Add some impl of UDPConnection (still WIP)
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3 changed files with 285 additions and 9 deletions
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@ -31,4 +31,20 @@ static const char *UDPC_ERR_MTXFAIL_STR = "Failed to create mutex";
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static const char *UDPC_ERR_CVFAIL_STR = "Failed to create condition variable";
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static const char *UDPC_ERR_THREADFAIL_STR = "Failed to create thread";
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#define UDPC_CD_AMOUNT 32
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#define UDPC_GOOD_MODE_SEND_INTERVAL (1.0f/30.0f)
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#define UDPC_BAD_MODE_SEND_INTERVAL (1.0f/10.0f)
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#define UDPC_TIMEOUT_SECONDS 10.0f
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#define UDPC_HEARTBEAT_PKT_INTERVAL (15.0f/100.0f)
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#define UDPC_PKT_PROTOCOL_ID 1357924680
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#define UDPC_ID_CONNECT 0x80000000
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#define UDPC_ID_PING 0x40000000
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#define UDPC_ID_NO_REC_CHK 0x20000000
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#define UDPC_ID_RESENDING 0x10000000
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#define UDPC_SENT_PKTS_MAX_SIZE 34
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#define UDPC_SENT_PKTS_ALLOC_SIZE 35
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#endif
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@ -1,6 +1,7 @@
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#include "UDPConnection.h"
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#include <stdlib.h>
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#include <string.h>
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UDPC_Context* UDPC_init(uint16_t listenPort, int isClient)
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{
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@ -171,16 +172,222 @@ const char* UDPC_get_error_str(uint32_t error)
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void UDPC_update(UDPC_Context *ctx)
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{
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// get dt
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struct timespec ts;
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timespec_get(&ts, TIME_UTC);
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float dt = UDPC_ts_diff_to_seconds(&ts, &ctx->lastUpdated);
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ctx->lastUpdated = ts;
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struct timespec tsNow;
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timespec_get(&tsNow, TIME_UTC);
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float dt = UDPC_ts_diff_to_seconds(&tsNow, &ctx->lastUpdated);
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ctx->lastUpdated = tsNow;
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// check rtt
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// check timed-out/rtt/send-interval
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UDPC_INTERNAL_ConnectionData *cd;
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UDPC_Deque *removedQueue = UDPC_Deque_init(
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ctx->connected->alloc_size / sizeof(UDPC_INTERNAL_ConnectionData) * sizeof(int));
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for(int x = 0; x * sizeof(UDPC_INTERNAL_ConnectionData) < ctx->connected->size; ++x)
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{
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// TODO after fixing Deque
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cd = UDPC_Deque_index_ptr(ctx->connected, sizeof(UDPC_INTERNAL_ConnectionData), x);
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// check if connected timed out
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if(UDPC_ts_diff_to_seconds(&tsNow, &cd->received) >= UDPC_TIMEOUT_SECONDS)
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{
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UDPC_Deque_push_back(removedQueue, &x, sizeof(int));
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// TODO log timed out connection
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continue;
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}
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// check good/bad mode
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cd->toggleTimer += dt;
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cd->toggledTimer += dt;
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if((cd->flags & 0x2) != 0 && (cd->flags & 0x4) == 0)
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{
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// good mode, bad rtt
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// TODO log switching to bad mode
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cd->flags = cd->flags & 0xFFFFFFFD;
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if(cd->toggledTimer >= 10.0f)
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{
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cd->toggleT *= 2.0f;
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if(cd->toggleT > 60.0f)
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{
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cd->toggleT = 60.0f;
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}
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}
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cd->toggledTimer = 0.0f;
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}
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else if((cd->flags & 0x2) != 0)
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{
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// good mode, good rtt
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if(cd->toggleTimer >= 10.0f)
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{
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cd->toggleTimer = 0.0f;
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cd->toggleT /= 2.0f;
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if(cd->toggleT < 1.0f)
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{
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cd->toggleT = 1.0f;
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}
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}
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}
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else if((cd->flags & 0x2) == 0 && (cd->flags & 0x4) != 0)
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{
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// bad mode, good rtt
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if(cd->toggledTimer >= cd->toggleT)
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{
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cd->toggleTimer = 0.0f;
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cd->toggledTimer = 0.0f;
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// TODO log switching to good mode
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cd->flags |= 0x2;
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}
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}
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else
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{
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// bad mode, bad rtt
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cd->toggledTimer = 0.0f;
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}
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// check send interval
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cd->timer += dt;
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if(cd->timer >= ((cd->flags & 0x2) != 0
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? UDPC_GOOD_MODE_SEND_INTERVAL : UDPC_BAD_MODE_SEND_INTERVAL))
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{
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cd->timer = 0.0f;
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cd->flags |= 0x1;
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}
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}
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// remove timed out
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for(int x = 0; x * sizeof(int) < removedQueue->size; ++x)
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{
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UDPC_Deque_remove(ctx->connected, sizeof(UDPC_INTERNAL_ConnectionData),
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*((int*)UDPC_Deque_index_rev_ptr(removedQueue, sizeof(int), x)));
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}
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UDPC_Deque_destroy(removedQueue);
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// check triggerSend to send packets to connected
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for(int x = 0; x * sizeof(UDPC_INTERNAL_ConnectionData) < ctx->connected->size; ++x)
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{
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cd = UDPC_Deque_index_ptr(ctx->connected, sizeof(UDPC_INTERNAL_ConnectionData), x);
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if((cd->flags & 0x1) != 0)
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{
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cd->flags &= 0xFFFFFFFE;
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if(cd->sendPktQueue->size == 0)
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{
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// send packet queue is empty, send heartbeat packet
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if(UDPC_ts_diff_to_seconds(&tsNow, &cd->sent) < UDPC_HEARTBEAT_PKT_INTERVAL)
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{
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continue;
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}
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char *data = malloc(20);
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UDPC_INTERNAL_prepare_pkt(data, cd->id, cd->rseq, cd->ack, &cd->lseq, cd->addr, 0);
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struct sockaddr_in destinationInfo;
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destinationInfo.sin_family = AF_INET;
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destinationInfo.sin_addr.s_addr = htonl(cd->addr);
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destinationInfo.sin_port = htons(cd->port);
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long int sentBytes = sendto(
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ctx->socketHandle,
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data,
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20,
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0,
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(struct sockaddr*) &destinationInfo,
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sizeof(struct sockaddr_in));
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if(sentBytes != 20)
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{
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// TODO log fail send packet
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}
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else
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{
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UDPC_INTERNAL_PacketInfo sentInfo = {
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cd->addr,
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cd->lseq - 1,
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0,
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NULL,
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0,
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tsNow
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};
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UDPC_Deque_push_back(
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cd->sentPkts, &sentInfo, sizeof(UDPC_INTERNAL_PacketInfo));
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while(cd->sentPkts->size / sizeof(UDPC_INTERNAL_PacketInfo)
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> UDPC_SENT_PKTS_MAX_SIZE)
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{
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UDPC_INTERNAL_PacketInfo *pinfo = UDPC_Deque_get_front_ptr(cd->sentPkts, sizeof(UDPC_INTERNAL_PacketInfo));
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if(pinfo->data && pinfo->size != 0)
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{
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free(pinfo->data);
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}
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UDPC_Deque_pop_front(cd->sentPkts, sizeof(UDPC_INTERNAL_PacketInfo));
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}
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}
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free(data);
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}
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else // sendPktQueue not empty
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{
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UDPC_INTERNAL_PacketInfo *pinfo = UDPC_Deque_get_front_ptr(
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cd->sendPktQueue, sizeof(UDPC_INTERNAL_PacketInfo));
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char *data = malloc(20 + pinfo->size);
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UDPC_INTERNAL_prepare_pkt(data, cd->id, cd->rseq, cd->ack, &cd->lseq, cd->addr, ((pinfo->flags & 0x3) << 1));
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memcpy(&data[20], pinfo->data, pinfo->size);
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struct sockaddr_in destinationInfo;
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destinationInfo.sin_family = AF_INET;
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destinationInfo.sin_addr.s_addr = htonl(cd->addr);
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destinationInfo.sin_port = htons(cd->port);
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long int sentBytes = sendto(
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ctx->socketHandle,
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data,
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20 + pinfo->size,
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0,
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(struct sockaddr*) &destinationInfo,
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sizeof(struct sockaddr_in));
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if(sentBytes != 20 + pinfo->size)
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{
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// TODO log fail sent packet
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}
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else
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{
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if((pinfo->flags & 0x2) != 0)
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{
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UDPC_INTERNAL_PacketInfo sentInfo = {
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cd->addr,
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cd->lseq - 1,
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pinfo->flags & 0x2,
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data,
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20 + pinfo->size,
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tsNow
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};
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UDPC_Deque_push_back(
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cd->sentPkts, &sentInfo, sizeof(UDPC_INTERNAL_PacketInfo));
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}
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else
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{
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UDPC_INTERNAL_PacketInfo sentInfo = {
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cd->addr,
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cd->lseq - 1,
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0,
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NULL,
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0,
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tsNow
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};
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UDPC_Deque_push_back(
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cd->sentPkts, &sentInfo, sizeof(UDPC_INTERNAL_PacketInfo));
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}
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while(cd->sentPkts->size / sizeof(UDPC_INTERNAL_PacketInfo)
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> UDPC_SENT_PKTS_MAX_SIZE)
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{
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UDPC_INTERNAL_PacketInfo *pinfoCached = UDPC_Deque_get_front_ptr(cd->sentPkts, sizeof(UDPC_INTERNAL_PacketInfo));
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if(pinfoCached->data && pinfoCached->size != 0)
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{
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free(pinfoCached->data);
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}
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UDPC_Deque_pop_front(cd->sentPkts, sizeof(UDPC_INTERNAL_PacketInfo));
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}
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}
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free(pinfo->data);
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UDPC_Deque_pop_front(cd->sendPktQueue, sizeof(UDPC_INTERNAL_PacketInfo));
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}
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}
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}
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// receive packet
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// TODO
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}
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float UDPC_ts_diff_to_seconds(struct timespec *ts0, struct timespec *ts1)
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@ -259,3 +466,41 @@ int UDPC_INTERNAL_threadfn(void *context)
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return 0;
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}
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void UDPC_INTERNAL_prepare_pkt(
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void *data,
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uint32_t conID,
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uint32_t rseq,
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uint32_t ack,
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uint32_t *seqID,
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uint32_t addr,
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int flags)
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{
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char *d = data;
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uint32_t temp;
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temp = htonl(UDPC_PKT_PROTOCOL_ID);
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memcpy(d, &temp, 4);
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if((flags & 0x4) == 0)
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{
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temp = htonl(conID | UDPC_ID_NO_REC_CHK);
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memcpy(&d[4], &temp, 4);
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}
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else if((flags & 0x1) != 0)
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{
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temp = htonl(conID | UDPC_ID_PING);
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memcpy(&d[4], &temp, 4);
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}
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else
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{
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temp = htonl(conID | ((flags & 0x2) != 0 ? UDPC_ID_RESENDING : 0));
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memcpy(&d[4], &temp, 4);
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}
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temp = htonl(*seqID);
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++(*seqID);
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memcpy(&d[8], &temp, 4);
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temp = htonl(rseq);
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memcpy(&d[12], &temp, 4);
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temp = htonl(ack);
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memcpy(&d[16], &temp, 4);
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}
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@ -24,7 +24,6 @@
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#define CleanupSocket(x) ((void)0)
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#endif
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#define UDPC_CD_AMOUNT 32
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/// This struct should not be used outside of this library
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typedef struct
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@ -33,11 +32,12 @@ typedef struct
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uint32_t id;
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/*
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* 0x1 - is resending
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* 0x2 - is not received checked
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* 0x2 - is check received packet
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* 0x4 - has been re-sent
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*/
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uint32_t flags;
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char *data;
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char *data; // no-header in sendPktQueue, header in sentPkts
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uint32_t size;
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struct timespec sent;
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} UDPC_INTERNAL_PacketInfo;
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@ -58,6 +58,7 @@ typedef struct
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float toggleT;
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float toggleTimer;
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float toggledTimer;
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uint32_t addr;
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uint16_t port;
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UDPC_Deque *sentPkts;
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UDPC_Deque *sendPktQueue;
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@ -106,4 +107,18 @@ float UDPC_ts_diff_to_seconds(struct timespec *ts0, struct timespec *ts1);
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int UDPC_INTERNAL_threadfn(void *context); // internal usage only
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/*
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* 0x1 - is ping
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* 0x2 - is resending
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* 0x4 - is checked received packet
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*/
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void UDPC_INTERNAL_prepare_pkt(
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void *data,
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uint32_t conID,
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uint32_t rseq,
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uint32_t ack,
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uint32_t *seqID,
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uint32_t addr,
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int flags);
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#endif
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