Reduce log verbosity on Release build
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Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 25s
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Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 25s
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@ -39,6 +39,10 @@ void jumpartifact_demo_update(void *ud) {
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int main() {
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InitWindow(800, 800, "Demo");
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#ifdef NDEBUG
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SetTraceLogLevel(LOG_WARNING);
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#endif
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#ifdef __EMSCRIPTEN__
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Game game{};
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