Commit graph

119 commits

Author SHA1 Message Date
e0a18900e4 Update doxygen main page to link to EC::Manager 2021-09-09 13:13:55 +09:00
51bea5a40f Update Doxygen and README.md 2021-09-08 18:06:24 +09:00
7b512958fd Attempt to use github actions for Doxygen docs 2021-09-08 17:42:43 +09:00
79748d58f1 Double the number of tasks given to ThreadPool
Previous implementation only enqueued "ThreadCount" tasks to ThreadPool.
For more efficiency, this has been changed to "ThreadCount * 2" tasks.
2021-09-08 15:55:08 +09:00
388d48056f Update README.md 2021-09-08 15:11:56 +09:00
577a647ca4 Update doxygen documentation 2021-09-08 14:58:41 +09:00
120368094e Remove redundant function
"deleteForMatchingFunction()" was exactly the same as
"removeForMatchingFunction()", so it was removed.
2021-09-08 14:14:14 +09:00
c2dc5124c9 Rename a UnitTest for ThreadPool 2021-09-08 10:49:32 +09:00
64e9b18f89 Fix UnitTests for ThreadPool 2021-09-08 10:46:26 +09:00
222fbb0862 Make ThreadPool::getThreadCount() constexpr 2021-09-07 20:24:47 +09:00
4fd463a870 Add tests for ThreadPool::getThreadCount() 2021-09-07 20:21:20 +09:00
5c72ecb74b Add ThreadPool::getThreadCount()
Without the previously removed THREADCOUNT constant, there was no way to
query the ThreadCount from outside the class. This function provides
this.
2021-09-07 20:18:41 +09:00
beb3eae6e2 Remove "THREADCOUNT" from ThreadPool
Redundant because "SIZE" provides the same value.
2021-09-07 20:15:53 +09:00
e8f5e57772 Add missing include for "array" 2021-09-07 18:28:44 +09:00
a18ab3be31 Add .clangd specifying use of C++14 2021-09-07 18:17:31 +09:00
1069216c1a Merge branch 'refactoring' 2021-09-07 18:15:12 +09:00
a851c63619 Workaround for gcc debug build fail
Instead of defining temporary structs in functions, the temporary
structs are defined as part of the Manager class.
2021-09-07 18:11:06 +09:00
be43cd03c5 Heavy refactorings
Use temporary structs instead of tuples.
Enforce max line width of 80 characters.
Fix warning related to ECTest.cpp .

Note that currently this commit appears to be unable to be built by GCC,
but compiles OK with Clang.
2021-09-07 17:04:20 +09:00
dc7c29f7cc Fix failing to wait for ThreadPool to finish 2021-09-07 12:24:27 +09:00
d32c6d8d40 Fix CMakeLists.txt to use FindThreads 2021-09-07 12:09:02 +09:00
99fef060d5 Merge branch 'threadpool' 2021-09-07 12:07:05 +09:00
183eab10b3 Update documentation 2021-09-07 12:04:42 +09:00
6a8902ad51 Allow ThreadPool to be created with < 2 ThreadCount 2021-09-07 11:46:38 +09:00
16f410c8ef Add isQueueEmpty() to ThreadPool 2021-09-07 11:29:06 +09:00
13152d1c22 Tweak sleep times for threadpool to finish
Remove debug print
2021-09-06 21:01:01 +09:00
0f2a98b886 Usage of ThreadPool fixes 2021-09-06 20:57:13 +09:00
f44d2f8c7b WIP convert Manager to use ThreadPool
valgrind seems to report memory issues, and documentation may need more
updating.
2021-09-06 19:52:23 +09:00
2e9e18a964 Impl ThreadPool 2021-09-06 15:54:24 +09:00
381e069ec2 Add UnitTest for previously fixed bug 2021-05-17 12:34:12 +09:00
f9c40984c7 Update LICENSE year 2021-05-16 20:08:06 +09:00
e0f30db951 Fix bug using callForMatchingFunction(s)
Fixed bug where invalid entity ids were used when using the
callForMatchingFunction(s) functions.
2021-05-16 20:07:14 +09:00
d1b0de62f2 Update LICENSE year 2019-11-06 16:44:28 +09:00
a310a8ae38 Add forMatchingSimple, refactorings 2019-11-06 16:33:12 +09:00
e0da16a63e Replace vector with deque for Component storage
When reallocating more data, vector moves the original data to a new
buffer. Deque preserves the location of the original data, preventing
invalidated pointers to existing data when additional allocation is
required.
2019-11-06 15:47:16 +09:00
4db5e0caed Add fn to Manager allowing iterable indices as sig
As an alternative to forMatchingSignatures, which calls the given
function on entities matching the given Components/Tags in the
signature, forMatchingIterable allows filtering entities by an iterable
of indices that corresponds to Components/Tags.
2019-07-11 21:11:03 +09:00
50a84f5c8c Minor whitespace fixes, minor .gitignore change 2019-07-11 19:47:39 +09:00
8f133acbc6 Fix stored functions not being called in order
Manager::callForMatchingFunctions should now call all functions in the
order they were added.
2018-11-22 14:31:55 +09:00
8c462b83a1 Add static_assert, components must be def-const
EC::Manager will fail to compile if any given Component is not default
constructible, so a static_assert and ctest was added.
2018-09-11 12:16:04 +09:00
6bf239a43b API change: context/userdata provided to functions
All functions called by EC/Manager now accept an additional parameter
as a void* to support user-provided data (or context) for functions
(useful when the function is not a lambda function and doesn't have any
other data stored with it).
2018-08-08 16:52:12 +09:00
2411125003 Fix C++14 requirement in CMakeLists.txt 2018-05-21 19:24:49 +09:00
08433bcb4e Update README.md 2018-05-21 16:49:37 +09:00
8f35cf4fa4 Update LICENSE year 2018-05-21 16:46:31 +09:00
b9589b909d Minor fixes/improvements 2018-05-19 16:09:31 +09:00
9d914ce10d Update documentation 2018-05-18 20:47:34 +09:00
d12af4d527 Add ability to handle unknown types
EC/Manager and EC/Bitset can now handle types that are not known
(Components or Tags not in the given Components or Tags when created).

Manager::getEntityData now returns a pointer instead of a reference.
Functions passed to Manager::forMatchingFunction (and other similar fns)
should now accept Component fields as pointer types, not reference
types.
2018-05-17 17:05:49 +09:00
1e1344cdae Fix warning about unused capture for lambda fn 2018-05-16 16:18:11 +09:00
3b742735f0 Add type reference to Components/Tags in Manager 2018-05-16 14:48:33 +09:00
6f0b7cb65b Fix bug with multiple sig/func call
Fixed bug where if an entity is deleted during a multiple
signature/function call but matched a later signature/function, it would
still be called in that later function.

Minor fixes as well.
2017-12-01 19:20:59 +09:00
f8d27d65d3 Remove .gitlab-ci.yml 2017-12-01 14:03:47 +09:00
6124a45453 Replace garbage-collection-like cleanup
Entity IDs are now guaranteed to not change for a living entity.
Cleanup is replaced by using a std::unordered_set to store deleted
Entity IDs to be reclaimed on later calls to addEntity().
2017-12-01 14:00:49 +09:00