478 lines
14 KiB
Markdown
478 lines
14 KiB
Markdown
# Upcoming changes
|
|
|
|
# Version Forge-1.26.1
|
|
|
|
Minor fixes/refactorings that should make the mod more robust.
|
|
|
|
Port to Forge 52.0.22 (Minecraft 1.21.1).
|
|
|
|
Allow leaving battle GUI with Escape key (temporarily), and some refactorings
|
|
to (hopefully) fix that pesky transient client-freeze-bug.
|
|
|
|
Minecraft's music should be paused during battle, even if it starts mid-battle.
|
|
(Minecraft's music may play up to 4 seconds before it is paused by TBMM.)
|
|
|
|
# Version NeoForge-1.26.1
|
|
|
|
Minor fixes/refactorings that should make the mod more robust.
|
|
|
|
Port to NeoForge-21.1.72 (Minecraft 1.21.1).
|
|
|
|
Allow leaving battle GUI with Escape key (temporarily), and some refactorings
|
|
to (hopefully) fix that pesky transient client-freeze-bug.
|
|
|
|
Minecraft's music should be paused during battle, even if it starts mid-battle.
|
|
(Minecraft's music may play up to 4 seconds before it is paused by TBMM.)
|
|
|
|
# Version Forge-1.26.0
|
|
|
|
Port to Forge 52.0.21 (Minecraft 1.21.1).
|
|
|
|
Client-config available via `/tbm-client-edit` (same as NeoForge), but there is
|
|
no way to access it via the mod-list (unlike NeoForge). Removed from file
|
|
holding server-side config (same as NeoForge).
|
|
|
|
Add option in client-config to set battle/silly music volume, and an option for
|
|
whether or not battle/silly music volume is affected by global music volume
|
|
setting and whether or not it is affected by master volume setting.
|
|
|
|
Proper volume handling (like in the NeoForge branch).
|
|
|
|
Added Armadillo, Bogged, and Breeze to mob list in config.
|
|
|
|
# Version NeoForge-1.26.0
|
|
|
|
Make it possible to open the client-config from the Mod-list GUI.
|
|
|
|
Port to NeoForge 21.1.69 (Minecraft 1.21.1).
|
|
|
|
Fix volume handling of battle/silly music. (Previous implementation did not
|
|
properly reduce volume based on Minecraft's "music volume" setting.)
|
|
|
|
Move client-config to NeoForge's configuration.
|
|
|
|
Add GUI to edit client-config that can be opened with /tbm-client-edit command.
|
|
|
|
Add option in client-config to set battle/silly music volume, and an option for
|
|
whether or not battle/silly music volume is affected by global music volume
|
|
setting and whether or not it is affected by master volume setting.
|
|
|
|
Added Armadillo, Bogged, and Breeze to mob list in config.
|
|
|
|
# Version NeoForge-1.25.2
|
|
|
|
Fix invalid use of throwable potions. (Previously, the Player would "drink"
|
|
splash/lingering potions when used.) Now, if a splash/lingering potion is
|
|
"Use"d in battle, it will be thrown.
|
|
|
|
Add experimental support for "right-click" of arbitrary items on hotbar when
|
|
"Use" is used in battle.
|
|
|
|
# Version Forge-1.25.2
|
|
|
|
Fix invalid use of throwable potions. (Previously, the Player would "drink"
|
|
splash/lingering potions when used.) Now, if a splash/lingering potion is
|
|
"Use"d in battle, it will be thrown.
|
|
|
|
Add experimental support for "right-click" of arbitrary items on hotbar when
|
|
"Use" is used in battle.
|
|
|
|
# Version Forge-1.25.1
|
|
|
|
Add icon for mod in Mod list description.
|
|
|
|
Update for Forge 49.0.19.
|
|
Works on Forge Minecraft 1.20.4.
|
|
|
|
# Version NeoForge-1.25.1
|
|
|
|
Add icon for mod in Mod list description.
|
|
|
|
Update for NeoForge 20.4.108-beta.
|
|
Works on NeoForge Minecraft 1.20.4.
|
|
|
|
# Version NeoForge-1.25.0
|
|
|
|
Add new dependency `j-ogg-vorbis`.
|
|
|
|
Implement playing Vorbis encoded .ogg files for battle/silly music.
|
|
|
|
# Version Forge-1.25.0
|
|
|
|
Remove usage of "shadow jar" in build.gradle, and use jarJar instead.
|
|
|
|
Add new dependency `j-ogg-vorbis`.
|
|
|
|
Implement playing Vorbis encoded .ogg files for battle/silly music.
|
|
|
|
# Version NeoForge-1.24.0
|
|
|
|
Update to NeoForge 1.20.2-20.2.88.
|
|
|
|
Allow use of Crossbows in battle (it should behave identically to Bows).
|
|
|
|
# Version Forge-1.24.0
|
|
|
|
Update to Forge 1.20.2-48.1.0.
|
|
|
|
The `master` branch of this repository will track the build for Minecraft Forge.
|
|
|
|
The `neoforge` branch of this repo. will track the build for NeoForge.
|
|
|
|
Allow use of Crossbows in battle (it should behave identically to Bows).
|
|
|
|
# Version 1.23.1
|
|
|
|
More robust handling of disallowed Damage Sources in battle (via config).
|
|
Basically, the mod will load all possible damage sources. Damage sources to be
|
|
ignored in battle can be modified with "/tbm-server-edit" and clicking on
|
|
"ignore\_damage\_sources". It can also be manually modified in the server
|
|
config's "ignore\_damage\_sources" array.
|
|
|
|
# Version 1.23.0
|
|
|
|
Support reproducible builds. This means that if this mod is compiled, then it
|
|
should be byte-by-byte exactly the same as another compiled jar (assuming it
|
|
was compiled with the same version of Java and same mod version.)
|
|
|
|
Update to Forge 1.20.1-47.1.0.
|
|
|
|
Experimental support for "use item" for unrecognized items. Note that this uses
|
|
the Minecraft API's `Item.finishUsingItem(...)`.
|
|
|
|
# Version 1.22.0
|
|
|
|
Update to Forge 1.19.3-44.1.0.
|
|
|
|
# Version 1.21.4
|
|
|
|
More refactoring of check-if-in-battle lookup code.
|
|
|
|
Fix potential bug where clients cannot attack entities if their config didn't
|
|
exist client-side. They should now always be available to attack regardless of
|
|
whether or not the client has the config entry for an entity.
|
|
|
|
# Version 1.21.3
|
|
|
|
Implemented "player-only" battles, which can be enabled in the server-side
|
|
config or set using `/tbm-server-edit`. (Somewhat untested because I am only 1
|
|
person.)
|
|
|
|
# Version 1.21.2
|
|
|
|
Refactored checking-if-in-battle code from `O(n)` to `O(1)` complexity.
|
|
(In other words, utilizes the HashMap's constant time lookup of a key instead of
|
|
checking every key's id if the entity's id is the same. This speeds up the
|
|
lookup from linear to constant time.)
|
|
|
|
# Version 1.21.1
|
|
|
|
Refactored checking-if-in-battle code to be more efficient.
|
|
|
|
# Version 1.21.0
|
|
|
|
Updated mod to use forge-1.19.2-43.1.1
|
|
|
|
# Version 1.20
|
|
|
|
Implemented ignoring specific damage sources while in battle (like lava or
|
|
drowning). The damage sources can be tweaked with `/tbm-server-edit`.
|
|
|
|
Also updated entity entries in the config so that the mod logs much less when an
|
|
entity does not have specific values (which gets logged if missing).
|
|
|
|
Note that the TBM_Config.toml file has been updated. This means that your existing
|
|
TBM_Config.toml will be renamed and replaced by the newly updated config.
|
|
If you made changes to this file, you will need to apply them again to the new
|
|
updated config to keep the changes.
|
|
|
|
# Version 1.19
|
|
|
|
Updated to work with forge-1.19-41.1.0. (Somehow, this mod's version number
|
|
ended up being the same as Minecraft's version number. Don't count on this to
|
|
remain the same.)
|
|
|
|
Added Allay, Frog, Tadpole, and Warden entities to the config. (The config
|
|
version has incremented, so existing config will be replaced. Note that existing
|
|
config will not be deleted, but renamed.)
|
|
|
|
# Version 1.18.7
|
|
|
|
Incremented network channel's protocol version to 2, because a packet's format
|
|
was changed in the previous version.
|
|
|
|
# Version 1.18.6
|
|
|
|
Add server config option to disable the turn timer (recommended to not disable
|
|
the turn timer, otherwise a player could hang a battle for forever).
|
|
|
|
Fix turn timer not respecting the server's turn timer value. For example, if the
|
|
server had it set to 5 seconds, but the client had it set to 15 seconds, the
|
|
turn timer would erronously show 15 seconds at the start of the next turn.
|
|
|
|
# Version 1.18.5
|
|
|
|
Fix invalid Battle text output when a Player drinks a potion.
|
|
|
|
# Version 1.18.4
|
|
|
|
Fix attacks not hitting due to "invulnerability frames".
|
|
|
|
Change attacks to be applied approx 150ms apart.
|
|
|
|
# Version 1.18.3
|
|
|
|
[The ability to change server-side config from within the game using
|
|
"/tbm-server-edit".](https://youtu.be/9xkbHNWkcIY)
|
|
|
|
Fix Battle not checking Player "speed/slow" status to apply the
|
|
"player\_haste\_speed" and "player\_slow\_speed" settings.
|
|
|
|
# Version 1.18.2
|
|
|
|
The list of targets in the Battle GUI when selecting a target did not display
|
|
Players' names in their team color. This version now shows Player names with
|
|
their team color in the target buttons/list.
|
|
|
|
# Version 1.18.1
|
|
|
|
Fix battle text output such that players in teams will have their name displayed
|
|
with the team's color (and some refactoring of related battle text output).
|
|
|
|
# Version 1.18.0
|
|
|
|
Mod now works with Forge-1.18.2-40.1.0 .
|
|
Note that the mod's version is confusingly similar (1.18.0).
|
|
|
|
TBM should allow players to eat any food from any mod (including food items from Pam's HarvestCraft).
|
|
|
|
# Version 1.17.2.6
|
|
|
|
(Branched from 1.17.2)
|
|
|
|
Implemented getting EntityInfo for CustomNPCs that have the same name as a
|
|
"custom entry" in the "server\_config.entity" array in the config.
|
|
|
|
# Version 1.17.2.5
|
|
|
|
(Branched from 1.17.2)
|
|
|
|
Refactored OtherModHandling.java to be more efficient when handling CustomNPCs
|
|
DamagedEvent.
|
|
|
|
# Version 1.17.2.4
|
|
|
|
(Branched from 1.17.2)
|
|
|
|
Fix usage of NpcAPI.
|
|
|
|
# Version 1.17.2.3
|
|
|
|
(Branched from 1.17.2)
|
|
|
|
Fix potential unhandled exception crash bug related to handling CustomNPCs
|
|
Player hurt events.
|
|
|
|
# Version 1.17.2.2
|
|
|
|
(Branched from 1.17.2)
|
|
|
|
Fix potential NullPointerException crash bug.
|
|
|
|
# Version 1.17.2.1
|
|
|
|
(Branched from 1.17.2)
|
|
|
|
Attempt to fix CustomNPCs mods not damaging players in TurnBased combat.
|
|
|
|
# Version 1.17.2
|
|
|
|
(try to) Fix potential freeze bug when an entity leaves battle.
|
|
|
|
# Version 1.17.1
|
|
|
|
Add experimental support for Pam's Harvestcraft foods.
|
|
|
|
# Version 1.17
|
|
|
|
Update mod for Forge 1.16.5-36.1.0 .
|
|
|
|
# Version 1.16
|
|
|
|
Add config options regarding creeper behavior.
|
|
|
|
By default, creepers will not explode if they leave battle (maybe due to a
|
|
player fleeing), until the cooldown time ends.
|
|
|
|
By default, creepers that explode will damage anyone, even if they weren't in
|
|
turn-based battle.
|
|
|
|
# Version 1.15
|
|
|
|
Add server-side config option that determines on what turn a Creeper will
|
|
explode in battle.
|
|
|
|
# Version 1.14
|
|
|
|
Implemented support for Creepers in battle.
|
|
|
|
Added an option to the config to prevent config from being overwritten on
|
|
update.
|
|
|
|
Fixed some display text during battle.
|
|
|
|
# Version 1.13
|
|
|
|
Disabled midi playback due to currently being unable to change its volume.
|
|
|
|
Note mp3 playback breaks sometimes. Using an mp3 file without album art seems to
|
|
work though...
|
|
|
|
# Version 1.12
|
|
|
|
Fix potential crash if mod is loaded on dedicated server.
|
|
|
|
# Version 1.11
|
|
|
|
Fixed text display in BattleGUI.
|
|
|
|
Updated TBM\_Config.toml with new vanilla mobs.
|
|
|
|
Fixed version parsing of TBM\_Config.toml.
|
|
|
|
# Version 1.10
|
|
|
|
Updated for 1.16.3
|
|
|
|
Compiled against forge version "1.16.3-34.1.0"
|
|
|
|
However, MP3 playing seems to not work sometimes.
|
|
|
|
# Version 1.9
|
|
|
|
Updated mod for 1.14.4
|
|
(Took a long while, and no new features were added due to making sure everything
|
|
still works).
|
|
|
|
Compiled against forge version "1.14.4-28.1.0"
|
|
|
|
Entity names have changed in the config, so this newer version will replace the
|
|
old version. Older existing config should be renamed rather than deleted.
|
|
|
|
# Version 1.8
|
|
|
|
Update to forge version "1.12.2-14.23.5.2768".
|
|
|
|
Fix bug where more than config-set-amount of entities can be in battle.
|
|
|
|
Add mp3 support, can now play mp3s.
|
|
|
|
Minor improvements.
|
|
|
|
# Version 1.7
|
|
|
|
Fix bug where after using "/tbm-edit", ignore_battle option is saved in
|
|
config with the wrong name.
|
|
|
|
Add "/tbm-edit custom", which lets an OP add an entity entry for entities with
|
|
custom names (via name-tags). The entry added into the config file will use
|
|
"custom_name" instead of "name" to specify if it is a regular entity entry
|
|
or an entry for a specific custom name.
|
|
|
|
Minor fixes and improvements.
|
|
|
|
# Version 1.6
|
|
|
|
Fix bug where player can start battle with self.
|
|
|
|
Change config to use ".toml" instead of ".xml".
|
|
|
|
Added command "/tbm-edit" that allows OPs to edit entity entries for TBM.
|
|
Can be used to add mobs from other mods easily.
|
|
|
|
Change how battle info text is displayed.
|
|
|
|
# Version 1.5
|
|
|
|
Fix proper consumption of food/potion items in battle.
|
|
|
|
Added some debug output on internal freeze occurrence (investigation of the
|
|
freeze bug is still ongoing).
|
|
|
|
# Version 1.4
|
|
|
|
Fix duplicate "... entered battle" messages.
|
|
|
|
Added max-distance config option for how close a monster must be to initiate
|
|
battle (when triggered by a monster targeting a player or entity in battle).
|
|
|
|
Some internal fixes and refactorings.
|
|
|
|
# Version 1.3
|
|
|
|
Added a battle-cooldown and related config option. Now, when leaving battle, a
|
|
cooldown timer (default 5 seconds) prevents entities from
|
|
attacking/being-attacked for the duration of the cooldown. Can be set to a
|
|
minimum of 1 second and maximum of 10 seconds.
|
|
|
|
"/tbm-enable-all" and "/tbm-disable-all" now notifies all players when they are
|
|
invoked by an OP.
|
|
|
|
Battles can now be started/joined by hostile mobs when they target a player or
|
|
other entity in battle, instead of just entering on attack. Old
|
|
battle-starting-behavior can be used by setting the related config option.
|
|
(This change was made to keep zombies from gathering around the player when
|
|
the config option for freezing entities in battle is enabled.)
|
|
|
|
Non-player entities in battle now primarily attack entities they are already
|
|
targeting (via a call to EntityLiving's "getAttackTarget()").
|
|
|
|
Note since config version is now 5, older config will be renamed and the new
|
|
config will take its place.
|
|
|
|
# Version 1.2
|
|
|
|
Fixed "/tbm-enable" and "/tbm-disable" not working in singleplayer.
|
|
|
|
Added commands:
|
|
- "/tbm-enable-all"
|
|
- "/tbm-disable-all"
|
|
|
|
Only OPs can use these new commands to enable or disable turn-based-battle for
|
|
everyone.
|
|
Note that if "/tbm-disable-all" is invoked, joining players will also have
|
|
turn-based-battle disabled for them. Invoking "/tbm-enable-all" will change this
|
|
back to the default, where turn-based-battle is enabled for joining players.
|
|
|
|
# Version 1.1
|
|
|
|
Added commands to enable/disable turn-based-battle on-demand.
|
|
|
|
Commands are:
|
|
- "/tbm-enable"
|
|
- "/tbm-disable"
|
|
- "/tbm-set \<player> \<true/false>"
|
|
|
|
There is a config option to allow anyone to use "/tbm-enable" and "/tbm-disable".
|
|
Only OPs can use "/tbm-set" (permission level 2).
|
|
|
|
Note that since config version has been updated, pre-existing config will be
|
|
renamed and the newer config will take its place.
|
|
|
|
# Version 1.0
|
|
|
|
Features:
|
|
- Turn based combat with hostile mobs (excluding passive and bosses) by default
|
|
- Config generated at ".minecraft/config/TurnBasedMinecraft/TBM_Config.xml
|
|
- Old config is renamed if new config exists with newer mod version
|
|
- Battle is very configurable per mob and also for all players in config
|
|
- Can add mobs unique to other mods in config (using full Java Class name of mob)
|
|
- Can set config on server/singleplayer to freeze mobs in combat
|
|
- Can add battle/silly music in ".minecraft/config/TurnBasedMinecraft/Music"
|
|
that activates depending on mob types in battle
|
|
- What determines battle or silly can be set client-side in config
|
|
- Unknown types defaults to battle music instead of silly music
|
|
- Can set max battle combatants in config
|
|
- Can use bow/arrows in battle (currently different projectile weapons provided
|
|
by different mods are not supported)
|
|
- Players in creative-mode will not enter turn-based battle
|