247fc8c74b
Minor refactorings
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 25s
2023-08-31 13:26:43 +09:00
32f5440a24
Minor fixes
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 26s
2023-08-31 11:24:40 +09:00
1ddd42cac9
Reduce log verbosity on Release build
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 25s
2023-08-30 18:00:05 +09:00
e57cceeaf5
Fix error on Release build using Debug macros
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 14s
2023-08-30 17:44:19 +09:00
2e97bb6a83
Impl. shader to improve ElectricityEffect
Build and Publish WASM version of demo / Build-And-Deploy (push) Failing after 15s
2023-08-30 17:38:11 +09:00
4755b53deb
Rework electricity effect (again)
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Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 25s
Should be more efficient as a quad is generated instead of a cylinder
per draw.
2023-08-25 18:29:18 +09:00
0bd7e4bbf8
Minor tweaks to spark effect
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 25s
2023-08-25 13:12:14 +09:00
12cddad260
Impl. SparkEffect
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Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 25s
SparkEffect is an additional effect that occurs when successfully
"hacking" a Walker.
2023-08-25 13:07:54 +09:00
dd678f12ba
Split off code into 3d_helpers function
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 22s
2023-08-24 17:04:51 +09:00
310fa33b01
Rework electricity effect (again)
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 22s
2023-08-24 16:55:43 +09:00
8e8a8b0684
Tweaks to electricity "line" generation
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 22s
2023-08-24 16:10:22 +09:00
ff45edbece
Cleanup ElectricityEffect class
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 23s
2023-08-24 16:01:43 +09:00
8b44a59317
Refactor WalkerHackScreen, close on success
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 22s
2023-08-24 15:55:27 +09:00
bfa1e31305
Rework electricity effect "line" generation
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 23s
2023-08-24 15:49:22 +09:00
d7351f9e3b
Fix tweak for electricity effect
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 23s
2023-08-24 15:09:59 +09:00
fb7514139f
Tweaks to WalkerHackScreen
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 22s
2023-08-24 15:02:46 +09:00
b18728c684
Minor tweak to electricity effect
2023-08-24 14:58:00 +09:00
6a0c4d6f37
Add "electricity" effect when "hacking" a walker
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 23s
2023-08-24 13:53:57 +09:00
b113f2ae23
Organize imports on screen.cc
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 21s
2023-08-23 17:35:24 +09:00
9e40d9214d
Remove unnecessary include
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 21s
2023-08-23 16:41:42 +09:00
d7d1d4d7a0
Impl. "hacking" a "Walker"
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Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 21s
The "hack" is to press a button in a time limit after clicking on a
Walker's head. If successful, the player can control the Walker. On
failure, nothing happens.
2023-08-23 16:37:26 +09:00
17aa7f6860
Fix StackScreen's draw
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
2023-08-23 15:16:41 +09:00
f091bbf0fd
Reverse order of draw in ScreenStack
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Build and Publish WASM version of demo / Build-And-Deploy (push) Failing after 6s
Draws should be in order from bottom to top.
2023-08-23 15:06:14 +09:00
9a99e8f264
Draw lines around buttons
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 21s
2023-08-22 11:57:09 +09:00
03a2ba7256
Refactor drawing
2023-08-22 11:53:06 +09:00
71ab2f7b35
Minor fix when generating surface_triangles
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 21s
2023-08-21 15:53:10 +09:00
24c3ade5ee
Cleanup surface_triangles when done resetting
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 21s
2023-08-21 15:17:41 +09:00
ca5afe14c3
Fix warning
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 21s
2023-08-21 15:11:23 +09:00
1b4e30be11
Allocate SurfaceTriangles on the heap (fix wasm)
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 21s
2023-08-21 15:07:03 +09:00
d8b81f29cc
Impl. resetting surface with neat visual effect
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 21s
2023-08-21 14:37:50 +09:00
530920c811
Allow resizable window in native build
2023-08-21 12:58:52 +09:00
e24b600723
Separate surface generation code into function
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 20s
2023-08-21 11:41:04 +09:00
b0e898fb17
Only activate gitea action on push to 'main'
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 20s
2023-08-20 17:29:48 +09:00
596912617f
Minor fixes
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 19s
2023-08-18 15:50:37 +09:00
b885b869cb
Refactor wasm_build/Makefile
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 19s
2023-08-18 15:23:50 +09:00
1e38e735b0
Reduce verbosity of wasm_build/Makefile build
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 19s
2023-08-18 15:19:38 +09:00
2367b57294
wasm_build/Makefile: build objects seperately
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 19s
2023-08-18 15:13:47 +09:00
d4188f29b1
Use -Og instead of -O0 in Debug builds
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
2023-08-18 14:51:53 +09:00
96bf4c30e5
Inhibit some clang-tidy warnings
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
2023-08-18 14:46:33 +09:00
d4850f99bb
Minor fixes to 3d_helpers.cc
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
2023-08-18 13:27:49 +09:00
ff03f30809
Minor refactoring
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Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
Prevent creating a screen-less PendingAction with invalid type.
2023-08-17 16:07:09 +09:00
89e19cf084
Impl. "construct screen" fn for Screen/ScreenStack
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Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 19s
Minor fix to push_screen() fn in ScreenStack.
2023-08-17 13:00:42 +09:00
11c7dec3ed
Walkers' bounding box now visible unselected
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
2023-08-15 19:21:43 +09:00
8a32f1e2e5
Fix stuck in walker control
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
2023-08-15 15:48:51 +09:00
623308cd67
Minor refactorings
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 16s
2023-08-15 15:44:11 +09:00
761c5c462c
Minor fixes
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 16s
2023-08-15 14:56:58 +09:00
e1c82e0354
Fix movement range, height of body over surface
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Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
Fixes related to controlling a walker.
2023-08-15 12:17:54 +09:00
5008dd2067
Impl. controlling a walker
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 18s
2023-08-15 11:53:26 +09:00
64c5bcd1bc
Refactorings, cleanup
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 17s
2023-08-11 19:31:03 +09:00
d2d0f8373c
Minor fix
Build and Publish WASM version of demo / Build-And-Deploy (push) Successful in 18s
2023-08-11 15:48:16 +09:00