TurnBasedMinecraftMod/Changelog.md
2018-10-17 12:36:05 +09:00

1.8 KiB

Version 1.2

Fixed "/tbm-enable" and "/tbm-disable" not working in singleplayer.

Added commands:

  • "/tbm-enable-all"
  • "/tbm-disable-all"

Only OPs can use these new commands to enable or disable turn-based-battle for everyone.
Note that if "/tbm-disable-all" is invoked, joining players will also have turn-based-battle disabled for them. Invoking "/tbm-enable-all" will change this back to the default, where turn-based-battle is enabled for joining players.

Version 1.1

Added commands to enable/disable turn-based-battle on-demand.

Commands are:

  • "/tbm-enable"
  • "/tbm-disable"
  • "/tbm-set <player> <true/false>"

There is a config option to allow anyone to use "/tbm-enable" and "/tbm-disable".
Only OPs can use "/tbm-set" (permission level 2).

Note that since config version has been updated, pre-existing config will be renamed and the newer config will take its place.

Version 1.0

Features:

  • Turn based combat with hostile mobs (excluding passive and bosses) by default
  • Config generated at ".minecraft/config/TurnBasedMinecraft/TBM_Config.xml
    • Old config is renamed if new config exists with newer mod version
  • Battle is very configurable per mob and also for all players in config
  • Can add mobs unique to other mods in config (using full Java Class name of mob)
  • Can set config on server/singleplayer to freeze mobs in combat
  • Can add battle/silly music in ".minecraft/config/TurnBasedMinecraft/Music" that activates depending on mob types in battle
    • What determines battle or silly can be set client-side in config
      • Unknown types defaults to battle music instead of silly music
  • Can set max battle combatants in config
  • Can use bow/arrows in battle (currently different projectile weapons provided by different mods are not supported)
  • Players in creative-mode will not enter turn-based battle