105cd880f2
Impl sending/receiving emotes
2022-04-29 18:30:41 +09:00
36dd43bb70
Fixes related to new send emote functionality
2022-04-29 17:24:42 +09:00
5381578b08
Update specs, impl back-end support for send emote
2022-04-29 17:16:32 +09:00
f498f2c475
Update backend_protocol for emote send/recv
2022-04-29 15:53:36 +09:00
8eb30fc5d5
Update Product Backlog
2022-04-29 15:35:26 +09:00
6ef8667382
Update Sprint 6 backlog
2022-04-29 15:28:08 +09:00
a4bf4cbd25
Change fn string_from_board to accept board ref
2022-04-29 15:21:22 +09:00
f799bae530
front-end: Minor refactorings fixes
2022-04-29 12:12:01 +09:00
b158e7347e
front-end: Minor refactorings
2022-04-29 11:37:15 +09:00
e6152331b0
front-end: minor refactoring
2022-04-29 11:23:03 +09:00
e77d25996d
front-end: fix repeated disconnects on close
...
When the front-end connects to the back-end, it creates a callback that
sends a disconnect message with the received ID on "pagehide" and
"beforeunload" events. The previous implementation did not "undo" these
callbacks when the game was reset and a new ID was received. This fix
prevents the front-end from resending disconnect messages with
previously received IDs on browser window/tab close.
2022-04-29 11:08:54 +09:00
e0ed5fc5d8
back_end: Fix bug where CyanWin is MagentaWin
2022-04-28 22:12:36 +09:00
6b430660b7
Update README.md
2022-04-28 12:23:04 +09:00
174875b88b
back-end/front-end: Rust clippy fixes/refactorings
2022-04-27 16:51:57 +09:00
694da61bd6
Update Sprint 6 backlog
2022-04-27 15:17:25 +09:00
3172af19f8
front-end/back-end: Tweaks to game AI
2022-04-27 15:02:53 +09:00
dcc9400483
back-end: Minor fix related to phrase handling
...
Fixes passing an empty string to the db in (probably) rare cases.
2022-04-27 14:16:34 +09:00
665dff94fe
back-end: Enforce max-length of user-input phrase
2022-04-27 14:11:02 +09:00
edd3b0c65c
Update Sprint 6 backlog
2022-04-27 13:06:35 +09:00
059d0608b6
Impl match players via phrase
...
Front-end now has option to input phrase on game start.
Fixed back-end accepting empty strings (will treat empty strings as if
no phrase was given).
2022-04-27 12:47:45 +09:00
f9338d4093
back-end: Impl "phrase", update protocol
2022-04-27 11:42:28 +09:00
87d93e5b4f
back_end: Update back-end for new "phrase" column
2022-04-27 11:15:53 +09:00
e060d94186
front-end: Minor fix related to reset button
2022-04-25 15:19:25 +09:00
96e28b9d68
Update Sprint 6 backlog
2022-04-25 15:03:37 +09:00
b26c9ff6d1
front-end: Impl Reset button
2022-04-25 15:02:18 +09:00
d55e43cc6c
Merge branch 'dev' (refactorings)
2022-04-25 13:56:10 +09:00
b7e0b522af
Add "Refactoring and Code Improvement" constraint
2022-04-25 13:55:12 +09:00
e54d239260
Update user stories, backlogs, prep for Sprint 6
2022-04-25 13:50:06 +09:00
a7c67fd098
Redo NonTechnical_SimpleModel
2022-04-21 17:04:39 +09:00
975a878eb6
Update README.md
2022-04-21 13:38:48 +09:00
f8da5f4997
Organize plans/specs
2022-04-21 13:37:09 +09:00
501ce91ac3
back_end refactorings
...
Have back_end cleanup stale players/games on an interval, not every
iteration of its loop.
Replace usage of recursion in db_handler.rs .
2022-04-20 14:14:03 +09:00
27ff10293a
Update release_plan.md
2022-04-20 14:13:45 +09:00
c98e4723bb
Create non-technical release-plan and simple-model
2022-04-20 14:06:26 +09:00
73ac99b7cc
Rename Scrum artifacts to be more accurate
2022-04-20 14:06:26 +09:00
381c5d3b29
Convert spreadsheets to ".xlsx" format (MS Office)
2022-04-16 18:48:57 +09:00
fdbef5f6df
Update product backlog
2022-04-15 17:33:50 +09:00
7a4821ac26
Add Sprint 5 Retrospective
2022-04-15 17:32:23 +09:00
bb7d150196
Update Product backlog
2022-04-10 13:08:52 +09:00
6aa2927b42
Update Sprint 5 backlog
2022-04-10 13:04:41 +09:00
2aa4200835
Fix not "disconnecting" (hopefully on mobile too)
...
Sometimes the player would not disconnect from the Network Multiplayer
session on the back-end. Seems to work on PC browsers, not so well with
moblie browsers. This commit hopefully fixes this for mobile browsers.
2022-04-08 12:41:20 +09:00
57b782ad4d
Update Sprint 5 backlog
2022-04-08 12:24:24 +09:00
70eb1ca121
Fix not "disconnecting" on refresh (hopefully)
2022-04-08 12:17:15 +09:00
ee8187cabb
Fix not "disconnecting" on page close/refresh
...
Hopefully this works this time.
2022-04-08 12:01:15 +09:00
284f294c6d
Fix not "disconnecting" on refresh
2022-04-08 11:55:31 +09:00
392fc5e7f0
Fix whitespace in edited classes, try fix unload
...
The method to send the disconnect on page close was changed, but it is
still uncertain if it works correctly.
2022-04-08 11:42:18 +09:00
1e6e5ff1f5
Update backend_protocol_specification.md
2022-04-08 11:05:03 +09:00
c9ba80e6a4
Impl "too_many_players" response from back-end
...
Previous implementation did not respond with the proper JSON response if
there were too many players.
2022-04-08 11:01:33 +09:00
bc3de10d4e
Add Release Plan
2022-04-07 15:02:13 +09:00
ca0e9f55f6
Add "Simple Model"
2022-04-07 14:43:03 +09:00