Enforce thread-safety on destroy context
This commit is contained in:
parent
186f2edf0f
commit
de2848004f
2 changed files with 50 additions and 8 deletions
|
@ -225,7 +225,7 @@ public:
|
|||
|
||||
char recvBuf[UDPC_PACKET_MAX_SIZE];
|
||||
/*
|
||||
* 0 - UNUSED
|
||||
* 0 - is destucting
|
||||
* 1 - is client
|
||||
* 2 - libsodium enabled
|
||||
*/
|
||||
|
@ -277,6 +277,7 @@ public:
|
|||
std::uint32_t atostrBufIndex;
|
||||
|
||||
std::mutex setThreadedUpdateMutex;
|
||||
std::atomic_uint32_t enableDisableFuncRunningCount;
|
||||
|
||||
}; // struct Context
|
||||
|
||||
|
|
|
@ -258,7 +258,8 @@ threadedSleepTime(std::chrono::milliseconds(UDPC_UPDATE_MS_DEFAULT)),
|
|||
keysSet(),
|
||||
atostrBufIndexMutex(),
|
||||
atostrBufIndex(0),
|
||||
setThreadedUpdateMutex()
|
||||
setThreadedUpdateMutex(),
|
||||
enableDisableFuncRunningCount(0)
|
||||
{
|
||||
std::memset(atostrBuf, 0, UDPC_ATOSTR_SIZE);
|
||||
|
||||
|
@ -268,6 +269,8 @@ setThreadedUpdateMutex()
|
|||
isAutoUpdating.store(false);
|
||||
}
|
||||
|
||||
flags.reset(0);
|
||||
|
||||
rng_engine.seed(std::chrono::system_clock::now().time_since_epoch().count());
|
||||
|
||||
threadRunning.store(true);
|
||||
|
@ -2212,9 +2215,12 @@ int UDPC_enable_threaded_update(UDPC_HContext ctx) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
c->enableDisableFuncRunningCount.fetch_add(1);
|
||||
|
||||
std::lock_guard<std::mutex> setThreadedLock(c->setThreadedUpdateMutex);
|
||||
|
||||
if(c->isAutoUpdating.load() || c->thread.joinable()) {
|
||||
if(c->flags.test(0) || c->isAutoUpdating.load() || c->thread.joinable()) {
|
||||
c->enableDisableFuncRunningCount.fetch_sub(1);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -2224,6 +2230,9 @@ int UDPC_enable_threaded_update(UDPC_HContext ctx) {
|
|||
c->thread = std::thread(UDPC::threadedUpdate, c);
|
||||
|
||||
UDPC_CHECK_LOG(c, UDPC_LoggingType::UDPC_INFO, "Started threaded update");
|
||||
|
||||
c->enableDisableFuncRunningCount.fetch_sub(1);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -2233,9 +2242,12 @@ int UDPC_enable_threaded_update_ms(UDPC_HContext ctx, int updateMS) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
c->enableDisableFuncRunningCount.fetch_add(1);
|
||||
|
||||
std::lock_guard<std::mutex> setThreadedLock(c->setThreadedUpdateMutex);
|
||||
|
||||
if(c->isAutoUpdating.load() || c->thread.joinable()) {
|
||||
if(c->flags.test(0) || c->isAutoUpdating.load() || c->thread.joinable()) {
|
||||
c->enableDisableFuncRunningCount.fetch_sub(1);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -2251,6 +2263,9 @@ int UDPC_enable_threaded_update_ms(UDPC_HContext ctx, int updateMS) {
|
|||
c->thread = std::thread(UDPC::threadedUpdate, c);
|
||||
|
||||
UDPC_CHECK_LOG(c, UDPC_LoggingType::UDPC_INFO, "Started threaded update");
|
||||
|
||||
c->enableDisableFuncRunningCount.fetch_sub(1);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -2260,9 +2275,12 @@ int UDPC_disable_threaded_update(UDPC_HContext ctx) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
c->enableDisableFuncRunningCount.fetch_add(1);
|
||||
|
||||
std::lock_guard<std::mutex> setThreadedLock(c->setThreadedUpdateMutex);
|
||||
|
||||
if(!c->isAutoUpdating.load() || !c->thread.joinable()) {
|
||||
if(c->flags.test(0) || !c->isAutoUpdating.load() || !c->thread.joinable()) {
|
||||
c->enableDisableFuncRunningCount.fetch_sub(1);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -2271,6 +2289,9 @@ int UDPC_disable_threaded_update(UDPC_HContext ctx) {
|
|||
c->isAutoUpdating.store(false);
|
||||
|
||||
UDPC_CHECK_LOG(c, UDPC_LoggingType::UDPC_INFO, "Stopped threaded update");
|
||||
|
||||
c->enableDisableFuncRunningCount.fetch_sub(1);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -2281,11 +2302,31 @@ int UDPC_is_valid_context(UDPC_HContext ctx) {
|
|||
void UDPC_destroy(UDPC_HContext ctx) {
|
||||
UDPC::Context *UDPC_ctx = UDPC::verifyContext(ctx);
|
||||
if(UDPC_ctx) {
|
||||
// stop thread if threaded
|
||||
if(UDPC_ctx->isAutoUpdating.load()) {
|
||||
{
|
||||
// Acquire lock so that this code does not run at the same time as
|
||||
// enabling/disabling threaded-update.
|
||||
std::lock_guard<std::mutex>
|
||||
setThreadedLock(UDPC_ctx->setThreadedUpdateMutex);
|
||||
|
||||
// Stop thread if threaded.
|
||||
// Set atomic bool to false always so that the thread will always
|
||||
// stop at this point.
|
||||
UDPC_ctx->threadRunning.store(false);
|
||||
if(UDPC_ctx->isAutoUpdating.load() && UDPC_ctx->thread.joinable()) {
|
||||
UDPC_ctx->thread.join();
|
||||
}
|
||||
UDPC_ctx->isAutoUpdating.store(false);
|
||||
|
||||
// Set destructing flag.
|
||||
UDPC_ctx->flags.set(0);
|
||||
|
||||
// Drop lock at this point before destructing the context.
|
||||
}
|
||||
|
||||
// After lock has been dropped, wait in case there are enable/disable
|
||||
// threaded update functions waiting on the lock. Do this via a
|
||||
// atomic-int-based spin-lock.
|
||||
while(UDPC_ctx->enableDisableFuncRunningCount.load() != 0) {}
|
||||
|
||||
#if UDPC_PLATFORM == UDPC_PLATFORM_WINDOWS
|
||||
WSACleanup();
|
||||
|
|
Loading…
Reference in a new issue