
c->threadedSleepTime = std::chrono::milliseconds(updateMS);
}

View file

@ -76,16 +76,24 @@
# endif // DOXYGEN_SHOULD_SKIP_THIS
#endif
// other defines
#define UDPC_PACKET_MAX_SIZE 8192
#define UDPC_DEFAULT_PROTOCOL_ID 1357924680 // 0x50f04948
#ifndef DOXYGEN_SHOULD_SKIP_THIS
// other defines
# define UDPC_PACKET_MAX_SIZE 8192
# define UDPC_DEFAULT_PROTOCOL_ID 1357924680 // 0x50f04948
// other defines continued
# ifndef UDPC_LIBSODIUM_ENABLED
# define crypto_sign_PUBLICKEYBYTES 1
# define crypto_sign_SECRETKEYBYTES 1
# define crypto_sign_BYTES 1
# ifndef crypto_sign_PUBLICKEYBYTES
# define crypto_sign_PUBLICKEYBYTES 1
# endif
# ifndef crypto_sign_SECRETKEYBYTES
# define crypto_sign_SECRETKEYBYTES 1
# endif
# ifndef crypto_sign_BYTES
# define crypto_sign_BYTES 1
# endif
# endif
#endif // DOXYGEN_SHOULD_SKIP_THIS
@ -103,27 +111,70 @@ typedef struct UDPC_Context *UDPC_HContext;
typedef enum { UDPC_SILENT, UDPC_ERROR, UDPC_WARNING, UDPC_INFO, UDPC_VERBOSE, UDPC_DEBUG } UDPC_LoggingType;
/*!
* \brief Data identifying a peer via addr, port, and scope_id
*
* This struct needn't be used directly; use UDPC_create_id(),
* UDPC_create_id_full(), UDPC_create_id_anyaddr(), or UDPC_create_id_easy() to
* create one. This struct does not hold dynamic data, so there is no need to
* free it.
*/
typedef struct {
UDPC_IPV6_ADDR_TYPE addr;
uint32_t scope_id;
uint16_t port;
} UDPC_ConnectionId;
/*!
* \brief Data representing a received/sent packet
*/
typedef struct {
/*!
* A char array of size \p UDPC_PACKET_MAX_SIZE. Note that the received data
* will probably use up less data than the full size of the array. The
* actual size of the received data is \p dataSize.
*/
// id is stored at offset 8, size 4 (uint32_t) even for "empty" PktInfos
char data[UDPC_PACKET_MAX_SIZE];
/*
* 0x1 - connect
* 0x2 - ping
* 0x4 - no_rec_chk
* 0x8 - resending
/*!
* \brief Flags indication some additional information about the received
* packet.
*
* The following list indicates what each used bit in \p flags refers to.
* - 0x1: Is an initiate-connection packet
* - 0x2: Is a ping packet
* - 0x4: Is a packet that will not be re-sent if not received
* - 0x8: Is a packet that was re-sent
*/
uint32_t flags;
uint16_t dataSize; /// zero if invalid
/*!
* \brief The size in bytes of the received packet's data inside the \p data
* array member variable.
*
* If this variable is zero, then this packet is invalid, or an empty packet
* was received.
*/
uint16_t dataSize;
/// The \p UDPC_ConnectionId of the sender
UDPC_ConnectionId sender;
/// The \p UDPC_ConnectionId of the receiver
UDPC_ConnectionId receiver;
} UDPC_PacketInfo;
/*!
* \brief An enum describing the type of event.
*
* Note that only the following values will be presented when using
* UDPC_get_event()
* - UDPC_ET_NONE: No events have ocurred
* - UDPC_ET_CONNECTED: A peer has initiated a connection
* - UDPC_ET_DISCONNECTED: A peer has disconnected
* - UDPC_ET_GOOD_MODE: The connection has switched to "good mode"
* - UDPC_ET_BAD_MODE: The connection has switched to "bad mode"
*
* The other unmentioned enum values are used internally, and should never be
* returned in a call to UDPC_get_event().
*/
typedef enum {
UDPC_ET_NONE,
UDPC_ET_REQUEST_CONNECT,
@ -135,6 +186,16 @@ typedef enum {
UDPC_ET_REQUEST_CONNECT_PK
} UDPC_EventType;
/*!
* \brief A struct containing information related to the type of event
*
* Note that instances of this struct received from a call to UDPC_get_event()
* will not store any useful data in its union member variable \p v (it will
* only be used internally).
* Thus, all events received through a call to UDPC_get_event() will contain a
* valid UDPC_ConnectionId \p conId that identifies the peer that the event is
* referring to.
*/
typedef struct {
UDPC_EventType type;
UDPC_ConnectionId conId;
@ -190,42 +251,195 @@ UDPC_ConnectionId UDPC_create_id_easy(const char *addrString, uint16_t port);
* \param isUsingLibsodium Set to non-zero if libsodium verification of packets
* should be enabled (fails if libsodium support was not compiled)
*
* The received UDPC_HContext must be freed with a call to UDPC_destroy().
* UDPC_is_valid_context() may be used to check if the context was successfully
* created.
*
* \warning The received UDPC_HContext must be freed with a call to UDPC_destroy().
*/
UDPC_HContext UDPC_init(UDPC_ConnectionId listenId, int isClient, int isUsingLibsodium);
/*!
* \brief Creates an UDPC_HContext that holds state for connections that
* auto-updates via a thread.
*
* By default, the update interval is set to 8 milliseconds.
*
* \param listenId The addr and port to listen on (contained in a
* UDPC_ConnectionId)
* \param isClient Whether or not this instance is a client or a server
* \param isUsingLibsodium Set to non-zero if libsodium verification of packets
* should be enabled (fails if libsodium support was not compiled)
*
* UDPC_is_valid_context() may be used to check if the context was successfully
* created.
*
* \warning The received UDPC_HContext must be freed with a call to UDPC_destroy().
*/
UDPC_HContext UDPC_init_threaded_update(
UDPC_ConnectionId listenId,
int isClient,
int isUsingLibsodium);
/*!
* \brief Creates an UDPC_HContext that holds state for connections that
* auto-updates via a thread at a specified interval.
*
* \param listenId The addr and port to listen on (contained in a
* UDPC_ConnectionId)
* \param isClient Whether or not this instance is a client or a server
* \param updateMS The interval to update at in milliseconds (clamped at a
* minimum of 4 ms and a maximum of 333 ms)
* \param isUsingLibsodium Set to non-zero if libsodium verification of packets
* should be enabled (fails if libsodium support was not compiled)
*
* UDPC_is_valid_context() may be used to check if the context was successfully
* created.
*
* \warning The received UDPC_HContext must be freed with a call to UDPC_destroy().
*/
UDPC_HContext UDPC_init_threaded_update_ms(
UDPC_ConnectionId listenId,
int isClient,
int updateMS,
int isUsingLibsodium);
/*!
* \brief Enables auto updating on a separate thread for the given UDPC_HContext
*
* By default, the update interval is set to 8 milliseconds.
*
* \param ctx The context to enable auto updating for
* \return non-zero if auto updating is enabled. If the context already had auto
* updating enabled, this function will return zero.
*/
int UDPC_enable_threaded_update(UDPC_HContext ctx);
/*!
* \brief Enables auto updating on a separate thread for the given UDPC_HContext
* with the specified update interval
*
* \param ctx The context to enable auto updating for
* \param updateMS The interval to update at in milliseconds (clamped at a
* minimum of 4 ms and a maximum of 333 ms)
* \return non-zero if auto updating is enabled. If the context already had auto
* updating enabled, this function will return zero.
*/
int UDPC_enable_threaded_update_ms(UDPC_HContext ctx, int updateMS);
/*!
* \brief Disables auto updating on a separate thread for the given
* UDPC_HContext
*
* \param ctx The context to disable auto updating for
* \return non-zero if auto updating is disabled. If the context already had
* auto updating disabled, this function will return zero.
*/
int UDPC_disable_threaded_update(UDPC_HContext ctx);
/*!
* \brief Checks if the given UDPC_HContext is valid (successfully initialized)
*
* \return non-zero if the given context is valid
*/
int UDPC_is_valid_context(UDPC_HContext ctx);
/*!
* \brief Cleans up the UDPC_HContext
*
* If auto updating was enabled for the given context, it will gracefully stop
* the thread before cleaning up the context.
*
* \warning This function must be called after a UDPC_HContext is no longer used
* to avoid memory leaks.
*/
void UDPC_destroy(UDPC_HContext ctx);
/*!
* \brief Updates the context
*
* Updating consists of:
* - Checking if peers have timed out
* - Handling requests to connect to server peers as a client
* - Sending packets to connected peers
* - Receiving packets from connected peers
* - Calculating round-trip-time (RTT) to peers
* - Checking if a peer has not received a packet and queuing that packet to be
* resent (this is done by using an ack)
*
* If auto updating was enabled for the context, then there is no need to call
* this function.
*
* Note that the context can only receive at most one packet per call to update
* (due to the fact that UDPC created its UDP socket to not block on receive
* checks). This is why it is expected to either call this function several
* times a second (such as in a game's update loop), or have auto-updating
* enabled via UDPC_init_threaded_update(), UDPC_init_threaded_update_ms(),
* UDPC_enable_threaded_update(), or UDPC_enable_threaded_update_ms().
*/
void UDPC_update(UDPC_HContext ctx);
/*!
* \brief Initiate a connection to a server peer
*
* Note that this function does nothing on a server context.
*
* \param ctx The context to initiate a connection from
* \param connectionId The server peer to initiate a connection to
* \param enableLibSodium If packet headers should be verified with the server
* peer (Fails if UDPC was not compiled with libsodium support)
*/
void UDPC_client_initiate_connection(
UDPC_HContext ctx,
UDPC_ConnectionId connectionId,
int enableLibSodium);
/*!
* \brief Initiate a connection to a server peer with an expected public key
*
* Note that this function does nothing on a server context.
*
* \param ctx The context to initiate a connection from
* \param connectionId The server peer to initiate a connection to
* \param serverPK A pointer to the public key that the server is expected to
* use (if the server does not use this public key, then the connection will
* fail; it must point to a buffer of size \p crypto_sign_PUBLICKEYBYTES)
*
* This function assumes that support for libsodium was enabled when UDPC was
* compiled. If it has not, then this function will fail.
*/
void UDPC_client_initiate_connection_pk(
UDPC_HContext ctx,
UDPC_ConnectionId connectionId,
unsigned char *serverPK);
/*!
* \brief Queues a packet to be sent to the specified peer
*
* Note that there must already be an established connection with the peer. A
* client can establish a connection to a server peer via a call to
* UDPC_client_initiate_connection() or UDPC_client_initiate_connection_pk(). A
* server must receive an initiate-connection-packet from a client to establish
* a connection (sent by previously mentioned UDPC_client_initiate_* functions).
*
* \param ctx The context to send a packet on
* \param destinationId The peer to send a packet to
* \param isChecked Set to non-zero if the packet should be re-sent if the peer
* doesn't receive it
* \param data A pointer to data to be sent in a packet
* \param size The size in bytes of the data to be sent
*/
void UDPC_queue_send(UDPC_HContext ctx, UDPC_ConnectionId destinationId,
int isChecked, void *data, uint32_t size);
/*!
* \brief Gets the size of the data structure holding queued packets
*
* Note that a UDPC context holds a different data structure per established
* connection that holds a limited amount of packets to send. If a connection's
* queue is full, it will not be removed from the main queue that this function
* (and UDPC_queue_send()) uses. The queue that this function refers to does not
* have an imposed limit as it is implemented as a thread-safe linked list (data
* is dynamically stored on the heap). Also note that this queue holds packets
* for all connections this context maintains. Thus if one connection has free
* space, then it may partially remove packets only destined for that connection
* from the queue this function refers to.
*/
unsigned long UDPC_get_queue_send_current_size(UDPC_HContext ctx);
int UDPC_set_accept_new_connections(UDPC_HContext ctx, int isAccepting);