"rand" crate was not compilable for wasm-unknown-unknown target, so an
alternative "oorandom" crate was substituted in.
Basic game win/draw detection logic added.
Can place tokens, and not place tokens where there already is a token.
Additional info text box added to the side of the board.
More information to the UI regarding placed tokens.
More work was needed to have separate components of the front-end to
communicate with each other. Also added an output-text-box for
informative messages.