Commit graph

82 commits

Author SHA1 Message Date
Stephen Seo 766528384f Tweak colors of Sprint 1, 2 hours 2022-03-17 11:36:58 +09:00
Stephen Seo 002e93f169 Update Sprint 3 backlog 2022-03-17 11:33:59 +09:00
Stephen Seo dcc2022a7d Update result burndown charts for sprint 1,2 2022-03-17 11:27:31 +09:00
Stephen Seo 01c10ad901 Add graph for Sprint 1 2022-03-16 22:16:21 +09:00
Stephen Seo 2cedc0804f Refactoring/cleanup of backend 2022-03-16 13:10:21 +09:00
Stephen Seo b9921e6f47 Have backend always return JSON String 2022-03-16 13:09:07 +09:00
Stephen Seo 97ca4adecc Refactorings/fixes for back-end 2022-03-16 12:31:18 +09:00
Stephen Seo e1180963f3 Update /README.md about the back-end 2022-03-16 12:27:22 +09:00
Stephen Seo 7c4d38549f Update backend protocol, skeleton backend project 2022-03-16 12:26:18 +09:00
Stephen Seo 78521f683e Update Sprint 3 backlog 2022-03-15 17:06:16 +09:00
Stephen Seo d200a2fd7c Rename deferred_helper.js -> async_js_helper.js 2022-03-15 13:46:35 +09:00
Stephen Seo ebf0cb5bb8 Impl async delay on AI choice
This commit is also a stepping-stone towards handling http requests
which will require deferred callbacks on Yew Components. By figuring
out how to delay callbacks in this commit, it should be easier to
figure out how to handle http requests that may require a deferred
callback.
2022-03-15 13:16:09 +09:00
Stephen Seo 02e0d5b7e2 Update Sprint 3 backlog 2022-03-14 14:38:47 +09:00
Stephen Seo 3d61c0d626 Back-end skeleton project, backend protocol spec 2022-03-14 14:33:51 +09:00
Stephen Seo 8fa4093a0d Setup dependencies for connection to backend WIP 2022-03-14 13:18:11 +09:00
Stephen Seo e1b2c62912 Add sprint 3 backlog 2022-03-13 22:15:05 +09:00
Stephen Seo eb86b52b03 Update backlogs/user_stories after Sprint 2 2022-03-13 22:05:10 +09:00
Stephen Seo 414740b7ce Reorder code to print winning move
Previously, the winning move was not printed at the bottom info_text.
2022-03-10 18:16:30 +09:00
Stephen Seo b6a86bc631 Update Sprint 2 backlog 2022-03-10 17:25:04 +09:00
Stephen Seo 92f91672fa Fix infinite loop bug, refactorings/fixes 2022-03-10 17:01:34 +09:00
Stephen Seo 38e7772d4f More AI tweaks 2022-03-10 16:44:01 +09:00
Stephen Seo d8377d280a Tweaks to AI for correctness 2022-03-10 16:39:26 +09:00
Stephen Seo 2a44cf810e Update Sprint 2 backlog 2022-03-10 16:19:48 +09:00
Stephen Seo 89a12623b4 Incorporate game AI into game
Can select from three difficulties, and the AI makes their move when it
is their turn. AI probably still needs some tweaking..
2022-03-10 16:17:16 +09:00
Stephen Seo e35870b240 Impl placed token indicator, fixes/refactorings 2022-03-10 15:43:03 +09:00
Stephen Seo 07eee5b0ce Add root README.md 2022-03-09 22:13:53 +09:00
Stephen Seo a597b4217a Update front_end/README.md about website 2022-03-09 19:45:11 +09:00
Stephen Seo 0d3d6b2a8d Fix typo 2022-03-09 19:29:00 +09:00
Stephen Seo d4acd7a58f Update Sprint 2 backlog 2022-03-09 18:20:06 +09:00
Stephen Seo 7e9718a743 Refactorings and linter fixes 2022-03-09 18:14:01 +09:00
Stephen Seo 76e6d3be52 Impl buttons indicator that won the game 2022-03-09 18:10:13 +09:00
Stephen Seo b902b1c7b4 Impl use of win/draw check, fixes
Also added unit tests for win/draw checks.
2022-03-09 17:29:53 +09:00
Stephen Seo 9e9bb0758c Fix rand not compilable for wasm, impl game logic
"rand" crate was not compilable for wasm-unknown-unknown target, so an
alternative "oorandom" crate was substituted in.

Basic game win/draw detection logic added.
2022-03-09 16:26:14 +09:00
Stephen Seo 2389441207 Update sprint 2 backlog 2022-03-09 15:31:29 +09:00
Stephen Seo 21041132c6 Minor fixes/tweaks to Utility AI 2022-03-07 19:50:43 +09:00
Stephen Seo 14d224734f Minor fix to Utility AI code 2022-03-07 17:07:00 +09:00
Stephen Seo ec9aac8400 Tweak Hard-level AI
Shuffles the utilities-index pairs for the cases where there are
multiple pairs of the same utility value.
2022-03-07 16:59:18 +09:00
Stephen Seo c960859348 Update Sprint 2 backlog, product backlog 2022-03-07 14:55:41 +09:00
Stephen Seo d78c612587 Move "ai/mod.rs" to "ai.rs" (module management) 2022-03-07 14:47:04 +09:00
Stephen Seo 1936e5ce22 Basic impl. of AI (enough completed to use/test) 2022-03-07 14:45:57 +09:00
Stephen Seo ea2625cb48 WIP AI implementation, some fixes/tweaks to AI 2022-03-07 14:35:09 +09:00
Stephen Seo 93af9c234d WIP Utility based AI, some impl. progress 2022-03-07 14:23:39 +09:00
Stephen Seo b2fbd8cdcc Update Sprint 2 backlog 2022-03-07 13:18:11 +09:00
Stephen Seo 872fb87313 Minor formatting fix 2022-03-07 13:15:53 +09:00
Stephen Seo 5e2c5b6d41 Minor refactoring
Use "From<>" instead of "Into<>" for MainMenuMessage to GameState.
2022-03-07 13:14:57 +09:00
Stephen Seo 2e58bc1288 Set up API for AI choice of slot on board 2022-03-07 13:12:05 +09:00
Stephen Seo 614aae9f54 Create Backlog for Sprint 2 2022-03-06 19:44:21 +09:00
Stephen Seo 324da009b6 Prepare for Sprint 2 in spreadsheets
Sprint 2 Goal: Utility-based AI impl.
2022-03-06 19:36:55 +09:00
Stephen Seo c6e88e31e6 Update backlogs for additional story completed
"Game start" User Story was implemented along side "Main menu".
2022-03-04 16:32:10 +09:00
Stephen Seo 86396ff330 Update Sprint 1 backlog (day 5) 2022-03-04 16:25:16 +09:00