Commit graph

57 commits

Author SHA1 Message Date
09159a1f53 Work on wasm build 2023-02-22 12:20:14 +09:00
f1bd86d60e Update LICENSE year 2023-02-21 21:27:59 +09:00
66fce10318 Update README.md 2023-02-21 21:27:48 +09:00
b7fac557db Fix most things (except saving/loading) 2023-02-21 21:24:31 +09:00
87a2815a26 Fix fish draws and orbiting particles 2023-02-21 21:07:23 +09:00
c1aacab5f3 Fix drawing of player, replace quicksilver text
Also fix camera offsets to place planets/stars/fish.

TODO: Fix drawing of fish.
2023-02-21 17:29:59 +09:00
71c699cd7e Fixes, still kind of broken 2023-02-21 16:53:36 +09:00
20697c37b0 Minor fix, set fps on native builds 2023-02-21 15:23:18 +09:00
31465d0923 Impl camera and camera shader
At this point, the agnostic_interface is implemented with Raylib. What's
left is testing. Currently the main function does nothing.
2023-02-21 14:11:29 +09:00
29a32f590d Impl transform/origin shader loading/usage 2023-02-21 12:33:28 +09:00
ad1d2536a3 Setup for drawing with transforms by using shaders 2023-02-20 20:07:44 +09:00
98524fabd7 More work on agnostic_interface/raylib_impl 2023-02-20 16:04:13 +09:00
4ef4e707c6 Add "origin" to draw calls with a transform 2023-02-19 17:05:30 +09:00
a14f79cadd Work on impl of some of raylib_impl 2023-02-19 16:52:52 +09:00
c9bd639732 Begin work on Raylib impl of agnostic_interface 2023-02-19 15:51:37 +09:00
98bbc98b6b Move "original_impl" to own module 2023-02-19 15:25:27 +09:00
12419ffce6 Try using font size 20 for "size-less" text draws 2023-02-16 18:05:04 +09:00
47768972c9 Refactor "AppearingText" updating/drawing 2023-02-16 18:01:18 +09:00
f0e3dd5de0 Minor fix 2023-02-16 17:55:57 +09:00
751ce637e0 Work on porting from quicksilver
Can compile at this point, but does not run.
2023-02-16 17:53:19 +09:00
f14841e27e Use &trait/&mut trait instead of Box variants 2023-02-16 17:01:40 +09:00
71fc3de042 Work on porting from quicksilver 2023-02-15 15:52:25 +09:00
996e568b50 Work on porting from quicksilver 2023-02-14 18:55:36 +09:00
1dcfbc2db9 More fixes, add agnostic_interface.rs 2023-02-13 18:53:04 +09:00
b29a35c2d6 Work on porting away from quicksilver 2023-02-13 17:49:38 +09:00
11080d41af Update README.md 2022-06-07 16:15:10 +09:00
ae0eca0e83 Fix compiling (still fails to run) 2022-06-07 16:03:45 +09:00
a1462c23db
Update README.md 2019-10-06 21:29:29 +09:00
8d8ee6dc7d Fix fish spawn amount to top at 3 2019-10-06 20:57:35 +09:00
5b218cdb6f Update README.md 2019-10-06 20:53:34 +09:00
bb37e67f2e Add fish as possible creatable 2019-10-06 20:53:04 +09:00
3a1b734fa2 Minor refactoring 2019-10-06 19:42:05 +09:00
ed3e82dd1a Add stars as possible creatable object 2019-10-06 18:17:39 +09:00
4e2784445a Add README.md 2019-10-06 16:33:42 +09:00
5bdce23b8e Add sfx use, minor formatting change 2019-10-06 16:31:35 +09:00
b7ee7d93ec Add music2 LICENSE 2019-10-06 16:29:33 +09:00
9129f359d6 Add license 2019-10-06 16:13:40 +09:00
25663d6c42 Fix title 2019-10-06 16:12:14 +09:00
e206adbce8 Fixes, add reset capability 2019-10-06 16:05:07 +09:00
b310c250dc Use boom sound on planet spawn, minor improvements 2019-10-06 15:37:20 +09:00
66fca34202 Add saving and loading 2019-10-06 15:01:18 +09:00
2fae2e6b0c Add movement and handling of single/double click 2019-10-06 14:16:20 +09:00
3fa3f3d48b Give new planets a random amount of moons 2019-10-06 13:46:38 +09:00
0268740cf6 Minor tweaks 2019-10-06 12:57:34 +09:00
3083b2facc Minor tweaks 2019-10-06 12:55:25 +09:00
e9fe0b5e87 Gave planets a particle system 2019-10-06 12:53:26 +09:00
e7a6dd1293 Begin work on next part, creation 2019-10-06 12:31:27 +09:00
af2f3101af Fix loading bug where button text did not appear 2019-10-05 21:20:42 +09:00
c3b50c8995 Add objects from first choice
Add draw fn to ParticleSystem structs.
2019-10-05 20:53:44 +09:00
dec7627e37 Add InstantText, change name of project 2019-10-05 17:40:51 +09:00