2022-06-07 07:15:10 +00:00
|
|
|
# Disclaimer
|
|
|
|
|
2023-02-22 05:47:52 +00:00
|
|
|
This game has been ported away from quicksilver. A WASM version works
|
2023-04-12 01:56:31 +00:00
|
|
|
~~but is not as performant as the native version~~ and works well.
|
2022-06-07 07:15:10 +00:00
|
|
|
|
2019-10-06 07:33:42 +00:00
|
|
|
# Entry for LD45 - Start with Nothing
|
|
|
|
|
2023-02-21 12:27:48 +00:00
|
|
|
This game is a Rust project that originally used the quicksilver 2D game
|
|
|
|
framework. It now uses Raylib.
|
2019-10-06 07:33:42 +00:00
|
|
|
|
|
|
|
It can be run locally by invoking `cargo run` in the project directory.
|
|
|
|
|
|
|
|
Resources are located in the `static/` folder.
|
2019-10-06 11:53:34 +00:00
|
|
|
|
|
|
|
Note the code is very messy due to the make-game-in-two-days constraint.
|
2019-10-06 12:29:29 +00:00
|
|
|
|
|
|
|
# Links
|
|
|
|
|
2023-02-23 06:32:29 +00:00
|
|
|
[WASM of new ported version (now fixed, should be just about as good as native version)](https://burnedkirby.com/ld45_ported)
|
2023-02-22 06:07:05 +00:00
|
|
|
|
2019-10-06 12:29:29 +00:00
|
|
|
[The ldjam.com page](https://ldjam.com/events/ludum-dare/45/one-and-all)
|
|
|
|
|
|
|
|
[itch.io page hosting the game](https://seodisparate.itch.io/one-and-all-a-ludumdare-45-entry)
|
|
|
|
|
|
|
|
[personal mirror (slow) that also hosts the game](https://burnedkirby.com/ld45/)
|