LD54_Box_Survival/README.md
2023-12-25 14:24:26 +09:00

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# LD54 - Box Survival
Made with [Godot](https://godotengine.org/)
[HTML5 Game](https://burnedkirby.com/ld54)
[ldjam.com link](https://ldjam.com/events/ludum-dare/54/ld54-box-survival)
[Music download](https://seodisparate.bandcamp.com/track/ld54-bg-music)
## Post jam edits?
The `ld_release` tag points to the commit of the game before the ldjam.com
deadline. The new changes only implement touch-based controls and UI
changes/tweaks.
The latest version of the game can be found [here](https://seodisparate.com/demos/ld54).
The release of the game at the end of the 54th ldjam.com can be found [here](https://seodisparate.com/demos/ld54_orig).
## About This Game
This entry was my first foray into making something with Godot. It definitely
is a step up (several steps up) from writing games from scratch (which I used
to do with previous ldjam entries, using libraries like Raylib). What I mean to
say, is that this game was more of an experiment to test Godot and it has
passed my test. I will not be voting other games (but probably will comment on
them) since I am somewhat time restricted (currently taking a course) since I
dont think I was serious enough when making this game, so I dont think it
should get a rating. In the future, I definitely will be using Godot though,
and hopefully with a game with more content.
EDIT: Just realized that ldjam.com allows you to opt out of ratings, so I'll do
that.