Compare commits
31 commits
neoforge-1
...
neoforge
Author | SHA1 | Date | |
---|---|---|---|
02556bc43f | |||
7d10f38daf | |||
cc00257f36 | |||
c8e43a58e0 | |||
2173b6ef6e | |||
bd51eb7621 | |||
e8bd28848a | |||
dfeb368222 | |||
d62ae7be34 | |||
420a5f120b | |||
f9cb3c0537 | |||
0cd721fa71 | |||
fbbc208ec5 | |||
48ee3dd350 | |||
9b82e1a5a4 | |||
2840445bfc | |||
ecf52cd253 | |||
f6156bdc50 | |||
8c94e959d3 | |||
ae6af86e7b | |||
d33686aaf9 | |||
52d13f9e80 | |||
9a6f6de8f8 | |||
19f422a371 | |||
1f066bfc3f | |||
7dd906ef8f | |||
7d99ffc1f4 | |||
e430c38ac8 | |||
570c68c675 | |||
2eea03730b | |||
b9fd70c8da |
13 changed files with 868 additions and 162 deletions
42
Changelog.md
42
Changelog.md
|
@ -1,20 +1,56 @@
|
||||||
# Upcoming changes
|
# Upcoming changes
|
||||||
|
|
||||||
|
# Version Forge-1.26.5
|
||||||
|
|
||||||
|
Update TBM\_Config.toml to have haste\_speed and slow\_speed for all mob
|
||||||
|
entries.
|
||||||
|
|
||||||
|
Update Config to merge in new changes. This means that the existing config will
|
||||||
|
be overwritten much less frequently (if ever).
|
||||||
|
|
||||||
|
Update to Forge 52.0.26 (MC 1.21.1).
|
||||||
|
|
||||||
|
# Version NeoForge-1.26.5-MC-1.21.1
|
||||||
|
|
||||||
|
Update TBM\_Config.toml to have haste\_speed and slow\_speed for all mob
|
||||||
|
entries.
|
||||||
|
|
||||||
|
Update ClientConfigGui to quit to mod-menu screen in NeoForge (before, it quit
|
||||||
|
to the main screen or current game).
|
||||||
|
|
||||||
|
Update Config to merge in new changes. This means that the existing config will
|
||||||
|
be overwritten much less frequently (if ever).
|
||||||
|
|
||||||
|
Update to NeoForge 21.1.74 (MC 1.21.1).
|
||||||
|
|
||||||
|
# Version NeoForge-1.26.5
|
||||||
|
|
||||||
|
Update TBM\_Config.toml to have haste\_speed and slow\_speed for all mob
|
||||||
|
entries.
|
||||||
|
|
||||||
|
Update ClientConfigGui to quit to mod-menu screen in NeoForge (before, it quit
|
||||||
|
to the main screen or current game).
|
||||||
|
|
||||||
|
Update Config to merge in new changes. This means that the existing config will
|
||||||
|
be overwritten much less frequently (if ever).
|
||||||
|
|
||||||
|
Update to NeoForge 21.3.11-beta (MC 1.21.3).
|
||||||
|
|
||||||
# Version Forge-1.26.4
|
# Version Forge-1.26.4
|
||||||
|
|
||||||
Add support for "per-player-stats" in Turn-Based-Battle.
|
[Add support for "per-player-stats" in Turn-Based-Battle.](https://stephen-seo.github.io/TurnBasedMinecraftMod/server_config/#per-player-settings)
|
||||||
|
|
||||||
Update to Forge 52.0.24 (MC 1.21.1).
|
Update to Forge 52.0.24 (MC 1.21.1).
|
||||||
|
|
||||||
# Version NeoForge-1.26.4-MC-1.21.1
|
# Version NeoForge-1.26.4-MC-1.21.1
|
||||||
|
|
||||||
Add support for "per-player-stats" in Turn-Based-Battle.
|
[Add support for "per-player-stats" in Turn-Based-Battle.](https://stephen-seo.github.io/TurnBasedMinecraftMod/server_config/#per-player-settings)
|
||||||
|
|
||||||
Update to Neoforge 21.1.73 (Minecraft 1.21.1).
|
Update to Neoforge 21.1.73 (Minecraft 1.21.1).
|
||||||
|
|
||||||
# Version NeoForge-1.26.4
|
# Version NeoForge-1.26.4
|
||||||
|
|
||||||
Add support for "per-player-stats" in Turn-Based-Battle.
|
[Add support for "per-player-stats" in Turn-Based-Battle.](https://stephen-seo.github.io/TurnBasedMinecraftMod/server_config/#per-player-settings)
|
||||||
|
|
||||||
Update to NeoForge 21.3.6-beta (MC 1.21.3).
|
Update to NeoForge 21.3.6-beta (MC 1.21.3).
|
||||||
|
|
||||||
|
|
5
FAQ.md
5
FAQ.md
|
@ -79,6 +79,11 @@ command](https://youtu.be/9xkbHNWkcIY).
|
||||||
|
|
||||||
## I updated the mod, but now my config changes are back to default, what happened?
|
## I updated the mod, but now my config changes are back to default, what happened?
|
||||||
|
|
||||||
|
*As of Version 1.26.5 and onwards, this should happen less often!*
|
||||||
|
Version 1.26.5 introduces more robust config updating such that entries that
|
||||||
|
exist in the default config, but not in the current config will be appended to
|
||||||
|
the current config.
|
||||||
|
|
||||||
Sometimes, I add new mob entries to the config, and increment the version
|
Sometimes, I add new mob entries to the config, and increment the version
|
||||||
number of the config. When the server/client starts, it checks the default
|
number of the config. When the server/client starts, it checks the default
|
||||||
config's version number with the existing config's version number. If the
|
config's version number with the existing config's version number. If the
|
||||||
|
|
12
README.md
12
README.md
|
@ -36,10 +36,14 @@ The config file `.minecraft/config/TurnBasedMinecraft/TBM_Config.toml` is commen
|
||||||
with info on what each option does. ~~It will also be moved if a newer version
|
with info on what each option does. ~~It will also be moved if a newer version
|
||||||
of this mod has a newer version of the config file (usually renamed with a
|
of this mod has a newer version of the config file (usually renamed with a
|
||||||
timestamp).~~ ~~I will try my best to not move the previous version config, but rather
|
timestamp).~~ ~~I will try my best to not move the previous version config, but rather
|
||||||
edit the previous version config to have new options.~~ When a new config version is made,
|
edit the previous version config to have new options.~~ ~~When a new config version is made,
|
||||||
usually because a new entry has been added, the existing config is renamed to a file with
|
usually because a new entry has been added, the existing config is renamed to a file with
|
||||||
a timestamp in the filename of when it was replaced. One can set a config option in the
|
a timestamp in the filename of when it was replaced. One can set a config option in the
|
||||||
config to prevent it being overwritten if necessary.
|
config to prevent it being overwritten if necessary.~~
|
||||||
|
|
||||||
|
*As of version 1.26.5 of this mod, this should happen less frequently!*
|
||||||
|
Version 1.26.5 introduces changes that allow entries that exist in the default
|
||||||
|
config but not in the current config to be appended in the current config.
|
||||||
|
|
||||||
Some options in the config file only affect the Server, and ~~some only affect the Client~~.
|
Some options in the config file only affect the Server, and ~~some only affect the Client~~.
|
||||||
Client config has been moved to a
|
Client config has been moved to a
|
||||||
|
@ -78,7 +82,7 @@ configured for them.)
|
||||||
|
|
||||||
Simply invoke `./gradlew build` in the mod directory and after some time the
|
Simply invoke `./gradlew build` in the mod directory and after some time the
|
||||||
finished jar will be saved at
|
finished jar will be saved at
|
||||||
`build/libs/TurnBasedMinecraft-NeoForge-1.26.4-MC-1.21.1-all.jar`
|
`build/libs/TurnBasedMinecraft-NeoForge-1.26.5-all.jar`
|
||||||
|
|
||||||
# Reproducibility
|
# Reproducibility
|
||||||
|
|
||||||
|
@ -96,7 +100,7 @@ which is licensed under the [MIT License](https://github.com/kevinstadler/JavaMP
|
||||||
|
|
||||||
# Frequently Asked Questions
|
# Frequently Asked Questions
|
||||||
|
|
||||||
[See the FAQ page.](https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/master/FAQ.md)
|
[See the FAQ page.](https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/FAQ.md)
|
||||||
|
|
||||||
# Related Videos
|
# Related Videos
|
||||||
|
|
||||||
|
|
|
@ -4,6 +4,84 @@ Starting with version 1.24.0 of this mod, this file will list what version of
|
||||||
Java was used to compile the jars. In theory, using the same version of Java
|
Java was used to compile the jars. In theory, using the same version of Java
|
||||||
should result in an identical jar due to reproducible builds.
|
should result in an identical jar due to reproducible builds.
|
||||||
|
|
||||||
|
## NeoForge 1.26.5
|
||||||
|
|
||||||
|
$ java --version
|
||||||
|
openjdk 21.0.5 2024-10-15
|
||||||
|
OpenJDK Runtime Environment (build 21.0.5+11)
|
||||||
|
OpenJDK 64-Bit Server VM (build 21.0.5+11, mixed mode, sharing)
|
||||||
|
|
||||||
|
$ javac --version
|
||||||
|
javac 21.0.5
|
||||||
|
|
||||||
|
$ sha256sum build/libs/TurnBasedMinecraft-NeoForge-1.26.5-all.jar
|
||||||
|
b02d0abf6f2fbc5c3b718b548309efacb159ec8f86c7d2d653fc0b73234e761a build/libs/TurnBasedMinecraft-NeoForge-1.26.5-all.jar
|
||||||
|
|
||||||
|
## NeoForge 1.26.5-MC-1.21.1
|
||||||
|
|
||||||
|
$ java --version
|
||||||
|
openjdk 21.0.5 2024-10-15
|
||||||
|
OpenJDK Runtime Environment (build 21.0.5+11)
|
||||||
|
OpenJDK 64-Bit Server VM (build 21.0.5+11, mixed mode, sharing)
|
||||||
|
|
||||||
|
$ javac --version
|
||||||
|
javac 21.0.5
|
||||||
|
|
||||||
|
$ sha256sum build/libs/TurnBasedMinecraft-NeoForge-1.26.5-MC-1.21.1-all.jar
|
||||||
|
c529ebe3dd48608afd27e3393b201036ce84d3be0a850cdf48039fbc4820629e build/libs/TurnBasedMinecraft-NeoForge-1.26.5-MC-1.21.1-all.jar
|
||||||
|
|
||||||
|
## Forge 1.26.5
|
||||||
|
|
||||||
|
$ java --version
|
||||||
|
openjdk 21.0.5 2024-10-15
|
||||||
|
OpenJDK Runtime Environment (build 21.0.5+11)
|
||||||
|
OpenJDK 64-Bit Server VM (build 21.0.5+11, mixed mode, sharing)
|
||||||
|
|
||||||
|
$ javac --version
|
||||||
|
javac 21.0.5
|
||||||
|
|
||||||
|
$ sha256sum build/libs/TurnBasedMinecraft-Forge-1.26.5-all.jar
|
||||||
|
c8ed6e2e9a433c40901d41ec604bc6260fc5b231f5d3859832ecbe76b0f5a9e2 build/libs/TurnBasedMinecraft-Forge-1.26.5-all.jar
|
||||||
|
|
||||||
|
## NeoForge 1.26.4
|
||||||
|
|
||||||
|
$ java --version
|
||||||
|
openjdk 21.0.5 2024-10-15
|
||||||
|
OpenJDK Runtime Environment (build 21.0.5+11)
|
||||||
|
OpenJDK 64-Bit Server VM (build 21.0.5+11, mixed mode, sharing)
|
||||||
|
|
||||||
|
$ javac --version
|
||||||
|
javac 21.0.5
|
||||||
|
|
||||||
|
$ sha256sum build/libs/TurnBasedMinecraft-NeoForge-1.26.4-all.jar
|
||||||
|
ddab3e58638ba70c7b10f84f4aa7ac81e8e5a63cb47d0ebf7e7aa4bcf3c0a1ba build/libs/TurnBasedMinecraft-NeoForge-1.26.4-all.jar
|
||||||
|
|
||||||
|
## NeoForge 1.26.4-MC-1.21.1
|
||||||
|
|
||||||
|
$ java --version
|
||||||
|
openjdk 21.0.5 2024-10-15
|
||||||
|
OpenJDK Runtime Environment (build 21.0.5+11)
|
||||||
|
OpenJDK 64-Bit Server VM (build 21.0.5+11, mixed mode, sharing)
|
||||||
|
|
||||||
|
$ javac --version
|
||||||
|
javac 21.0.5
|
||||||
|
|
||||||
|
$ sha256sum build/libs/TurnBasedMinecraft-NeoForge-1.26.4-MC-1.21.1-all.jar
|
||||||
|
e49665c67452cae8fab8f356d187b860893885afbe6dab1e3a869331a12f1cf5 build/libs/TurnBasedMinecraft-NeoForge-1.26.4-MC-1.21.1-all.jar
|
||||||
|
|
||||||
|
## Forge 1.26.4
|
||||||
|
|
||||||
|
$ java --version
|
||||||
|
openjdk 21.0.5 2024-10-15
|
||||||
|
OpenJDK Runtime Environment (build 21.0.5+11)
|
||||||
|
OpenJDK 64-Bit Server VM (build 21.0.5+11, mixed mode, sharing)
|
||||||
|
|
||||||
|
$ javac --version
|
||||||
|
javac 21.0.5
|
||||||
|
|
||||||
|
$ sha256sum build/libs/TurnBasedMinecraft-Forge-1.26.4-all.jar
|
||||||
|
2052b1e8f6a49374b6a9bbc0c0547c1972d5454ea9afa5f0455c534285d6cada build/libs/TurnBasedMinecraft-Forge-1.26.4-all.jar
|
||||||
|
|
||||||
## NeoForge 1.26.3
|
## NeoForge 1.26.3
|
||||||
|
|
||||||
$ java --version
|
$ java --version
|
||||||
|
|
|
@ -13,17 +13,17 @@ parchment_mappings_version=2024.07.28
|
||||||
# Environment Properties
|
# Environment Properties
|
||||||
# You can find the latest versions here: https://projects.neoforged.net/neoforged/neoforge
|
# You can find the latest versions here: https://projects.neoforged.net/neoforged/neoforge
|
||||||
# The Minecraft version must agree with the Neo version to get a valid artifact
|
# The Minecraft version must agree with the Neo version to get a valid artifact
|
||||||
minecraft_version=1.21.1
|
minecraft_version=1.21.3
|
||||||
|
|
||||||
# The Minecraft version range can use any release version of Minecraft as bounds.
|
# The Minecraft version range can use any release version of Minecraft as bounds.
|
||||||
# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
|
# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
|
||||||
# as they do not follow standard versioning conventions.
|
# as they do not follow standard versioning conventions.
|
||||||
minecraft_version_range=[1.21.1, 1.22)
|
minecraft_version_range=[1.21.3, 1.22)
|
||||||
|
|
||||||
# The Neo version must agree with the Minecraft version to get a valid artifact
|
# The Neo version must agree with the Minecraft version to get a valid artifact
|
||||||
neo_version=21.1.73
|
neo_version=21.3.11-beta
|
||||||
# The Neo version range can use any version of Neo as bounds
|
# The Neo version range can use any version of Neo as bounds
|
||||||
neo_version_range=[21.1.0,)
|
neo_version_range=[21.3.0,)
|
||||||
# The loader version range can only use the major version of FML as bounds
|
# The loader version range can only use the major version of FML as bounds
|
||||||
loader_version_range=[4,)
|
loader_version_range=[4,)
|
||||||
|
|
||||||
|
@ -37,7 +37,7 @@ mod_name=TurnBasedMinecraftMod
|
||||||
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
|
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
|
||||||
mod_license=MIT
|
mod_license=MIT
|
||||||
# The mod version. See https://semver.org/
|
# The mod version. See https://semver.org/
|
||||||
mod_version=1.26.4-MC-1.21.1
|
mod_version=1.26.5
|
||||||
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
|
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
|
||||||
# This should match the base package used for the mod sources.
|
# This should match the base package used for the mod sources.
|
||||||
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
|
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||||
|
|
|
@ -20,6 +20,7 @@ public class ClientConfigGui extends net.minecraft.client.gui.screens.Screen {
|
||||||
private Checkbox affectedByMasterVolCheckbox = null;
|
private Checkbox affectedByMasterVolCheckbox = null;
|
||||||
private Checkbox affectedByMusicVolCheckbox = null;
|
private Checkbox affectedByMusicVolCheckbox = null;
|
||||||
private SliderPercentage volumeSlider = null;
|
private SliderPercentage volumeSlider = null;
|
||||||
|
private Screen parentScreen = null;
|
||||||
|
|
||||||
public ClientConfigGui(ModContainer container, Screen parent) {
|
public ClientConfigGui(ModContainer container, Screen parent) {
|
||||||
super(Component.literal("TurnBasedMC Client Config"));
|
super(Component.literal("TurnBasedMC Client Config"));
|
||||||
|
@ -27,6 +28,8 @@ public class ClientConfigGui extends net.minecraft.client.gui.screens.Screen {
|
||||||
dirtyFlag = true;
|
dirtyFlag = true;
|
||||||
|
|
||||||
accepted = false;
|
accepted = false;
|
||||||
|
|
||||||
|
this.parentScreen = parent;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void onDirty() {
|
public void onDirty() {
|
||||||
|
@ -175,7 +178,7 @@ public class ClientConfigGui extends net.minecraft.client.gui.screens.Screen {
|
||||||
addRenderableWidget(volumeSlider);
|
addRenderableWidget(volumeSlider);
|
||||||
|
|
||||||
addRenderableWidget(Button.builder(Component.literal("Cancel"),
|
addRenderableWidget(Button.builder(Component.literal("Cancel"),
|
||||||
(b) -> Minecraft.getInstance().setScreen(null))
|
(b) -> Minecraft.getInstance().setScreen(this.parentScreen))
|
||||||
.bounds(this.width / 2 - widget_width + widget_x_offset,
|
.bounds(this.width / 2 - widget_width + widget_x_offset,
|
||||||
this.height - widget_height, widget_width, widget_height).build());
|
this.height - widget_height, widget_width, widget_height).build());
|
||||||
addRenderableWidget(Button.builder(Component.literal("Accept"), (b) -> {
|
addRenderableWidget(Button.builder(Component.literal("Accept"), (b) -> {
|
||||||
|
@ -225,7 +228,7 @@ public class ClientConfigGui extends net.minecraft.client.gui.screens.Screen {
|
||||||
public void render(GuiGraphics pGuiGraphics, int pMouseX, int pMouseY, float pPartialTick) {
|
public void render(GuiGraphics pGuiGraphics, int pMouseX, int pMouseY, float pPartialTick) {
|
||||||
if (accepted) {
|
if (accepted) {
|
||||||
doAccepted();
|
doAccepted();
|
||||||
Minecraft.getInstance().setScreen(null);
|
Minecraft.getInstance().setScreen(this.parentScreen);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (dirtyFlag) {
|
if (dirtyFlag) {
|
||||||
|
|
|
@ -168,7 +168,7 @@ public class ClientProxy extends CommonProxy {
|
||||||
parentComponent.getSiblings().add(prefix);
|
parentComponent.getSiblings().add(prefix);
|
||||||
parentComponent.getSiblings().add(text);
|
parentComponent.getSiblings().add(text);
|
||||||
// UUID is required by sendMessage, but appears to be unused, so just give dummy UUID
|
// UUID is required by sendMessage, but appears to be unused, so just give dummy UUID
|
||||||
Minecraft.getInstance().player.sendSystemMessage(parentComponent);
|
Minecraft.getInstance().player.displayClientMessage(parentComponent, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -181,7 +181,7 @@ public class ClientProxy extends CommonProxy {
|
||||||
parentComponent.getSiblings().add(prefix);
|
parentComponent.getSiblings().add(prefix);
|
||||||
parentComponent.getSiblings().add(text);
|
parentComponent.getSiblings().add(text);
|
||||||
// UUID is required by sendMessage, but appears to be unused, so just give dummy UUID
|
// UUID is required by sendMessage, but appears to be unused, so just give dummy UUID
|
||||||
Minecraft.getInstance().player.sendSystemMessage(parentComponent);
|
Minecraft.getInstance().player.displayClientMessage(parentComponent, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void checkBattleTypes(boolean entityLeft) {
|
private void checkBattleTypes(boolean entityLeft) {
|
||||||
|
|
|
@ -6,6 +6,7 @@ import com.burnedkirby.TurnBasedMinecraft.common.networking.PacketBattlePing;
|
||||||
import net.minecraft.resources.ResourceKey;
|
import net.minecraft.resources.ResourceKey;
|
||||||
import net.minecraft.server.level.ServerPlayer;
|
import net.minecraft.server.level.ServerPlayer;
|
||||||
import net.minecraft.world.InteractionHand;
|
import net.minecraft.world.InteractionHand;
|
||||||
|
import net.minecraft.world.InteractionResult;
|
||||||
import net.minecraft.world.damagesource.DamageSource;
|
import net.minecraft.world.damagesource.DamageSource;
|
||||||
import net.minecraft.world.effect.MobEffects;
|
import net.minecraft.world.effect.MobEffects;
|
||||||
import net.minecraft.world.entity.Entity;
|
import net.minecraft.world.entity.Entity;
|
||||||
|
@ -1225,7 +1226,13 @@ public class Battle {
|
||||||
final int nextItemToUse = next.itemToUse;
|
final int nextItemToUse = next.itemToUse;
|
||||||
final int prevItem = ((Player)nextEntity).getInventory().selected;
|
final int prevItem = ((Player)nextEntity).getInventory().selected;
|
||||||
((Player)nextEntity).getInventory().selected = nextItemToUse;
|
((Player)nextEntity).getInventory().selected = nextItemToUse;
|
||||||
((Player)nextEntity).getInventory().setItem(nextItemToUse, targetItem.use(nextEntity.level(), (Player)nextEntity, InteractionHand.MAIN_HAND).getObject());
|
InteractionResult interactionResult = targetItem.use(nextEntity.level(), (Player)nextEntity, InteractionHand.MAIN_HAND);
|
||||||
|
if (interactionResult instanceof InteractionResult.Success resultSuccess) {
|
||||||
|
ItemStack transformed = resultSuccess.heldItemTransformedTo();
|
||||||
|
if (transformed != null) {
|
||||||
|
((Player) nextEntity).getInventory().setItem(nextItemToUse, transformed);
|
||||||
|
}
|
||||||
|
}
|
||||||
((Player)nextEntity).getInventory().selected = prevItem;
|
((Player)nextEntity).getInventory().selected = prevItem;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -41,7 +41,7 @@ import org.apache.logging.log4j.Logger;
|
||||||
public class TurnBasedMinecraftMod {
|
public class TurnBasedMinecraftMod {
|
||||||
public static final String MODID = "com_burnedkirby_turnbasedminecraft";
|
public static final String MODID = "com_burnedkirby_turnbasedminecraft";
|
||||||
public static final String NAME = "Turn Based Minecraft Mod";
|
public static final String NAME = "Turn Based Minecraft Mod";
|
||||||
public static final String VERSION = "1.26.4-MC-1.21.1";
|
public static final String VERSION = "1.26.5";
|
||||||
public static final String CONFIG_FILENAME = "TBM_Config.toml";
|
public static final String CONFIG_FILENAME = "TBM_Config.toml";
|
||||||
public static final String DEFAULT_CONFIG_FILENAME = "TBM_Config_DEFAULT.toml";
|
public static final String DEFAULT_CONFIG_FILENAME = "TBM_Config_DEFAULT.toml";
|
||||||
public static final String CONFIG_DIRECTORY = "config/TurnBasedMinecraft/";
|
public static final String CONFIG_DIRECTORY = "config/TurnBasedMinecraft/";
|
||||||
|
|
|
@ -1,5 +1,6 @@
|
||||||
package com.burnedkirby.TurnBasedMinecraft.common;
|
package com.burnedkirby.TurnBasedMinecraft.common;
|
||||||
|
|
||||||
|
import net.minecraft.core.component.DataComponents;
|
||||||
import net.minecraft.core.registries.Registries;
|
import net.minecraft.core.registries.Registries;
|
||||||
import net.minecraft.resources.ResourceKey;
|
import net.minecraft.resources.ResourceKey;
|
||||||
import net.minecraft.resources.ResourceLocation;
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
@ -68,6 +69,6 @@ public class Utility
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean isItemEdible(ItemStack itemStack, @Nullable LivingEntity entity) {
|
public static boolean isItemEdible(ItemStack itemStack, @Nullable LivingEntity entity) {
|
||||||
return itemStack.getFoodProperties(entity) != null;
|
return itemStack.get(DataComponents.CONSUMABLE) != null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -125,6 +125,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 45
|
speed = 45
|
||||||
|
haste_speed = 65
|
||||||
|
slow_speed = 25
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -141,6 +143,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 20
|
speed = 20
|
||||||
|
haste_speed = 40
|
||||||
|
slow_speed = 5
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -156,6 +160,8 @@ defense_damage = 0
|
||||||
evasion = 45
|
evasion = 45
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 45
|
speed = 45
|
||||||
|
haste_speed = 80
|
||||||
|
slow_speed = 25
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -172,6 +178,8 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 75
|
speed = 75
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 55
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -188,6 +196,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 25
|
speed = 25
|
||||||
|
haste_speed = 45
|
||||||
|
slow_speed = 5
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -202,6 +212,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 25
|
speed = 25
|
||||||
|
haste_speed = 35
|
||||||
|
slow_speed = 5
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -218,6 +230,8 @@ defense_damage_probability = 35
|
||||||
evasion = 25
|
evasion = 25
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 45
|
speed = 45
|
||||||
|
haste_speed = 65
|
||||||
|
slow_speed = 25
|
||||||
decision_attack_probability = 80
|
decision_attack_probability = 80
|
||||||
decision_defend_probability = 20
|
decision_defend_probability = 20
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -233,6 +247,8 @@ defense_damage = 0
|
||||||
evasion = 40
|
evasion = 40
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 70
|
speed = 70
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 50
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -248,6 +264,8 @@ defense_damage = 0
|
||||||
evasion = 40
|
evasion = 40
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 55
|
||||||
|
slow_speed = 15
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -263,6 +281,8 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 55
|
||||||
|
slow_speed = 15
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -279,6 +299,8 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 60
|
speed = 60
|
||||||
|
haste_speed = 80
|
||||||
|
slow_speed = 40
|
||||||
decision_attack_probability = 75
|
decision_attack_probability = 75
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 25
|
decision_flee_probability = 25
|
||||||
|
@ -293,6 +315,8 @@ defense_damage = 0
|
||||||
evasion = 2
|
evasion = 2
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 45
|
speed = 45
|
||||||
|
haste_speed = 65
|
||||||
|
slow_speed = 25
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -309,6 +333,8 @@ defense_damage_probability = 30
|
||||||
evasion = 25
|
evasion = 25
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 50
|
speed = 50
|
||||||
|
haste_speed = 70
|
||||||
|
slow_speed = 30
|
||||||
decision_attack_probability = 80
|
decision_attack_probability = 80
|
||||||
decision_defend_probability = 20
|
decision_defend_probability = 20
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -324,6 +350,8 @@ defense_damage = 0
|
||||||
evasion = 20
|
evasion = 20
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 40
|
speed = 40
|
||||||
|
haste_speed = 60
|
||||||
|
slow_speed = 20
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -340,6 +368,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 25
|
speed = 25
|
||||||
|
haste_speed = 55
|
||||||
|
slow_speed = 5
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -355,6 +385,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 55
|
||||||
|
slow_speed = 15
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -370,6 +402,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 45
|
speed = 45
|
||||||
|
haste_speed = 65
|
||||||
|
slow_speed = 25
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -385,6 +419,8 @@ defense_damage = 0
|
||||||
evasion = 12
|
evasion = 12
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 55
|
||||||
|
slow_speed = 15
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -400,6 +436,8 @@ defense_damage = 0
|
||||||
evasion = 20
|
evasion = 20
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 25
|
speed = 25
|
||||||
|
haste_speed = 45
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -415,6 +453,8 @@ defense_damage = 0
|
||||||
evasion = 20
|
evasion = 20
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 28
|
speed = 28
|
||||||
|
haste_speed = 48
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -430,6 +470,8 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 65
|
speed = 65
|
||||||
|
haste_speed = 85
|
||||||
|
slow_speed = 45
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -445,6 +487,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 30
|
speed = 30
|
||||||
|
haste_speed = 50
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -460,6 +504,8 @@ defense_damage = 0
|
||||||
evasion = 4
|
evasion = 4
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 55
|
||||||
|
slow_speed = 15
|
||||||
decision_attack_probability = 90
|
decision_attack_probability = 90
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -475,6 +521,8 @@ defense_damage = 0
|
||||||
evasion = 15
|
evasion = 15
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 10
|
speed = 10
|
||||||
|
haste_speed = 30
|
||||||
|
slow_speed = 5
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -490,6 +538,8 @@ defense_damage = 0
|
||||||
evasion = 37
|
evasion = 37
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 55
|
||||||
|
slow_speed = 15
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -505,6 +555,8 @@ defense_damage = 0
|
||||||
evasion = 13
|
evasion = 13
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 30
|
speed = 30
|
||||||
|
haste_speed = 50
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -520,6 +572,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 30
|
speed = 30
|
||||||
|
haste_speed = 50
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -535,6 +589,8 @@ defense_damage = 0
|
||||||
evasion = 25
|
evasion = 25
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 70
|
speed = 70
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 50
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -551,6 +607,8 @@ defense_damage = 0
|
||||||
evasion = 13
|
evasion = 13
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 30
|
speed = 30
|
||||||
|
haste_speed = 50
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -566,6 +624,8 @@ defense_damage = 0
|
||||||
evasion = 30
|
evasion = 30
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 80
|
speed = 80
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 50
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -581,6 +641,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 55
|
||||||
|
slow_speed = 15
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -596,6 +658,8 @@ defense_damage = 0
|
||||||
evasion = 7
|
evasion = 7
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 50
|
speed = 50
|
||||||
|
haste_speed = 70
|
||||||
|
slow_speed = 20
|
||||||
decision_attack_probability = 95
|
decision_attack_probability = 95
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -611,6 +675,8 @@ defense_damage = 0
|
||||||
evasion = 8
|
evasion = 8
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 55
|
||||||
|
slow_speed = 15
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -627,6 +693,8 @@ defense_damage = 0
|
||||||
evasion = 7
|
evasion = 7
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 65
|
speed = 65
|
||||||
|
haste_speed = 85
|
||||||
|
slow_speed = 40
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -642,6 +710,8 @@ defense_damage = 0
|
||||||
evasion = 20
|
evasion = 20
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 40
|
speed = 40
|
||||||
|
haste_speed = 60
|
||||||
|
slow_speed = 20
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -657,6 +727,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 25
|
speed = 25
|
||||||
|
haste_speed = 45
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -672,6 +744,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 50
|
speed = 50
|
||||||
|
haste_speed = 65
|
||||||
|
slow_speed = 20
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -687,6 +761,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "monster"
|
category = "monster"
|
||||||
speed = 25
|
speed = 25
|
||||||
|
haste_speed = 45
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -702,6 +778,8 @@ defense_damage = 0
|
||||||
evasion = 40
|
evasion = 40
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 50
|
speed = 50
|
||||||
|
haste_speed = 80
|
||||||
|
slow_speed = 30
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 100
|
decision_flee_probability = 100
|
||||||
|
@ -717,6 +795,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 20
|
speed = 20
|
||||||
|
haste_speed = 40
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 50
|
decision_defend_probability = 50
|
||||||
decision_flee_probability = 50
|
decision_flee_probability = 50
|
||||||
|
@ -732,6 +812,8 @@ defense_damage = 0
|
||||||
evasion = 25
|
evasion = 25
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 65
|
speed = 65
|
||||||
|
haste_speed = 85
|
||||||
|
slow_speed = 45
|
||||||
decision_attack_probability = 70
|
decision_attack_probability = 70
|
||||||
decision_defend_probability = 20
|
decision_defend_probability = 20
|
||||||
decision_flee_probability = 10
|
decision_flee_probability = 10
|
||||||
|
@ -747,6 +829,8 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
|
haste_speed = 95
|
||||||
|
slow_speed = 50
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -761,6 +845,8 @@ defense_damage = 0
|
||||||
evasion = 30
|
evasion = 30
|
||||||
category = "animal"
|
category = "animal"
|
||||||
speed = 20
|
speed = 20
|
||||||
|
haste_speed = 50
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 90
|
decision_attack_probability = 90
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -778,6 +864,8 @@ defense_damage = 0
|
||||||
evasion = 30
|
evasion = 30
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 30
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -793,6 +881,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 45
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -808,6 +898,8 @@ defense_damage = 0
|
||||||
evasion = 1
|
evasion = 1
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 20
|
speed = 20
|
||||||
|
haste_speed = 40
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 10
|
decision_defend_probability = 10
|
||||||
decision_flee_probability = 80
|
decision_flee_probability = 80
|
||||||
|
@ -823,6 +915,8 @@ defense_damage = 0
|
||||||
evasion = 45
|
evasion = 45
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 55
|
||||||
decision_attack_probability = 70
|
decision_attack_probability = 70
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 30
|
decision_flee_probability = 30
|
||||||
|
@ -838,6 +932,8 @@ defense_damage = 0
|
||||||
evasion = 65
|
evasion = 65
|
||||||
category = "animal"
|
category = "animal"
|
||||||
speed = 65
|
speed = 65
|
||||||
|
haste_speed = 85
|
||||||
|
slow_speed = 30
|
||||||
decision_attack_probability = 70
|
decision_attack_probability = 70
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 25
|
decision_flee_probability = 25
|
||||||
|
@ -853,6 +949,8 @@ defense_damage = 0
|
||||||
evasion = 60
|
evasion = 60
|
||||||
category = "animal"
|
category = "animal"
|
||||||
speed = 70
|
speed = 70
|
||||||
|
haste_speed = 80
|
||||||
|
slow_speed = 20
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 100
|
decision_flee_probability = 100
|
||||||
|
@ -868,6 +966,8 @@ defense_damage = 0
|
||||||
evasion = 45
|
evasion = 45
|
||||||
category = "animal"
|
category = "animal"
|
||||||
speed = 50
|
speed = 50
|
||||||
|
haste_speed = 60
|
||||||
|
slow_speed = 15
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 100
|
decision_flee_probability = 100
|
||||||
|
@ -883,6 +983,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 65
|
speed = 65
|
||||||
|
haste_speed = 80
|
||||||
|
slow_speed = 20
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -898,6 +1000,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 65
|
speed = 65
|
||||||
|
haste_speed = 85
|
||||||
|
slow_speed = 45
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -913,6 +1017,8 @@ defense_damage = 0
|
||||||
evasion = 30
|
evasion = 30
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 60
|
speed = 60
|
||||||
|
haste_speed = 80
|
||||||
|
slow_speed = 40
|
||||||
decision_attack_probability = 75
|
decision_attack_probability = 75
|
||||||
decision_defend_probability = 20
|
decision_defend_probability = 20
|
||||||
decision_flee_probability = 5
|
decision_flee_probability = 5
|
||||||
|
@ -928,6 +1034,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 50
|
speed = 50
|
||||||
|
haste_speed = 70
|
||||||
|
slow_speed = 30
|
||||||
decision_attack_probability = 65
|
decision_attack_probability = 65
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 25
|
decision_flee_probability = 25
|
||||||
|
@ -943,6 +1051,8 @@ defense_damage = 0
|
||||||
evasion = 1
|
evasion = 1
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 20
|
speed = 20
|
||||||
|
haste_speed = 40
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 10
|
decision_defend_probability = 10
|
||||||
decision_flee_probability = 80
|
decision_flee_probability = 80
|
||||||
|
@ -958,6 +1068,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 50
|
speed = 50
|
||||||
|
haste_speed = 70
|
||||||
|
slow_speed = 30
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -973,6 +1085,8 @@ defense_damage = 0
|
||||||
evasion = 30
|
evasion = 30
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 55
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -988,6 +1102,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 30
|
speed = 30
|
||||||
|
haste_speed = 50
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 45
|
decision_attack_probability = 45
|
||||||
decision_defend_probability = 25
|
decision_defend_probability = 25
|
||||||
decision_flee_probability = 30
|
decision_flee_probability = 30
|
||||||
|
@ -1003,6 +1119,8 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 70
|
speed = 70
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 40
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1018,6 +1136,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 30
|
speed = 30
|
||||||
|
haste_speed = 50
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 5
|
decision_defend_probability = 5
|
||||||
decision_flee_probability = 85
|
decision_flee_probability = 85
|
||||||
|
@ -1033,6 +1153,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "animal"
|
category = "animal"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 70
|
||||||
|
slow_speed = 20
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -1048,6 +1170,8 @@ defense_damage = 0
|
||||||
evasion = 40
|
evasion = 40
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 35
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 100
|
decision_flee_probability = 100
|
||||||
|
@ -1063,6 +1187,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 30
|
speed = 30
|
||||||
|
haste_speed = 40
|
||||||
|
slow_speed = 20
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1078,6 +1204,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 65
|
speed = 65
|
||||||
|
haste_speed = 85
|
||||||
|
slow_speed = 35
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1093,6 +1221,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 60
|
speed = 60
|
||||||
|
haste_speed = 70
|
||||||
|
slow_speed = 45
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -1108,6 +1238,8 @@ defense_damage = 0
|
||||||
evasion = 15
|
evasion = 15
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 40
|
speed = 40
|
||||||
|
haste_speed = 70
|
||||||
|
slow_speed = 25
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1123,6 +1255,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 50
|
speed = 50
|
||||||
|
haste_speed = 70
|
||||||
|
slow_speed = 35
|
||||||
decision_attack_probability = 65
|
decision_attack_probability = 65
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 25
|
decision_flee_probability = 25
|
||||||
|
@ -1138,6 +1272,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 50
|
||||||
|
slow_speed = 20
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 10
|
decision_defend_probability = 10
|
||||||
decision_flee_probability = 80
|
decision_flee_probability = 80
|
||||||
|
@ -1153,6 +1289,8 @@ defense_damage = 0
|
||||||
evasion = 20
|
evasion = 20
|
||||||
category = "animal"
|
category = "animal"
|
||||||
speed = 70
|
speed = 70
|
||||||
|
haste_speed = 85
|
||||||
|
slow_speed = 45
|
||||||
decision_attack_probability = 80
|
decision_attack_probability = 80
|
||||||
decision_defend_probability = 15
|
decision_defend_probability = 15
|
||||||
decision_flee_probability = 5
|
decision_flee_probability = 5
|
||||||
|
@ -1168,6 +1306,8 @@ defense_damage = 0
|
||||||
evasion = 8
|
evasion = 8
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 65
|
speed = 65
|
||||||
|
haste_speed = 80
|
||||||
|
slow_speed = 35
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1183,6 +1323,8 @@ defense_damage = 0
|
||||||
evasion = 50
|
evasion = 50
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 40
|
||||||
decision_attack_probability = 25
|
decision_attack_probability = 25
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 75
|
decision_flee_probability = 75
|
||||||
|
@ -1199,6 +1341,8 @@ defense_damage_probability = 75
|
||||||
evasion = 25
|
evasion = 25
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 45
|
speed = 45
|
||||||
|
haste_speed = 55
|
||||||
|
slow_speed = 25
|
||||||
decision_attack_probability = 35
|
decision_attack_probability = 35
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 65
|
decision_flee_probability = 65
|
||||||
|
@ -1214,6 +1358,8 @@ defense_damage = 0
|
||||||
evasion = 50
|
evasion = 50
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 40
|
||||||
decision_attack_probability = 25
|
decision_attack_probability = 25
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 75
|
decision_flee_probability = 75
|
||||||
|
@ -1229,6 +1375,8 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 45
|
speed = 45
|
||||||
|
haste_speed = 65
|
||||||
|
slow_speed = 25
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 10
|
decision_defend_probability = 10
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1244,6 +1392,8 @@ defense_damage = 0
|
||||||
evasion = 50
|
evasion = 50
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 75
|
speed = 75
|
||||||
|
haste_speed = 90
|
||||||
|
slow_speed = 40
|
||||||
decision_attack_probability = 25
|
decision_attack_probability = 25
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 75
|
decision_flee_probability = 75
|
||||||
|
@ -1259,6 +1409,8 @@ defense_damage = 0
|
||||||
evasion = 35
|
evasion = 35
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 50
|
speed = 50
|
||||||
|
haste_speed = 60
|
||||||
|
slow_speed = 30
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 40
|
decision_defend_probability = 40
|
||||||
decision_flee_probability = 60
|
decision_flee_probability = 60
|
||||||
|
@ -1274,6 +1426,8 @@ defense_damage = 0
|
||||||
evasion = 5
|
evasion = 5
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 35
|
speed = 35
|
||||||
|
haste_speed = 50
|
||||||
|
slow_speed = 25
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 10
|
decision_defend_probability = 10
|
||||||
decision_flee_probability = 80
|
decision_flee_probability = 80
|
||||||
|
@ -1289,6 +1443,8 @@ defense_damage = 0
|
||||||
evasion = 27
|
evasion = 27
|
||||||
category = "boss"
|
category = "boss"
|
||||||
speed = 63
|
speed = 63
|
||||||
|
haste_speed = 85
|
||||||
|
slow_speed = 53
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -1305,6 +1461,8 @@ defense_damage = 0
|
||||||
evasion = 20
|
evasion = 20
|
||||||
category = "boss"
|
category = "boss"
|
||||||
speed = 68
|
speed = 68
|
||||||
|
haste_speed = 88
|
||||||
|
slow_speed = 48
|
||||||
decision_attack_probability = 100
|
decision_attack_probability = 100
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 0
|
decision_flee_probability = 0
|
||||||
|
@ -1320,6 +1478,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 55
|
speed = 55
|
||||||
|
haste_speed = 75
|
||||||
|
slow_speed = 35
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
@ -1335,6 +1495,8 @@ defense_damage = 0
|
||||||
evasion = 10
|
evasion = 10
|
||||||
category = "passive"
|
category = "passive"
|
||||||
speed = 15
|
speed = 15
|
||||||
|
haste_speed = 20
|
||||||
|
slow_speed = 10
|
||||||
decision_attack_probability = 0
|
decision_attack_probability = 0
|
||||||
decision_defend_probability = 0
|
decision_defend_probability = 0
|
||||||
decision_flee_probability = 90
|
decision_flee_probability = 90
|
||||||
|
|
12
update.json
12
update.json
|
@ -1,18 +1,22 @@
|
||||||
{
|
{
|
||||||
"homepage": "https://github.com/Stephen-Seo/TurnBasedMinecraftMod",
|
"homepage": "https://github.com/Stephen-Seo/TurnBasedMinecraftMod",
|
||||||
"1.21.3": {
|
"1.21.3": {
|
||||||
|
"1.26.5": "Config improvements, NeoForge 21.3.11-beta.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md",
|
||||||
|
"1.26.4": "Add player-specific config, NeoForge 21.3.6-beta.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md",
|
||||||
"1.26.3": "Ported to NeoForge 21.3.2-beta (MC 1.21.3), minor tweak to packet.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md"
|
"1.26.3": "Ported to NeoForge 21.3.2-beta (MC 1.21.3), minor tweak to packet.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md"
|
||||||
},
|
},
|
||||||
"1.21.1": {
|
"1.21.1": {
|
||||||
|
"1.26.5-MC-1.21.1": "Config improvements, NeoForge 21.1.74.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md",
|
||||||
|
"1.26.4-MC-1.21.1": "Add player-specific config, NeoForge 21.1.73.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md",
|
||||||
"1.26.3-MC-1.21.1": "Minor tweak to packet.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md",
|
"1.26.3-MC-1.21.1": "Minor tweak to packet.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md",
|
||||||
"1.26.2": "Display Entities on attack menu in BattleGUI.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md",
|
"1.26.2": "Display Entities on attack menu in BattleGUI.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md",
|
||||||
"1.26.1": "Ported to NeoForge 21.1.72, leave BattleGUI with Escape key, MC music paused in battle properly.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md",
|
"1.26.1": "Ported to NeoForge 21.1.72, leave BattleGUI with Escape key, MC music paused in battle properly.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md",
|
||||||
"1.26.0": "Ported to NeoForge 21.1.69, client config.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md"
|
"1.26.0": "Ported to NeoForge 21.1.69, client config.\n https://github.com/Stephen-Seo/TurnBasedMinecraftMod/blob/neoforge/Changelog.md"
|
||||||
},
|
},
|
||||||
"promos": {
|
"promos": {
|
||||||
"1.21.3-latest": "1.26.3",
|
"1.21.3-latest": "1.26.5",
|
||||||
"1.21.3-recommended": "1.26.3",
|
"1.21.3-recommended": "1.26.5",
|
||||||
"1.21.1-latest": "1.26.3-MC-1.21.1",
|
"1.21.1-latest": "1.26.5-MC-1.21.1",
|
||||||
"1.21.1-recommended": "1.26.3-MC-1.21.1"
|
"1.21.1-recommended": "1.26.5-MC-1.21.1"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue