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327 commits

Author SHA1 Message Date
cc00257f36 Update FAQ.md 2024-11-05 17:53:12 +09:00
c8e43a58e0 Update update.json 2024-11-05 17:42:34 +09:00
2173b6ef6e Update Reproducibility.md 2024-11-05 17:39:05 +09:00
bd51eb7621 Update Changelog.md
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2024-11-05 17:21:53 +09:00
e8bd28848a Bump to version 1.26.5, NeoForge 21.3.11-beta 2024-11-05 17:18:44 +09:00
dfeb368222 Change Config to add new entries in-place
Now, if changes are added to the default Config, they should be appended
to the existing config file instead of replacing it. All missing values
will be populated with defaults as well.
2024-11-05 17:18:44 +09:00
d62ae7be34 Update Changelog.md 2024-11-01 16:26:32 +09:00
420a5f120b Update ClientConfigGui to quit to "parentScreen" 2024-11-01 16:25:04 +09:00
f9cb3c0537 Add haste_speed and slow_speed to entity config 2024-11-01 15:35:49 +09:00
0cd721fa71 Update Changelog.md 2024-11-01 15:15:05 +09:00
fbbc208ec5 Update update.json 2024-11-01 14:41:29 +09:00
48ee3dd350 Update Reproducibility.md 2024-11-01 14:27:02 +09:00
9b82e1a5a4 Fix erronous double-line of code
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2024-11-01 14:13:07 +09:00
2840445bfc Update Changelog.md 2024-11-01 14:12:11 +09:00
ecf52cd253 Allow Players to have "attack effect" 2024-11-01 13:11:02 +09:00
f6156bdc50 Bump version to 1.26.4 2024-10-31 15:48:04 +09:00
8c94e959d3 Update to NeoForge version 21.3.6-beta 2024-10-31 15:48:04 +09:00
ae6af86e7b 2/2 Player-specific TBMM battle config
Add support for custom stats per-player by player username.
2024-10-31 15:48:04 +09:00
d33686aaf9 1/2 Player-specific TBMM battle config
Add support for custom stats per-player by player username.
2024-10-31 15:48:04 +09:00
52d13f9e80 Update README.md 2024-10-29 19:18:10 +09:00
9a6f6de8f8 Update README.md 2024-10-29 17:59:08 +09:00
19f422a371 Update Reproducibility.md 2024-10-25 16:14:17 +09:00
1f066bfc3f Update update.json 2024-10-25 16:09:46 +09:00
7dd906ef8f Update Changelog.md 2024-10-25 15:49:22 +09:00
7d99ffc1f4 Update Changelog.md
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2024-10-25 15:36:46 +09:00
e430c38ac8 Update Changelog.md 2024-10-25 15:27:46 +09:00
570c68c675 Minor refactoring
Do not create Battle instance client-side from received "Ping" packet.
2024-10-25 15:24:19 +09:00
2eea03730b Update Changelog.md 2024-10-25 15:24:19 +09:00
b9fd70c8da Port to NeoForge 21.3.2-beta (MC 1.21.3) 2024-10-25 15:24:19 +09:00
d1962d0525 Update update.json 2024-10-25 14:24:03 +09:00
6628079b8d Update Changelog.md 2024-10-25 14:23:17 +09:00
99d8798bc2 Update README.md 2024-10-25 14:23:05 +09:00
e272e2d83a Update Reproducibility.md 2024-10-25 14:10:43 +09:00
5914cad3fe Update Changelog.md, TBMM 1.26.2
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2024-10-25 14:02:40 +09:00
c40c7ab570 Bump version to 1.26.2 2024-10-24 20:20:44 +09:00
ea4920a1b5 Update Changelog.md 2024-10-24 20:19:25 +09:00
16346da98c Show entities next to attack buttons in BattleGUI 2024-10-24 20:15:30 +09:00
d874acb2ce Update Reproducibility.md 2024-10-23 17:01:58 +09:00
4a0ab20f26 Update update.json 2024-10-23 16:56:28 +09:00
e9a89e85f7 Update Changelog.md
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2024-10-23 16:36:23 +09:00
7c321a7827 Add updateJSONURL to mods.toml file 2024-10-23 16:26:15 +09:00
cb27ae0f98 Update Changelog.md 2024-10-23 16:23:10 +09:00
7a5c9506c9 Pause MCMusic when "Ping" packet is received
This prevents Minecraft's music from playing at the same time as
user-provided battle/silly music.
2024-10-23 16:23:10 +09:00
aac81f20bc Minor refactoring/fix 2024-10-23 16:23:10 +09:00
4e38f4a89a Store remaining turn seconds in PacketBattlePing 2024-10-23 16:23:10 +09:00
cd6106a19c Use "PacketBattlePing" for "pings"
More efficient than using "PacketBattleInfo" every 4 seconds which is
heftier than a single battleID.

Currently "PacketBattlePing" is used to cause the client to show the
BattleGUI if it is not open.
2024-10-23 16:23:10 +09:00
cabc9766aa Update Changelog.md 2024-10-23 16:23:10 +09:00
45d115510d Update Changelog.md 2024-10-23 16:23:10 +09:00
c5006f4c38 Allow leaving battle gui temporarily, refactorings 2024-10-23 16:23:10 +09:00
c553e24ad6 Update Changelog.md 2024-10-23 16:23:10 +09:00