567cec9500
Minor tweaks (and cargo fmt
got aggressive)
2022-04-06 19:38:59 +09:00
89b9bf860b
Working multiplayer between frontend backend
...
WIP Need to set the URL and host the backend on the website.
2022-04-06 18:43:17 +09:00
8c84aae173
605.607 WIP! working get-id and disconnect
...
The frontend "server" and backend server must be served via the same
port/address. This can be done by using nginx as the server, and using
reverse-proxies from nginx to the frontend and backend servers.
2022-04-06 13:39:12 +09:00
8712d4cd8b
frontend: WIP! request id in progress
...
Frontend is able to successfully send a Request, but is failing to
get/parse the Response.
2022-04-05 18:16:04 +09:00
a3ecde2c25
Update Sprint 5 backlog
2022-04-05 16:00:29 +09:00
83a9ab2ea0
frontend: WIP! in progress setting up id request
2022-04-04 18:25:17 +09:00
39c8177914
Add Sprint 5 backlog
2022-04-04 14:37:20 +09:00
fc591c3210
Update Sprint 4 Retrospective, Product Backlog
2022-04-04 14:25:10 +09:00
1485bc8c3a
Update Product Backlog
2022-04-04 14:10:07 +09:00
83a0e9dabf
Add Sprint 4 Retrospective
2022-04-04 14:06:56 +09:00
fe3e10aa2a
Update Sprint 4 backlog
2022-04-04 13:58:23 +09:00
2a7a961c9c
Minor refactorings
2022-04-01 20:04:40 +09:00
e4f5f48bae
Update Sprint 4 backlog
2022-04-01 19:58:17 +09:00
c8eb6ab5be
Impl turn timeouts, db entry timeouts
...
AI takes a players turn if they take too long on their turn (currently
set to 25 seconds).
Backend times out player/game entries in database.
2022-04-01 19:52:46 +09:00
d851d90640
Refactorings, split lengthy code into separate fn
2022-04-01 17:37:37 +09:00
0d9e35dd28
Refactorings and bug fixes
...
Protocol was also updated to match the output from the backend.
Fixed "id" not returning as an integer from the backend.
2022-04-01 17:17:42 +09:00
8782a731bc
Move some backend fns to the shared "state.rs"
2022-03-31 21:02:52 +09:00
b783e35759
Update Sprint 4 backlog
2022-03-31 20:45:24 +09:00
dbb1c3ad35
backend: Impl "place_token" protocol
...
Some edge-cases might not be addressed.
Need to impl. "timers" for clearing out stale entries in the database.
2022-03-31 20:38:22 +09:00
473e76a1bc
Impl disconnect protocol (and related changes)
...
Players can now make a "disconnect" request, and requests for
"game_state" will respond once that an opponent has disconnected before
removing the game from the DB.
2022-03-31 17:38:03 +09:00
234baefb9e
Update Sprint 4 backlog
2022-03-30 21:40:24 +09:00
fbf47027ef
backend: refactorings, impl "board_state" query
...
Implemented the fifth backend protocol request/response ("board_state").
Some refactorings involve improving readability from handling unwrapping Option
of &Connection objects.
2022-03-30 20:44:18 +09:00
8706f8a90d
Add note for debugging the backend
...
Just in case I lose my terminal history, I'm saving a curl command used
to test the backend.
2022-03-29 17:30:26 +09:00
d66102ea6b
Update Sprint 4 backlog
2022-03-29 17:19:04 +09:00
c5b9156df3
backend: Some refactoring
...
Reuse "check if player exists" fn where needed. Also, the same fn was
refactored to handle using an existing DB Connection.
2022-03-29 17:10:12 +09:00
fe56adf562
backend: Impl second backend protocol query
2022-03-29 17:02:57 +09:00
545b5a3a1b
backend: Move fn init_conn into handler struct
2022-03-29 15:05:23 +09:00
40b2333767
Refactor db_handler to use struct to split up code
...
Also refactored the GetID send value type.
2022-03-29 15:03:08 +09:00
ec7f664c81
Symlink/adapt shared code from frontend to backend
2022-03-29 14:45:49 +09:00
e4d4d6e153
Move enum from yew_components mod to state mod
...
Preparation for symlinking shared code into the backend project.
2022-03-29 14:41:04 +09:00
1c1e02742c
Update Sprint 4 backlog
2022-03-29 11:22:10 +09:00
e7c3670498
backend: Update db_handler's db spec.
2022-03-28 17:13:32 +09:00
a1668aa0b6
backend: Remove "games.date_changed" from db spec.
2022-03-28 17:12:01 +09:00
760a6bda4f
backend: Add "date_added" column to db spec.
2022-03-28 17:10:49 +09:00
fcd20af9bd
backend: Use enum to handle multiple db requests
2022-03-28 16:31:53 +09:00
ca2b74eb03
Update README.md
2022-03-28 16:20:41 +09:00
26b1f43746
Update Sprint 3 backlog, create Sprint 4 backlog
2022-03-28 16:19:47 +09:00
5e0f0c2d6d
Sprint 3 Retrospective, update backlogs
2022-03-28 16:14:10 +09:00
839e9021fa
Refactor: Replace calling JS settimeout with Rust
...
web-sys and js-sys provides ways to use "settimeout" in pure Rust which
is used instead of calling into Javascript to do "settimeout".
2022-03-23 16:56:25 +09:00
20a8b6ade0
Update backend_database_specification.md
2022-03-23 16:12:36 +09:00
6c47ce948b
Impl graceful shutdown of backend on failure
2022-03-18 23:43:15 +09:00
13f500b4f5
Update Sprint 3 backlog
2022-03-18 19:34:29 +09:00
5a0c0696d1
Impl enough backend to assign ids to players
2022-03-18 19:29:38 +09:00
495a11b87f
Update backend database specification
2022-03-18 17:03:07 +09:00
2f38bf9a0b
Fix typo in backend database spec.
2022-03-18 16:45:44 +09:00
2bc0094052
Minor fix to backend database spec.
2022-03-18 16:42:58 +09:00
0eba561699
Update Sprint 3 backlog
2022-03-18 16:41:48 +09:00
48412bfcb7
Writeup backend database specification
2022-03-18 16:39:30 +09:00
c321d4f54a
Up. Sprint 3 backlog, update backend protocol spec
2022-03-18 15:16:27 +09:00
fc7dd81516
Update Sprint 3 backlog
2022-03-17 12:07:41 +09:00