One And All - An entry for Ludum Dare 45
Stephen Seo
41d2f786fc
Update dependencies: rand -> 0.8.5 bindgen -> 0.69 (Also used `cargo update`.) Update LICENSE year. Fix build.rs based on change in bindgen. Update to Raylib 5.0. Fixes in src/original_impl.rs due to changes in rand dependency. (RNG.gen_range(...) requires 1 range argument instead of two args.) Minor tweaks to wasm/Makefile. |
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raylib | ||
src | ||
static | ||
wasm | ||
.gitignore | ||
build.rs | ||
Cargo.lock | ||
Cargo.toml | ||
LICENSE | ||
music2_LICENSE | ||
README.md |
Disclaimer
This game has been ported away from quicksilver. A WASM version works
but is not as performant as the native version and works well.
Entry for LD45 - Start with Nothing
This game is a Rust project that originally used the quicksilver 2D game framework. It now uses Raylib.
It can be run locally by invoking cargo run
in the project directory.
Resources are located in the static/
folder.
Note the code is very messy due to the make-game-in-two-days constraint.
Links
WASM of new ported version (now fixed, should be just about as good as native version)