ba241417a2
Use Raylib's Ray/Triangle collision fn
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2023-08-09 14:00:54 +09:00
0467c945b5
Refactor duplicate code into function
2023-08-09 12:22:33 +09:00
0d36747031
Add helper fn to calc. ray/plane intersection
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2023-08-07 21:39:59 +09:00
4fd9ce3b33
Implement click/touch ray-tracing onto surface
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2023-08-07 14:11:58 +09:00
fe59f09af5
Begin work on environment
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2023-08-07 12:54:23 +09:00
f0ce6520f4
Fixes
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Rotation Matrices should now match the "right-handled rule".
Fixes related to weirdness using the column-major ordered Matrix struct.
2023-08-04 11:42:11 +09:00
c99407a474
Impl 3d_helpers, unit tests, basic 3D demo
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3d_helpers facilitate usage of transformation matrices.
Unit tests ensure the 3d_helpers are correct.
Currently, the program rotates a Cube mesh in x, y, and z axes.
2023-08-02 19:59:06 +09:00