mkdocs tbmm: Fix typo
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@ -20,5 +20,5 @@ triggers the "battle" music or the "silly" music.
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"Silly Music Threshold" determines the percentage of silly-category-mobs in
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"Silly Music Threshold" determines the percentage of silly-category-mobs in
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battle required to play silly music. This means if the setting is 49%, and there
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battle required to play silly music. This means if the setting is 49%, and there
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is one player, one zomibe, and two sheep in battle, then the game will play
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is one player, one zombie, and two sheep in battle, then the game will play
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silly music (since 50% of the combatants are sheep and is greater than 49%).
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silly music (since 50% of the combatants are sheep and is greater than 49%).
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