Minor refactorings
All checks were successful
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 16s
All checks were successful
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 16s
This commit is contained in:
parent
761c5c462c
commit
623308cd67
3 changed files with 34 additions and 16 deletions
|
@ -241,19 +241,24 @@ bool TRunnerScreen::update(float dt) {
|
|||
|
||||
if (controlled_walker_idx.has_value() && IsMouseButtonDown(0)) {
|
||||
// Check if clicked on button.
|
||||
if (GetTouchX() >= 0 && GetTouchX() <= left_text_width &&
|
||||
if (!walkers[controlled_walker_idx.value()].player_is_turning_left() &&
|
||||
GetTouchX() >= 0 && GetTouchX() <= left_text_width &&
|
||||
GetTouchY() >= GetScreenHeight() - BUTTON_FONT_SIZE &&
|
||||
GetTouchY() <= GetScreenHeight()) {
|
||||
walkers[controlled_walker_idx.value()].player_turn_left();
|
||||
goto post_check_click;
|
||||
} else if (GetTouchX() >= left_text_width &&
|
||||
} else if (!walkers[controlled_walker_idx.value()]
|
||||
.player_is_turning_right() &&
|
||||
GetTouchX() >= left_text_width &&
|
||||
GetTouchX() <= left_text_width + right_text_width &&
|
||||
GetTouchY() >= GetScreenHeight() - BUTTON_FONT_SIZE &&
|
||||
GetTouchY() <= GetScreenHeight()) {
|
||||
walkers[controlled_walker_idx.value()].player_turn_right();
|
||||
goto post_check_click;
|
||||
} else if (int width_mid = (left_text_width + right_text_width) / 2 -
|
||||
forward_text_width / 2;
|
||||
} else if (!walkers[controlled_walker_idx.value()]
|
||||
.player_is_going_forward()) {
|
||||
if (int width_mid =
|
||||
(left_text_width + right_text_width) / 2 - forward_text_width / 2;
|
||||
GetTouchX() >= width_mid &&
|
||||
GetTouchX() <= width_mid + forward_text_width &&
|
||||
GetTouchY() >= GetScreenHeight() - BUTTON_FONT_SIZE * 2 &&
|
||||
|
@ -262,8 +267,12 @@ bool TRunnerScreen::update(float dt) {
|
|||
goto post_check_click;
|
||||
}
|
||||
}
|
||||
|
||||
if (IsMouseButtonPressed(0)) {
|
||||
} else if (IsMouseButtonReleased(0)) {
|
||||
if (controlled_walker_idx.has_value()) {
|
||||
walkers[controlled_walker_idx.value()].player_idle();
|
||||
goto post_check_click;
|
||||
}
|
||||
} else if (IsMouseButtonPressed(0)) {
|
||||
float press_x = GetTouchX();
|
||||
float press_y = GetTouchY();
|
||||
Ray ray = GetMouseRay(Vector2{press_x, press_y}, camera);
|
||||
|
@ -347,10 +356,6 @@ bool TRunnerScreen::update(float dt) {
|
|||
}
|
||||
}
|
||||
}
|
||||
} else if (IsMouseButtonReleased(0)) {
|
||||
if (controlled_walker_idx.has_value()) {
|
||||
walkers[controlled_walker_idx.value()].player_idle();
|
||||
}
|
||||
}
|
||||
|
||||
post_check_click:
|
||||
|
|
|
@ -185,6 +185,14 @@ void Walker::player_turn_right() {
|
|||
|
||||
void Walker::player_go_forward() { flags |= 0x30; }
|
||||
|
||||
bool Walker::player_is_idle() const { return (flags & 0x30) == 0; }
|
||||
|
||||
bool Walker::player_is_turning_left() const { return (flags & 0x30) == 0x10; }
|
||||
|
||||
bool Walker::player_is_turning_right() const { return (flags & 0x30) == 0x20; }
|
||||
|
||||
bool Walker::player_is_going_forward() const { return (flags & 0x30) == 0x30; }
|
||||
|
||||
BoundingBox Walker::get_body_bb() const {
|
||||
return BoundingBox{
|
||||
.min = body_pos - Vector3{0.5F,
|
||||
|
|
|
@ -49,6 +49,11 @@ class Walker {
|
|||
void player_turn_right();
|
||||
void player_go_forward();
|
||||
|
||||
bool player_is_idle() const;
|
||||
bool player_is_turning_left() const;
|
||||
bool player_is_turning_right() const;
|
||||
bool player_is_going_forward() const;
|
||||
|
||||
BoundingBox get_body_bb() const;
|
||||
float get_rotation() const;
|
||||
Vector3 get_body_pos() const;
|
||||
|
|
Loading…
Reference in a new issue