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71ab2f7b35
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Minor fix when generating surface_triangles
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 21s
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2023-08-21 15:53:10 +09:00 |
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24c3ade5ee
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Cleanup surface_triangles when done resetting
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 21s
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2023-08-21 15:17:41 +09:00 |
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ca5afe14c3
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Fix warning
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 21s
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2023-08-21 15:11:23 +09:00 |
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1b4e30be11
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Allocate SurfaceTriangles on the heap (fix wasm)
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 21s
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2023-08-21 15:07:03 +09:00 |
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d8b81f29cc
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Impl. resetting surface with neat visual effect
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 21s
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2023-08-21 14:37:50 +09:00 |
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530920c811
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Allow resizable window in native build
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2023-08-21 12:58:52 +09:00 |
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e24b600723
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Separate surface generation code into function
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 20s
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2023-08-21 11:41:04 +09:00 |
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b0e898fb17
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Only activate gitea action on push to 'main'
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 20s
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2023-08-20 17:29:48 +09:00 |
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596912617f
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Minor fixes
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 19s
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2023-08-18 15:50:37 +09:00 |
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b885b869cb
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Refactor wasm_build/Makefile
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 19s
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2023-08-18 15:23:50 +09:00 |
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1e38e735b0
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Reduce verbosity of wasm_build/Makefile build
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 19s
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2023-08-18 15:19:38 +09:00 |
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2367b57294
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wasm_build/Makefile: build objects seperately
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 19s
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2023-08-18 15:13:47 +09:00 |
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d4188f29b1
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Use -Og instead of -O0 in Debug builds
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
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2023-08-18 14:51:53 +09:00 |
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96bf4c30e5
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Inhibit some clang-tidy warnings
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
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2023-08-18 14:46:33 +09:00 |
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d4850f99bb
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Minor fixes to 3d_helpers.cc
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
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2023-08-18 13:27:49 +09:00 |
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ff03f30809
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Minor refactoring
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
Prevent creating a screen-less PendingAction with invalid type.
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2023-08-17 16:07:09 +09:00 |
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89e19cf084
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Impl. "construct screen" fn for Screen/ScreenStack
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 19s
Minor fix to push_screen() fn in ScreenStack.
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2023-08-17 13:00:42 +09:00 |
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11c7dec3ed
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Walkers' bounding box now visible unselected
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
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2023-08-15 19:21:43 +09:00 |
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8a32f1e2e5
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Fix stuck in walker control
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
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2023-08-15 15:48:51 +09:00 |
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623308cd67
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Minor refactorings
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 16s
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2023-08-15 15:44:11 +09:00 |
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761c5c462c
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Minor fixes
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 16s
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2023-08-15 14:56:58 +09:00 |
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e1c82e0354
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Fix movement range, height of body over surface
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
Fixes related to controlling a walker.
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2023-08-15 12:17:54 +09:00 |
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5008dd2067
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Impl. controlling a walker
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 18s
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2023-08-15 11:53:26 +09:00 |
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64c5bcd1bc
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Refactorings, cleanup
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
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2023-08-11 19:31:03 +09:00 |
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d2d0f8373c
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Minor fix
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 18s
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2023-08-11 15:48:16 +09:00 |
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fcd6deb435
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Minor refactoring
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
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2023-08-11 14:24:34 +09:00 |
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b0d50c6589
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Minor refactorings
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
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2023-08-11 14:20:35 +09:00 |
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46e7bcd595
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Refactor y-pos calc. on Walker move (again)
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 18s
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2023-08-11 13:42:20 +09:00 |
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25b7dacb08
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Refactor y-pos caluclation when Walker moves
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
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2023-08-11 13:37:47 +09:00 |
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12bbfe9484
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Impl. roaming walkers
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 20s
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2023-08-11 12:38:55 +09:00 |
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270de09894
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Impl. walker bobbing head on idle
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2023-08-11 12:14:48 +09:00 |
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0611be13f2
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Update Makefile
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 15s
.SECONDEXPANSION is not necessary.
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2023-08-10 16:34:27 +09:00 |
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7afeb98288
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Update README.md
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 16s
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2023-08-10 16:29:30 +09:00 |
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532654dee0
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Impl. rotation for Walker
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
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2023-08-10 15:54:45 +09:00 |
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e64f69695c
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Minor fixes/tweaks
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 16s
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2023-08-10 13:43:22 +09:00 |
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0c23c593c0
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Impl. walker thing
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
Probably requires some more tweaking to get it working properly. Also
need to create a model/texture for the walker.
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2023-08-10 13:28:45 +09:00 |
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f9c83ec4e9
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Minor fix
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2023-08-10 11:00:03 +09:00 |
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3619d5863a
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Minor fixes/tweaks
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 16s
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2023-08-09 14:23:55 +09:00 |
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7484e710e7
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Fix missing "break" in collision success
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 16s
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2023-08-09 14:08:59 +09:00 |
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ba241417a2
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Use Raylib's Ray/Triangle collision fn
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 16s
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2023-08-09 14:00:54 +09:00 |
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7f73388943
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Refactorings
Use bounding boxes for collision checks, and only check collision
against triangles when bounding box collides.
Use const where applicable.
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2023-08-09 13:54:56 +09:00 |
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cab92d140b
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Clamp dt: mitigate weird regain focus behavior
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2023-08-09 13:39:43 +09:00 |
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cbcf0da5ce
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Refactor duplicate code into lambda fn
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 16s
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2023-08-09 13:26:15 +09:00 |
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2dc30ce252
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Change camera behavior to follow click/touch
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
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2023-08-09 12:38:09 +09:00 |
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0467c945b5
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Refactor duplicate code into function
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2023-08-09 12:22:33 +09:00 |
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6580049978
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Impl. click/touch collision with environment
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 15s
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2023-08-08 12:20:26 +09:00 |
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4a5b3073c3
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Impl. randomized environment
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 15s
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2023-08-08 11:33:07 +09:00 |
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0d36747031
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Add helper fn to calc. ray/plane intersection
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 14s
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2023-08-07 21:39:59 +09:00 |
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4fd9ce3b33
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Implement click/touch ray-tracing onto surface
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 15s
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2023-08-07 14:11:58 +09:00 |
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fe59f09af5
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Begin work on environment
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 16s
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2023-08-07 12:54:23 +09:00 |
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