Refactor drawing
This commit is contained in:
parent
71ab2f7b35
commit
03a2ba7256
1 changed files with 42 additions and 38 deletions
|
@ -315,11 +315,43 @@ bool TRunnerScreen::draw() {
|
||||||
}
|
}
|
||||||
|
|
||||||
EndMode3D();
|
EndMode3D();
|
||||||
|
|
||||||
|
if (!flags.test(0)) {
|
||||||
|
if (controlled_walker_idx.has_value()) {
|
||||||
|
int total_width = 0;
|
||||||
|
DrawRectangle(0, GetScreenHeight() - BUTTON_FONT_SIZE, left_text_width,
|
||||||
|
BUTTON_FONT_SIZE, Color{255, 255, 255, 180});
|
||||||
|
DrawText("Left", 0, GetScreenHeight() - BUTTON_FONT_SIZE,
|
||||||
|
BUTTON_FONT_SIZE, BLACK);
|
||||||
|
|
||||||
|
total_width += left_text_width;
|
||||||
|
DrawRectangle(total_width, GetScreenHeight() - BUTTON_FONT_SIZE,
|
||||||
|
right_text_width, BUTTON_FONT_SIZE,
|
||||||
|
Color{255, 255, 255, 180});
|
||||||
|
DrawText("Right", total_width, GetScreenHeight() - BUTTON_FONT_SIZE,
|
||||||
|
BUTTON_FONT_SIZE, BLACK);
|
||||||
|
|
||||||
|
total_width =
|
||||||
|
(total_width + right_text_width) / 2 - forward_text_width / 2;
|
||||||
|
DrawRectangle(total_width, GetScreenHeight() - BUTTON_FONT_SIZE * 2,
|
||||||
|
forward_text_width, BUTTON_FONT_SIZE,
|
||||||
|
Color{255, 255, 255, 180});
|
||||||
|
DrawText("Forward", total_width, GetScreenHeight() - BUTTON_FONT_SIZE * 2,
|
||||||
|
BUTTON_FONT_SIZE, BLACK);
|
||||||
|
}
|
||||||
|
|
||||||
|
DrawRectangle(GetScreenWidth() - reset_surface_text_width, 0,
|
||||||
|
reset_surface_text_width, BUTTON_FONT_SIZE,
|
||||||
|
Color{255, 255, 255, 180});
|
||||||
|
DrawText("Reset Surface", GetScreenWidth() - reset_surface_text_width, 0,
|
||||||
|
BUTTON_FONT_SIZE, BLACK);
|
||||||
|
}
|
||||||
|
|
||||||
EndTextureMode();
|
EndTextureMode();
|
||||||
|
|
||||||
|
if (flags.test(0)) {
|
||||||
BeginTextureMode(fgRenderTexture);
|
BeginTextureMode(fgRenderTexture);
|
||||||
ClearBackground(Color{0, 0, 0, 0});
|
ClearBackground(Color{0, 0, 0, 0});
|
||||||
if (flags.test(0)) {
|
|
||||||
BeginMode3D(camera);
|
BeginMode3D(camera);
|
||||||
for (unsigned int idx = 0; idx < SURFACE_UNIT_WIDTH * SURFACE_UNIT_HEIGHT;
|
for (unsigned int idx = 0; idx < SURFACE_UNIT_WIDTH * SURFACE_UNIT_HEIGHT;
|
||||||
++idx) {
|
++idx) {
|
||||||
|
@ -343,49 +375,21 @@ bool TRunnerScreen::draw() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
EndMode3D();
|
EndMode3D();
|
||||||
}
|
|
||||||
|
|
||||||
if (controlled_walker_idx.has_value()) {
|
|
||||||
int total_width = 0;
|
|
||||||
DrawRectangle(0, GetScreenHeight() - BUTTON_FONT_SIZE, left_text_width,
|
|
||||||
BUTTON_FONT_SIZE, Color{255, 255, 255, 180});
|
|
||||||
DrawText("Left", 0, GetScreenHeight() - BUTTON_FONT_SIZE, BUTTON_FONT_SIZE,
|
|
||||||
BLACK);
|
|
||||||
|
|
||||||
total_width += left_text_width;
|
|
||||||
DrawRectangle(total_width, GetScreenHeight() - BUTTON_FONT_SIZE,
|
|
||||||
right_text_width, BUTTON_FONT_SIZE,
|
|
||||||
Color{255, 255, 255, 180});
|
|
||||||
DrawText("Right", total_width, GetScreenHeight() - BUTTON_FONT_SIZE,
|
|
||||||
BUTTON_FONT_SIZE, BLACK);
|
|
||||||
|
|
||||||
total_width = (total_width + right_text_width) / 2 - forward_text_width / 2;
|
|
||||||
DrawRectangle(total_width, GetScreenHeight() - BUTTON_FONT_SIZE * 2,
|
|
||||||
forward_text_width, BUTTON_FONT_SIZE,
|
|
||||||
Color{255, 255, 255, 180});
|
|
||||||
DrawText("Forward", total_width, GetScreenHeight() - BUTTON_FONT_SIZE * 2,
|
|
||||||
BUTTON_FONT_SIZE, BLACK);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!flags.test(0)) {
|
|
||||||
DrawRectangle(GetScreenWidth() - reset_surface_text_width, 0,
|
|
||||||
reset_surface_text_width, BUTTON_FONT_SIZE,
|
|
||||||
Color{255, 255, 255, 180});
|
|
||||||
DrawText("Reset Surface", GetScreenWidth() - reset_surface_text_width, 0,
|
|
||||||
BUTTON_FONT_SIZE, BLACK);
|
|
||||||
}
|
|
||||||
|
|
||||||
EndTextureMode();
|
EndTextureMode();
|
||||||
|
}
|
||||||
|
|
||||||
BeginDrawing();
|
BeginDrawing();
|
||||||
DrawTextureRec(
|
DrawTextureRec(
|
||||||
bgRenderTexture.texture,
|
bgRenderTexture.texture,
|
||||||
Rectangle{0, 0, (float)GetScreenWidth(), (float)-GetScreenHeight()},
|
Rectangle{0, 0, (float)GetScreenWidth(), (float)-GetScreenHeight()},
|
||||||
{0, 0}, WHITE);
|
{0, 0}, WHITE);
|
||||||
|
if (flags.test(0)) {
|
||||||
DrawTextureRec(
|
DrawTextureRec(
|
||||||
fgRenderTexture.texture,
|
fgRenderTexture.texture,
|
||||||
Rectangle{0, 0, (float)GetScreenWidth(), (float)-GetScreenHeight()},
|
Rectangle{0, 0, (float)GetScreenWidth(), (float)-GetScreenHeight()},
|
||||||
{0, 0}, WHITE);
|
{0, 0}, WHITE);
|
||||||
|
}
|
||||||
EndDrawing();
|
EndDrawing();
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
|
|
Loading…
Reference in a new issue