Refactor drawing
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71ab2f7b35
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03a2ba7256
1 changed files with 42 additions and 38 deletions
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@ -315,11 +315,43 @@ bool TRunnerScreen::draw() {
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}
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}
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EndMode3D();
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EndMode3D();
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if (!flags.test(0)) {
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if (controlled_walker_idx.has_value()) {
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int total_width = 0;
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DrawRectangle(0, GetScreenHeight() - BUTTON_FONT_SIZE, left_text_width,
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BUTTON_FONT_SIZE, Color{255, 255, 255, 180});
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DrawText("Left", 0, GetScreenHeight() - BUTTON_FONT_SIZE,
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BUTTON_FONT_SIZE, BLACK);
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total_width += left_text_width;
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DrawRectangle(total_width, GetScreenHeight() - BUTTON_FONT_SIZE,
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right_text_width, BUTTON_FONT_SIZE,
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Color{255, 255, 255, 180});
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DrawText("Right", total_width, GetScreenHeight() - BUTTON_FONT_SIZE,
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BUTTON_FONT_SIZE, BLACK);
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total_width =
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(total_width + right_text_width) / 2 - forward_text_width / 2;
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DrawRectangle(total_width, GetScreenHeight() - BUTTON_FONT_SIZE * 2,
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forward_text_width, BUTTON_FONT_SIZE,
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Color{255, 255, 255, 180});
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DrawText("Forward", total_width, GetScreenHeight() - BUTTON_FONT_SIZE * 2,
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BUTTON_FONT_SIZE, BLACK);
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}
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DrawRectangle(GetScreenWidth() - reset_surface_text_width, 0,
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reset_surface_text_width, BUTTON_FONT_SIZE,
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Color{255, 255, 255, 180});
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DrawText("Reset Surface", GetScreenWidth() - reset_surface_text_width, 0,
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BUTTON_FONT_SIZE, BLACK);
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}
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EndTextureMode();
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EndTextureMode();
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BeginTextureMode(fgRenderTexture);
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ClearBackground(Color{0, 0, 0, 0});
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if (flags.test(0)) {
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if (flags.test(0)) {
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BeginTextureMode(fgRenderTexture);
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ClearBackground(Color{0, 0, 0, 0});
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BeginMode3D(camera);
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BeginMode3D(camera);
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for (unsigned int idx = 0; idx < SURFACE_UNIT_WIDTH * SURFACE_UNIT_HEIGHT;
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for (unsigned int idx = 0; idx < SURFACE_UNIT_WIDTH * SURFACE_UNIT_HEIGHT;
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++idx) {
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++idx) {
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@ -343,49 +375,21 @@ bool TRunnerScreen::draw() {
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}
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}
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}
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}
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EndMode3D();
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EndMode3D();
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EndTextureMode();
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}
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}
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if (controlled_walker_idx.has_value()) {
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int total_width = 0;
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DrawRectangle(0, GetScreenHeight() - BUTTON_FONT_SIZE, left_text_width,
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BUTTON_FONT_SIZE, Color{255, 255, 255, 180});
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DrawText("Left", 0, GetScreenHeight() - BUTTON_FONT_SIZE, BUTTON_FONT_SIZE,
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BLACK);
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total_width += left_text_width;
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DrawRectangle(total_width, GetScreenHeight() - BUTTON_FONT_SIZE,
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right_text_width, BUTTON_FONT_SIZE,
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Color{255, 255, 255, 180});
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DrawText("Right", total_width, GetScreenHeight() - BUTTON_FONT_SIZE,
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BUTTON_FONT_SIZE, BLACK);
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total_width = (total_width + right_text_width) / 2 - forward_text_width / 2;
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DrawRectangle(total_width, GetScreenHeight() - BUTTON_FONT_SIZE * 2,
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forward_text_width, BUTTON_FONT_SIZE,
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Color{255, 255, 255, 180});
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DrawText("Forward", total_width, GetScreenHeight() - BUTTON_FONT_SIZE * 2,
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BUTTON_FONT_SIZE, BLACK);
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}
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if (!flags.test(0)) {
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DrawRectangle(GetScreenWidth() - reset_surface_text_width, 0,
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reset_surface_text_width, BUTTON_FONT_SIZE,
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Color{255, 255, 255, 180});
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DrawText("Reset Surface", GetScreenWidth() - reset_surface_text_width, 0,
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BUTTON_FONT_SIZE, BLACK);
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}
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EndTextureMode();
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BeginDrawing();
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BeginDrawing();
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DrawTextureRec(
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DrawTextureRec(
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bgRenderTexture.texture,
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bgRenderTexture.texture,
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Rectangle{0, 0, (float)GetScreenWidth(), (float)-GetScreenHeight()},
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Rectangle{0, 0, (float)GetScreenWidth(), (float)-GetScreenHeight()},
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{0, 0}, WHITE);
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{0, 0}, WHITE);
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DrawTextureRec(
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if (flags.test(0)) {
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fgRenderTexture.texture,
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DrawTextureRec(
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Rectangle{0, 0, (float)GetScreenWidth(), (float)-GetScreenHeight()},
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fgRenderTexture.texture,
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{0, 0}, WHITE);
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Rectangle{0, 0, (float)GetScreenWidth(), (float)-GetScreenHeight()},
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{0, 0}, WHITE);
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}
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EndDrawing();
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EndDrawing();
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return false;
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return false;
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