Commit graph

210 commits

Author SHA1 Message Date
Stephen Seo f56891e1d0 Update Reproducibility.md
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Build TurnBasedMC and create Release / build-and-store-artifact (push) Successful in 8m22s
2024-01-08 15:41:33 +09:00
Stephen Seo d58ef1585a Update README.md 2024-01-08 15:37:48 +09:00
Stephen Seo 2cbad47b33 Update Changelog.md 2024-01-08 15:34:40 +09:00
Stephen Seo d57f18d6c2 Add support for ogg-vorbis audio files 2024-01-08 15:19:42 +09:00
Stephen Seo c0bbf92efc Bump version, add j-ogg-vorbis dependency
Updated README.md, Reproducibility.md, etc.
2024-01-08 15:19:31 +09:00
Stephen Seo 5708e46118 Tweak to build jar release action
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Build TurnBasedMC and store Artifact / build-and-store-artifact (push) Successful in 6m4s
2024-01-06 14:57:13 +09:00
Stephen Seo edf2d3926d Minor fix to build-jar action 2024-01-06 14:31:29 +09:00
Stephen Seo 3caf1d31bf Make release on tag with build artifact 2024-01-06 14:23:37 +09:00
Stephen Seo 01bf977fd6 Change build action to build tags only 2024-01-05 20:28:13 +09:00
Stephen Seo 75b710c3d4 Re-attempt build jar action
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Build TurnBasedMC and store Artifact / build-and-store-artifact (push) Successful in 5m36s
2024-01-05 20:18:53 +09:00
Stephen Seo 0c5e823839 Fix builds changing MANIFEST based on project dir 2024-01-05 20:17:39 +09:00
Stephen Seo c8e405f685 Remove build action for neoforge for now 2024-01-05 18:43:27 +09:00
Stephen Seo 29d45ea0f9 Attempt to reduce memory usage on neoforge build
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Build TurnBasedMC and store Artifact / build-and-store-artifact (push) Failing after 3m2s
2024-01-05 17:34:17 +09:00
Stephen Seo 63fb52e75f Fix artifact name of neoforge build action
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Build TurnBasedMC and store Artifact / build-and-store-artifact (push) Waiting to run
2024-01-05 16:34:31 +09:00
Stephen Seo 4881f056f5 Output sha256sum of jars in action 2024-01-05 16:32:18 +09:00
Stephen Seo 3cc138dd47 Change repo clone dir name in action 2024-01-05 16:32:05 +09:00
Stephen Seo 8d15bbb593 Add forgejo build action for NeoForge branch
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Build TurnBasedMC and store Artifact / build-and-store-artifact (push) Failing after 20m33s
2024-01-05 15:46:40 +09:00
Stephen Seo 36b25b7d07 Fix newline for download links list 2024-01-01 12:37:45 +09:00
Stephen Seo 4801558716 Add modrinth.com link to README.md 2024-01-01 12:35:58 +09:00
Stephen Seo 69b72cadd8 Update README.md
Remove reference to `shadow` in README.md since jarJar is being used
instead for NeoForge builds.
2023-12-30 16:27:51 +09:00
Stephen Seo f245947686 Update Reproducibility.md 2023-12-30 14:01:30 +09:00
Stephen Seo 08b8c7d412 Update README.md
Reorder `Reproducibility` to be under `Building`.
2023-12-30 13:50:34 +09:00
Stephen Seo 8e3b028f6c Update Reproducibility.md 2023-12-30 12:35:32 +09:00
Stephen Seo 7c4d4b6eb8 Update README.md, add Reproducibility.md 2023-12-30 12:24:26 +09:00
Stephen Seo 02684bfbad Update README.md 2023-12-30 11:58:11 +09:00
Stephen Seo b00f500e36 Fix version in mcmod.info 2023-12-29 17:28:09 +09:00
Stephen Seo a1de902d69 Update Changelog.md 2023-12-29 17:26:14 +09:00
Stephen Seo c9bf87271d Update to NeoForge 20.2.88 2023-12-29 17:20:14 +09:00
Stephen Seo adb3a652f6 Update README.md 2023-12-28 12:23:00 +09:00
Stephen Seo 531cb65e1f Update LICENSE year 2023-12-28 12:16:34 +09:00
Stephen Seo 351fb1db55 v1.23.1 More robust possible damage source loading 2023-10-12 17:23:21 +09:00
Stephen Seo fab8e2d4a0 v1.23.0, forge 1.20.1-47.1.0 2023-09-19 18:49:49 +09:00
Stephen Seo 8e8771dfc6 Set ForgeGradle version to 6.0.6
ForgeGradle version will need to be manually updated, which should be
better than suddenly compiling with a different version of ForgeGradle
when compiling in the future, which may break the "reproducibility" in
reproducible builds.
2023-06-08 21:42:32 +09:00
Stephen Seo 2ae8f77b4d Apply build.gradle changes for reprod. builds
Updated gradle wrapper to 8.1.1.
Updated ForgeGradle to "6.0.+".
Updated "shadow" to "8.1.1".
2023-06-08 21:31:55 +09:00
Stephen Seo ac97776ba7
Update Changelog.md
Fix typo
2023-03-31 14:33:23 +09:00
Stephen Seo 275a613f0f Version 1.22.0: to Forge 1.19.3-44.1.1 2023-03-31 14:22:58 +09:00
Stephen Seo c8add16c86 Version 1.21.4, bug fix
Fix bug where client may not be able to attack entities for which an entry did
not exist on the client-side config.
2022-09-02 19:46:26 +09:00
Stephen Seo c6b0cd9d26 More refactoring of check-if-in-battle code 2022-09-02 19:41:03 +09:00
Stephen Seo 80f37fc378 Update Changelog.md 2022-09-02 19:40:32 +09:00
Stephen Seo d837bebad6 Update Changelog.md 2022-09-02 15:24:43 +09:00
Stephen Seo 14f52a505e Update Changelog.md 2022-09-02 11:48:10 +09:00
Stephen Seo 240d6497ed Update Changelog.md 2022-09-01 22:05:28 +09:00
Stephen Seo 52a914b42d Update Changelog.md 2022-09-01 21:32:53 +09:00
Stephen Seo 2820fbd5fc Update README.md 2022-08-24 16:34:18 +09:00
Stephen Seo e447116e1d Impl. player_only_battles, v1.21.3
A server-side config option was added to enable "player_only_battles" where mobs
cannot enter battle. (I haven't actually tested this fully since I am only 1
person, so there may be bugs.) This can be edited via the config, or via the
`/tbm-server-edit` command.

Version bumped to 1.21.3 .
2022-08-24 12:18:32 +09:00
Stephen Seo 819aea162a Refactor entity-in-battle checking, v1.21.2 2022-08-23 15:01:14 +09:00
Stephen Seo 12e6583b1f Refactor entity-in-battle checking code, v1.21.1 2022-08-23 14:36:32 +09:00
Stephen Seo dbd4d3cdba
Update Changelog.md 2022-08-23 14:04:40 +09:00
Stephen Seo 972997a49b Updated mod to use forge 1.19.2-43.1.1 2022-08-23 13:55:09 +09:00
Stephen Seo abc0c55dc3 Update Changelog.md 2022-08-23 13:40:08 +09:00