Restructure vulkan init code
Vulkan init code was resturctured so that "temporary" structs (e.g. vulkan "info create" structs) are discarded after they are used.
This commit is contained in:
parent
3b11564a4a
commit
6ed76af210
1 changed files with 209 additions and 190 deletions
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@ -203,212 +203,230 @@ image::Bl dither::blue_noise(int width, int height, int threads,
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VK_EXTENSIONS.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
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#endif // VULKAN_VALIDATION == 1
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VkApplicationInfo app_info{};
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app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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app_info.pApplicationName = "Blue Noise Generation";
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app_info.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
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app_info.pEngineName = "No Engine";
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app_info.engineVersion = VK_MAKE_VERSION(1, 0, 0);
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app_info.apiVersion = VK_API_VERSION_1_0;
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VkInstanceCreateInfo create_info{};
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create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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create_info.pApplicationInfo = &app_info;
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create_info.enabledExtensionCount = VK_EXTENSIONS.size();
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create_info.ppEnabledExtensionNames = VK_EXTENSIONS.data();
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VkDebugUtilsMessengerCreateInfoEXT debug_create_info{};
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#if VULKAN_VALIDATION == 1
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create_info.enabledLayerCount = VALIDATION_LAYERS.size();
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create_info.ppEnabledLayerNames = VALIDATION_LAYERS.data();
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const auto populate_debug_info =
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[](VkDebugUtilsMessengerCreateInfoEXT *info) {
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info->sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
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info->messageSeverity =
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VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT |
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VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
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VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
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info->messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
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VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
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VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
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info->pfnUserCallback = fn_VULKAN_DEBUG_CALLBACK;
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};
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populate_debug_info(&debug_create_info);
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create_info.pNext = &debug_create_info;
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#else
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create_info.enabledLayerCount = 0;
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create_info.pNext = nullptr;
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#endif // VULKAN_VALIDATION == 1
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VkInstance instance;
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if (vkCreateInstance(&create_info, nullptr, &instance) != VK_SUCCESS) {
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std::clog << "WARNING: Failed to create Vulkan instance!\n";
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goto ENDOF_VULKAN;
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}
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utility::Cleanup cleanup_vk_instance(
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[](void *ptr) { vkDestroyInstance(*((VkInstance *)ptr), nullptr); },
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&instance);
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utility::Cleanup cleanup_vk_instance{};
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VkDebugUtilsMessengerEXT debug_messenger;
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utility::Cleanup cleanup_debug_messenger{};
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{
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VkApplicationInfo app_info{};
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app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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app_info.pApplicationName = "Blue Noise Generation";
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app_info.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
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app_info.pEngineName = "No Engine";
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app_info.engineVersion = VK_MAKE_VERSION(1, 0, 0);
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app_info.apiVersion = VK_API_VERSION_1_0;
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VkInstanceCreateInfo create_info{};
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create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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create_info.pApplicationInfo = &app_info;
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create_info.enabledExtensionCount = VK_EXTENSIONS.size();
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create_info.ppEnabledExtensionNames = VK_EXTENSIONS.data();
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VkDebugUtilsMessengerCreateInfoEXT debug_create_info{};
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#if VULKAN_VALIDATION == 1
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create_info.enabledLayerCount = VALIDATION_LAYERS.size();
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create_info.ppEnabledLayerNames = VALIDATION_LAYERS.data();
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const auto populate_debug_info =
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[](VkDebugUtilsMessengerCreateInfoEXT *info) {
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info->sType =
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VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
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info->messageSeverity =
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VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT |
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VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
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VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
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info->messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
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VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
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VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
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info->pfnUserCallback = fn_VULKAN_DEBUG_CALLBACK;
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};
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populate_debug_info(&debug_create_info);
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create_info.pNext = &debug_create_info;
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#else
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create_info.enabledLayerCount = 0;
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create_info.pNext = nullptr;
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#endif // VULKAN_VALIDATION == 1
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if (vkCreateInstance(&create_info, nullptr, &instance) != VK_SUCCESS) {
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std::clog << "WARNING: Failed to create Vulkan instance!\n";
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goto ENDOF_VULKAN;
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}
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cleanup_vk_instance = utility::Cleanup(
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[](void *ptr) { vkDestroyInstance(*((VkInstance *)ptr), nullptr); },
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&instance);
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#if VULKAN_VALIDATION == 1
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populate_debug_info(&debug_create_info);
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VkDebugUtilsMessengerEXT debug_messenger;
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populate_debug_info(&debug_create_info);
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auto create_debug_utils_messenger_func =
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(PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(
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instance, "vkCreateDebugUtilsMessengerEXT");
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if (create_debug_utils_messenger_func != nullptr &&
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create_debug_utils_messenger_func(instance, &debug_create_info, nullptr,
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&debug_messenger) != VK_SUCCESS) {
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std::clog << "WARNING: Failed to set up Vulkan debug messenger!\n";
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goto ENDOF_VULKAN;
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}
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utility::Cleanup cleanup_debug_messenger(
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[instance](void *ptr) {
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auto func =
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(PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(
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instance, "vkDestroyDebugUtilsMessengerEXT");
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if (func != nullptr) {
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func(instance, *((VkDebugUtilsMessengerEXT *)ptr), nullptr);
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}
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},
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&debug_messenger);
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#endif // VULKAN_VALIDATION == 1
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uint32_t device_count = 0;
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vkEnumeratePhysicalDevices(instance, &device_count, nullptr);
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if (device_count == 0) {
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std::clog << "WARNING: No GPUs available with Vulkan support!\n";
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goto ENDOF_VULKAN;
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}
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std::vector<VkPhysicalDevice> devices(device_count);
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vkEnumeratePhysicalDevices(instance, &device_count, devices.data());
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std::optional<VkPhysicalDevice> gpu_dev_discrete;
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std::optional<VkPhysicalDevice> gpu_dev_integrated;
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for (const auto &device : devices) {
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auto indices = find_queue_families(device);
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VkPhysicalDeviceProperties dev_props{};
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vkGetPhysicalDeviceProperties(device, &dev_props);
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if (indices.isComplete()) {
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if (dev_props.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
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gpu_dev_discrete = device;
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} else if (dev_props.deviceType ==
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VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU) {
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gpu_dev_integrated = device;
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}
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auto create_debug_utils_messenger_func =
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(PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(
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instance, "vkCreateDebugUtilsMessengerEXT");
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if (create_debug_utils_messenger_func != nullptr &&
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create_debug_utils_messenger_func(instance, &debug_create_info,
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nullptr,
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&debug_messenger) != VK_SUCCESS) {
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std::clog << "WARNING: Failed to set up Vulkan debug messenger!\n";
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goto ENDOF_VULKAN;
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}
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cleanup_debug_messenger = utility::Cleanup(
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[instance](void *ptr) {
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auto func =
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(PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(
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instance, "vkDestroyDebugUtilsMessengerEXT");
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if (func != nullptr) {
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func(instance, *((VkDebugUtilsMessengerEXT *)ptr), nullptr);
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}
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},
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&debug_messenger);
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#endif // VULKAN_VALIDATION == 1
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}
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VkPhysicalDevice phys_device;
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if (gpu_dev_discrete.has_value()) {
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std::clog << "NOTICE: Found discrete GPU supporting Vulkan compute.\n";
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phys_device = gpu_dev_discrete.value();
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} else if (gpu_dev_integrated.has_value()) {
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std::clog << "NOTICE: Found integrated GPU supporting Vulkan compute.\n";
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phys_device = gpu_dev_integrated.value();
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} else {
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std::clog << "WARNING: No suitable GPUs found!\n";
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goto ENDOF_VULKAN;
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{
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uint32_t device_count = 0;
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vkEnumeratePhysicalDevices(instance, &device_count, nullptr);
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if (device_count == 0) {
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std::clog << "WARNING: No GPUs available with Vulkan support!\n";
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goto ENDOF_VULKAN;
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}
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std::vector<VkPhysicalDevice> devices(device_count);
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vkEnumeratePhysicalDevices(instance, &device_count, devices.data());
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std::optional<VkPhysicalDevice> gpu_dev_discrete;
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std::optional<VkPhysicalDevice> gpu_dev_integrated;
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for (const auto &device : devices) {
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auto indices = find_queue_families(device);
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VkPhysicalDeviceProperties dev_props{};
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vkGetPhysicalDeviceProperties(device, &dev_props);
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if (indices.isComplete()) {
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if (dev_props.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) {
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gpu_dev_discrete = device;
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} else if (dev_props.deviceType ==
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VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU) {
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gpu_dev_integrated = device;
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}
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}
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}
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if (gpu_dev_discrete.has_value()) {
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std::clog << "NOTICE: Found discrete GPU supporting Vulkan compute.\n";
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phys_device = gpu_dev_discrete.value();
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} else if (gpu_dev_integrated.has_value()) {
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std::clog
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<< "NOTICE: Found integrated GPU supporting Vulkan compute.\n";
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phys_device = gpu_dev_integrated.value();
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} else {
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std::clog << "WARNING: No suitable GPUs found!\n";
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goto ENDOF_VULKAN;
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}
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}
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auto indices = find_queue_families(phys_device);
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std::vector<VkDeviceQueueCreateInfo> queue_create_infos;
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std::unordered_set<uint32_t> unique_queue_families = {
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indices.computeFamily.value()};
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float queue_priority = 1.0F;
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for (uint32_t queue_family : unique_queue_families) {
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VkDeviceQueueCreateInfo queue_create_info{};
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queue_create_info.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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queue_create_info.queueFamilyIndex = queue_family;
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queue_create_info.queueCount = 1;
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queue_create_info.pQueuePriorities = &queue_priority;
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queue_create_infos.push_back(queue_create_info);
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}
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VkPhysicalDeviceFeatures device_features{};
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VkDeviceCreateInfo dev_create_info{};
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dev_create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
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dev_create_info.queueCreateInfoCount = queue_create_infos.size();
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dev_create_info.pQueueCreateInfos = queue_create_infos.data();
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dev_create_info.pEnabledFeatures = &device_features;
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dev_create_info.enabledExtensionCount = 0;
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#if VULKAN_VALIDATION == 1
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dev_create_info.enabledLayerCount = VALIDATION_LAYERS.size();
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dev_create_info.ppEnabledLayerNames = VALIDATION_LAYERS.data();
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#else
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dev_create_info.enabledLayerCount = 0;
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#endif
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VkDevice device;
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if (vkCreateDevice(phys_device, &dev_create_info, nullptr, &device) !=
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VK_SUCCESS) {
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std::clog << "WARNING: Failed to create VkDevice!\n";
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goto ENDOF_VULKAN;
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utility::Cleanup device_cleanup{};
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{
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auto indices = find_queue_families(phys_device);
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std::vector<VkDeviceQueueCreateInfo> queue_create_infos;
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std::unordered_set<uint32_t> unique_queue_families = {
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indices.computeFamily.value()};
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float queue_priority = 1.0F;
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for (uint32_t queue_family : unique_queue_families) {
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VkDeviceQueueCreateInfo queue_create_info{};
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queue_create_info.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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queue_create_info.queueFamilyIndex = queue_family;
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queue_create_info.queueCount = 1;
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queue_create_info.pQueuePriorities = &queue_priority;
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queue_create_infos.push_back(queue_create_info);
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}
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VkPhysicalDeviceFeatures device_features{};
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VkDeviceCreateInfo dev_create_info{};
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dev_create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
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dev_create_info.queueCreateInfoCount = queue_create_infos.size();
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dev_create_info.pQueueCreateInfos = queue_create_infos.data();
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dev_create_info.pEnabledFeatures = &device_features;
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dev_create_info.enabledExtensionCount = 0;
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#if VULKAN_VALIDATION == 1
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dev_create_info.enabledLayerCount = VALIDATION_LAYERS.size();
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dev_create_info.ppEnabledLayerNames = VALIDATION_LAYERS.data();
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#else
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dev_create_info.enabledLayerCount = 0;
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#endif
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if (vkCreateDevice(phys_device, &dev_create_info, nullptr, &device) !=
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VK_SUCCESS) {
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std::clog << "WARNING: Failed to create VkDevice!\n";
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goto ENDOF_VULKAN;
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}
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device_cleanup = utility::Cleanup(
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[](void *ptr) { vkDestroyDevice(*((VkDevice *)ptr), nullptr); },
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&device);
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}
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utility::Cleanup device_cleanup(
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[](void *ptr) { vkDestroyDevice(*((VkDevice *)ptr), nullptr); },
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&device);
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VkQueue compute_queue;
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vkGetDeviceQueue(device, indices.computeFamily.value(), 0, &compute_queue);
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std::array<VkDescriptorSetLayoutBinding, 4> compute_layout_bindings{};
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compute_layout_bindings[0].binding = 0;
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compute_layout_bindings[0].descriptorCount = 1;
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compute_layout_bindings[0].descriptorType =
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VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
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compute_layout_bindings[0].pImmutableSamplers = nullptr;
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compute_layout_bindings[0].stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
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compute_layout_bindings[1].binding = 1;
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compute_layout_bindings[1].descriptorCount = 1;
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compute_layout_bindings[1].descriptorType =
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VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
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compute_layout_bindings[1].pImmutableSamplers = nullptr;
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compute_layout_bindings[1].stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
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compute_layout_bindings[2].binding = 2;
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compute_layout_bindings[2].descriptorCount = 1;
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compute_layout_bindings[2].descriptorType =
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VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
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compute_layout_bindings[2].pImmutableSamplers = nullptr;
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compute_layout_bindings[2].stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
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compute_layout_bindings[3].binding = 3;
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compute_layout_bindings[3].descriptorCount = 1;
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compute_layout_bindings[3].descriptorType =
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VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
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compute_layout_bindings[3].pImmutableSamplers = nullptr;
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compute_layout_bindings[3].stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
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VkDescriptorSetLayoutCreateInfo layout_info{};
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layout_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
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layout_info.bindingCount = compute_layout_bindings.size();
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layout_info.pBindings = compute_layout_bindings.data();
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vkGetDeviceQueue(device,
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find_queue_families(phys_device).computeFamily.value(), 0,
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&compute_queue);
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VkDescriptorSetLayout compute_desc_set_layout;
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if (vkCreateDescriptorSetLayout(device, &layout_info, nullptr,
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&compute_desc_set_layout) != VK_SUCCESS) {
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std::clog << "WARNING: Failed to create compute descriptor set layout!\n";
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goto ENDOF_VULKAN;
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utility::Cleanup compute_desc_set_layout_cleanup{};
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{
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std::array<VkDescriptorSetLayoutBinding, 4> compute_layout_bindings{};
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compute_layout_bindings[0].binding = 0;
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compute_layout_bindings[0].descriptorCount = 1;
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compute_layout_bindings[0].descriptorType =
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VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
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compute_layout_bindings[0].pImmutableSamplers = nullptr;
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compute_layout_bindings[0].stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
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compute_layout_bindings[1].binding = 1;
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compute_layout_bindings[1].descriptorCount = 1;
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compute_layout_bindings[1].descriptorType =
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VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
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compute_layout_bindings[1].pImmutableSamplers = nullptr;
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compute_layout_bindings[1].stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
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compute_layout_bindings[2].binding = 2;
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compute_layout_bindings[2].descriptorCount = 1;
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compute_layout_bindings[2].descriptorType =
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VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
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compute_layout_bindings[2].pImmutableSamplers = nullptr;
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compute_layout_bindings[2].stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
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compute_layout_bindings[3].binding = 3;
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compute_layout_bindings[3].descriptorCount = 1;
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compute_layout_bindings[3].descriptorType =
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VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
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compute_layout_bindings[3].pImmutableSamplers = nullptr;
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compute_layout_bindings[3].stageFlags = VK_SHADER_STAGE_COMPUTE_BIT;
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VkDescriptorSetLayoutCreateInfo layout_info{};
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layout_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
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layout_info.bindingCount = compute_layout_bindings.size();
|
||||
layout_info.pBindings = compute_layout_bindings.data();
|
||||
|
||||
if (vkCreateDescriptorSetLayout(device, &layout_info, nullptr,
|
||||
&compute_desc_set_layout) != VK_SUCCESS) {
|
||||
std::clog
|
||||
<< "WARNING: Failed to create compute descriptor set layout!\n";
|
||||
goto ENDOF_VULKAN;
|
||||
}
|
||||
compute_desc_set_layout_cleanup = utility::Cleanup(
|
||||
[device](void *ptr) {
|
||||
vkDestroyDescriptorSetLayout(
|
||||
device, *((VkDescriptorSetLayout *)ptr), nullptr);
|
||||
},
|
||||
&compute_desc_set_layout);
|
||||
}
|
||||
utility::Cleanup compute_desc_set_layout_cleanup(
|
||||
[device](void *ptr) {
|
||||
vkDestroyDescriptorSetLayout(device, *((VkDescriptorSetLayout *)ptr),
|
||||
nullptr);
|
||||
},
|
||||
&compute_desc_set_layout);
|
||||
|
||||
// Check and compile compute shader.
|
||||
{
|
||||
|
@ -526,7 +544,8 @@ image::Bl dither::blue_noise(int width, int height, int threads,
|
|||
VkCommandPoolCreateInfo pool_info{};
|
||||
pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
||||
pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
||||
pool_info.queueFamilyIndex = indices.computeFamily.value();
|
||||
pool_info.queueFamilyIndex =
|
||||
find_queue_families(phys_device).computeFamily.value();
|
||||
|
||||
if (vkCreateCommandPool(device, &pool_info, nullptr, &command_pool) !=
|
||||
VK_SUCCESS) {
|
||||
|
|
Loading…
Reference in a new issue